Neko City
demo for Nintendo Wii.

Published at NOVA 2025, Wild compo.

Made with C++ and mtek-gdl.
https://github.com/MuffinTrap/mtek-gdl

I wanted to do a Wip3Out style demo when I figured
out how to do a quadtree city.

How to run
==========
Copy the folder into your Wii's SD card to the apps/ folder
and the homebrew channel should notice it.

Linux and Windows versions are also included.


Credits:
==========
- Code & Direction & 3D modelling : muffintrap / FCCCF ^ Marmot
- Music : BamseKarhu

Extra credits:
==============
Radio chatter audio clips:
- https://freesound.org/people/cpark12/sounds/456200/  by cpark12
- https://freesound.org/people/-CASK-/sounds/730109/   by -CASK-
- https://freesound.org/people/unfa/sounds/245761/     by unfa
- https://freesound.org/people/monti334/sounds/638265/ by monti334

Palette: 
- https://lospec.com/palette-list/island-joy-16 by Kerrie Lake

Random Number Generator library:
- https://github.com/WarpRules/WFLCG by Juha Nieminen

