## Patch Variables:

* __2nd_synths_mid__ ```Number```
* __acid_mid__ ```Number```
* __actual_head_id__ ```Number```
* __bass_mid__ ```Number```
* __bass_mid_progress__ ```Number```
* __bass_note_length_2__ ```Number```
* __bgId__ ```Number```
* __bounce__ ```Number```
* __bpm__ ```Number```
* __breakdown_chroma__ ```Number```
* __bulger__ ```Number```
* __camera_wildness__ ```Number```
* __cameraId__ ```Number```
* __cameraRand__ ```Number```
* __chroma_effect__ ```Number```
* __color__ ```Number```
* __crash_mid__ ```Number```
* __crazyspin__ ```Number```
* __currentTime__ ```Number```
* __demotime__ ```Number```

  demo timer variable. goes up smoothly by 1 for every 4 bars (16 beats). 

* __exposure__ ```Number```
* __face_anim_timer__ ```Number```
* __faceId__ ```Number```
* __faceRand__ ```Number```
* __fft__ ```Number```
* __fovadjust__ ```Number```
* __frustum_far__ ```Number```
* __glassId__ ```Number```
* __glassRand__ ```Number```
* __helper_snare_mid__ ```Number```
* __kick_mid__ ```Number```
* __main_snare_mid__ ```Number```
* __main_synths_mid__ ```Number```
* __particleId__ ```Number```
* __particles__ ```Number```
* __playAudio__ ```Number``` (default Value: `1`)
* __real_camera_id__ ```Number```
* __renderingStyle__ ```Number```
* __songLength__ ```Number```
* __sp_size__ ```Number```
* __strobespeed__ ```Number```
* __strobespeed_2__ ```Number```

