## Patch Variables:

* __allow_bg__ ```Number```
* __bass_trig__ ```Number```
* __bassline_incr__ ```Number```
* __bassynth_incr__ ```Number```
* __beat_incrementor__ ```Number```
* __bg_alarm_lines__ ```Number```
* __bg_br__ ```Number```
* __bg_checkerboards__ ```Number```
* __bg_clock__ ```Number```
* __bg_col_b__ ```Number```
* __bg_col_g__ ```Number```
* __bg_col_r__ ```Number```
* __bg_gradients__ ```Number```
* __bg_shapes__ ```Number```
* __bg_symbols__ ```Number```
* __bg_texts__ ```Number```
* __bpm__ ```Number```
* __demo_on__ ```Number```
* __demotime__ ```Number```

  demo timer

* __exposure__ ```Number```
* __exposure_strobo_speed__ ```Number```

  0 is off

* __fft__ ```Number```
* __fire_on__ ```Number```
* __Heartbeat__ ```Number```
* __kick_incrementor__ ```Number```
* __midi_bassline_trig__ ```Number```
* __midi_clap__ ```Number```
* __midi_kick__ ```Number```
* __midi_raphit__ ```Number```
* __midi_snare__ ```Number```
* __midi_synth_trig__ ```Number```
* __midi_synthbass_trig__ ```Number```
* __noise_big__ ```Number```
* __noise_small__ ```Number```
* __ogtimeline__ ```Number```
* __p_emitterscaler__ ```Number```
* __particle_demotime__ ```Number```
* __particlesize__ ```Number```
* __percussion_incrementor__ ```Number```
* __post_displace_oneshot__ ```Number```
* __post_displace_text__ ```Number```
* __post_mirror__ ```Number```
* __reset_trig__ ```Number```
* __rs_x__ ```Number```
* __rs_y__ ```Number```
* __rs_z__ ```Number```
* __scene_index__ ```Number```
* __scratch__ ```Number```
* __screenfeedback__ ```Number```
* __synth_influence__ ```Number```
* __timedelta ms__ ```Number```
* __worldscale__ ```Number```

