                                          ::!!              
                                        !!MMMMUU            
                                      !!MMMMMMMMMM!!        
                                    ""MMMMMMMMMMMMMMDD      
                                    MMMMMM;;    nnMMMMMM!!  
                                  MMMMMM!!        MMMM      
                                BBMMMMMM!!        ##zz      
                              nnMMMMMMMMDD        ##        
                            ;;MMMMMMMMMMMMnn    BB          
                            ffMMMMMMMMMMMMMMMMMM;;          
                              BBMMMMMMMMMMMMMM!!            
                                ""UUMMMMMMMM""              
                                      ffMM!!                
                                      DDMM                  
                                    DDMMMMff                
                                  BBMMMMMMMM                
                        "";;    ##MMMMMMMMMM##              
                    wwDDee;;    ##MMMMMMMMMMMMDD            
                nnBB!!            ##MMMMMMMMMMMMUU          
            ;;##nn                  DDMMMMMMMMMMMMww        
          zzMM""                      UUMMMMMMMMMMMMee      
        wwMM;;                          UUMMMMMMMMMMMMff    
      UUMMzz                              DDMMMMMMMMMMMM::  
    UUMMMM                                  MMMMMMMMMMMMDD  
  zzMMMMBB                                  ;;MMMMMMMMMMMM  
  MMMMMMMM                                    BBMMMMMMMMMM  
nnMMMMMMMM;;                                  ffMMMMMMMMww  
wwMMMMMMMM##                                  !!MMMMMMMM    
nnMMMMMMMMMMDD                                !!MMMMMMee    
""MMMMMMMMMMMM##                              ffMMMM##      
  MMMMMMMMMMMMMMMMnn                          eeMMMM        
  ;;MMMMMMMMMMMMMMMMMMnn                      MMMM;;        
    ffMMMMMMMMMMMMMMMMMMMMDDff              wwMM!!          
      ffMMMMMMMMMMMMMMMMMMMMMMMM##wwffffeeMMMM""            
        ;;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM;;              
            eeMMMMMMMMMMMMMMMMMMMMMMMMMMMM                  
                eeMMMMMMMMMMMMMMMMMMMMee                    
                    ffBBMMMMMMMMMMMM;;                      
                          ;;zzzz::    Guideline      
                                     `It's about time'
 
                                      
                              released at Outline 2022
                              www.richtlijn.be

Code:		                        Alusi
Code:					BetA
Visuals, concept:	                Numtek
Additional visuals:			TheBat
Music production:                       Numtek
Music mix & master:                     Numtek
Backing drum tracks:                    EatMe
Lead Guitar:				Luke
Piano 1st part (Corridor scene) :	Lucas King
Piano 2nd part (Pyramid scene) :	Psalazarn
Piano 3rd part (Scroller) :		Lucas King

Wiiii.
Part three in the series.

So yeah we decided to stop using our lovely engine, editor and 3d model
format.
For us this is a big step into unknown territory. This will be the last
release ever made with our old toolset. We have no clue what the future will
bring or when the next release will be done. It could be weeks, it could be
months it could be years. However we’re not giving up and the next installment
of the series will probably be completely different from the previous ones.
Just as this one is different from wildflower. Chaos is the only constant.

This one started out with me wanted to have more a more 'rock'-feeling in the
demo. So I asked EatMe for drums and Luke for guitar. Worked pretty well I
would say. I did the drums in the intro, EatMe those during the rock part.

Yes I was inspired by some kits, but all the skyscrapers are handmodelled,
The only assetys I used were the three people because I couldn't use any
native figure-mdoels for some reason.

A lot of the scenes based upon esisting images, let me know if you ever find
one. I might do a breakdown of this demo later on.

-Numtek


You'll need .NET 4.0 and Pixelshader 2.0

More info about Eatme: http://eatme.pro/
More info about Luke: https://www.fiverr.com/lukefreelance
More info about Psalazarn: https://www.fiverr.com/psalazarn
More info about Lucas King: https://www.youtube.com/channel/UCq52MbjRULLbjRPvxM7FwZg
More info about Guideline: http://www.richtlijn.be
More info about Outline : http://outlinedemoparty.nl/




