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            "uuid": 1655857941504,
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        },
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      "inputs": [
        {
          "name": "target obj"
        },
        {
          "name": "inst"
        },
        {
          "name": "vm"
        },
        {
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          ]
        },
        {
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        }
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      "name": "New Renderer: Primitive",
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        },
        {
          "id": 1037
        }
      ],
      "parent_id": 0,
      "type": "Primitive",
      "uuid": 1664007191575,
      "variables": {
        "branch_name": "New Renderer: Primitive",
        "children": [
          {
            "branch_name": "materials",
            "children": [
              {
                "branch_name": "Material 0",
                "color": "#00000000",
                "open": true,
                "variables": [
                  {
                    "name": "Material Override",
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                    "value": {
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                      "resource_type": 17
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                    "name": "doublesided",
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                    "name": "reflective",
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                    "name": "ssr",
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                    "name": "visible",
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                  },
                  {
                    "name": "material",
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                    "value": {
                      "material_name": "flat"
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                  },
                  {
                    "name": "albedo texture",
                    "type": 10,
                    "value": {
                      "resource_name": "",
                      "resource_type": 15
                    }
                  },
                  {
                    "name": "emissive texture",
                    "type": 10,
                    "value": {
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                      "resource_type": 15
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                  },
                  {
                    "name": "metalic roughness texture",
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                      "resource_type": 15
                    }
                  },
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                    "name": "normal texture",
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                    }
                  },
                  {
                    "name": "shader",
                    "type": 12,
                    "value": {
                      "text": "\n//#define MATERIAL_OVERRIDE_ALBEDO\n//vec4 getMaterialAlbedo(vec3 worldCoords, vec3 localCoords)\n//{\n//\treturn vec4(1.0);\n//}\n\n//#define MATERIAL_OVERRIDE_ROUGHNESS\n//float getMaterialRoughness(vec3 worldCoords, vec3 localCoords)\n//{\n//\treturn 1.0;\n//}\n\n//#define MATERIAL_OVERRIDE_METALNESS\n//float getMaterialMetalness(vec3 worldCoords, vec3 localCoords)\n//{\n//\treturn 1.0;\n//}\n"
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              "z": 0.0
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              "y": 1052.6678466796875,
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            "name": "voxelize",
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            "value": {
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            "name": "reflect",
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            "value": {
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            "name": "shadow cast",
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            "name": "hidden",
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    },
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      "inputs": [
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          "cvar_uuid": 1660911434752,
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          "outputs": [
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        },
        {
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      ],
      "name": "New Vertex Modifier: Noise",
      "outputs": [
        {
          "id": 1040
        },
        {
          "id": 1042
        }
      ],
      "parent_id": 0,
      "type": "VertexModifierNoise",
      "uuid": 1664007191578,
      "variables": {
        "branch_name": "New Vertex Modifier: Noise",
        "color": "#00000000",
        "open": true,
        "variables": [
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          },
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            "name": "Radius",
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              "z": 1600.0
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          },
          {
            "name": "Displacement Mode",
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            "value": {
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          },
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            "name": "Falloff Curve",
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            "value": {
              "interpolation": 1,
              "keys": [
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            "value": {
              "v": 0.0
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          },
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            "name": "Relative to Modifier",
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          },
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            "name": "Strength",
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            "value": {
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              "y": 400.0,
              "z": 400.0
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          {
            "name": "Noise Scale",
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              "y": 0.003000000026077032,
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            "graph_exposed": true,
            "name": "Noise Phase 3D",
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            "uuid": 1660911434752,
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              "y": 438.0,
              "z": 239.22438049316406
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          },
          {
            "name": "Noise Phase Time",
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          },
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            "name": "Absolute Noise Value",
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            "value": {
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      "inputs": [
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          "name": "base"
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      ],
      "name": "New Value: Linear",
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      ],
      "parent_id": 0,
      "type": "ValueLinear",
      "uuid": 1664007191579,
      "variables": {
        "branch_name": "New Value: Linear",
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        "open": false,
        "variables": [
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            "name": "base",
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    {
      "id": 1047,
      "name": "New Value: Wave",
      "outputs": [
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      ],
      "parent_id": 0,
      "type": "ValueWave",
      "uuid": 1664007191580,
      "variables": {
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        "open": true,
        "variables": [
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              "v": 1.0
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          },
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    {
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      "name": "Box Rotation",
      "outputs": [
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      ],
      "parent_id": 0,
      "type": "ValueLinear",
      "uuid": 1664007191581,
      "variables": {
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        "open": true,
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      "inputs": [
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            1066
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      "name": "New Particle Emitter: Primitive",
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        {
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      "parent_id": 0,
      "type": "ParticleEmitterPrimitive",
      "uuid": 1664007191582,
      "variables": {
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            "color": "#00000000",
            "open": true
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        "color": "#00000000",
        "open": true,
        "variables": [
          {
            "name": "scale",
            "type": 5,
            "value": {
              "x": 1.0,
              "y": 1.0,
              "z": 1.0
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          {
            "name": "rotation",
            "type": 5,
            "value": {
              "x": 0.0,
              "y": 0.0,
              "z": 0.0
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          {
            "name": "position",
            "type": 5,
            "value": {
              "x": -4.669699192047119,
              "y": 0.0,
              "z": 0.0
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          },
          {
            "name": "raytrace",
            "type": 9,
            "value": {
              "v": 0.0
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          },
          {
            "name": "voxelize",
            "type": 9,
            "value": {
              "v": 1.0
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          },
          {
            "name": "reflect",
            "type": 9,
            "value": {
              "v": 1.0
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          },
          {
            "name": "shadow cast",
            "type": 9,
            "value": {
              "v": 1.0
            }
          },
          {
            "name": "shadow receive",
            "type": 9,
            "value": {
              "v": 1.0
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          },
          {
            "name": "hidden",
            "type": 9,
            "value": {
              "v": 0.0
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          },
          {
            "name": "animation time",
            "type": 0,
            "value": {
              "v": 0.0
            }
          },
          {
            "name": "object",
            "type": 10,
            "value": {
              "resource_name": "walls_scene.gltf/mesh/0/Cube.001",
              "resource_type": 5
            }
          }
        ]
      },
      "visual": {
        "collapsed": {
          "v": false
        },
        "position": {
          "x": 107.0,
          "y": -103.0
        }
      }
    },
    {
      "id": 1097,
      "name": "Texture Generator: Audio Loopback",
      "outputs": [
        {
          "id": 1098
        }
      ],
      "parent_id": 0,
      "type": "TextureGeneratorLoopback",
      "uuid": 1664007191602,
      "variables": {
        "branch_name": "Texture Generator: Audio Loopback",
        "color": "#00000000",
        "open": true,
        "variables": [
          {
            "name": "Type",
            "type": 6,
            "value": {
              "v": 1.0
            }
          },
          {
            "name": "Width",
            "type": 1,
            "value": {
              "v": 512.0
            }
          },
          {
            "name": "Height",
            "type": 1,
            "value": {
              "v": 512.0
            }
          }
        ]
      },
      "visual": {
        "collapsed": {
          "v": false
        },
        "position": {
          "x": -522.0,
          "y": 946.0
        }
      }
    },
    {
      "id": 1099,
      "inputs": [
        {
          "name": "txt color",
          "outputs": [
            1098
          ]
        }
      ],
      "name": "AudioInput Texture",
      "outputs": [
        {
          "id": 1100
        }
      ],
      "parent_id": 0,
      "type": "TexProcessCustom",
      "uuid": 1664088790067,
      "variables": {
        "branch_name": "AudioInput Texture",
        "color": "#00000000",
        "open": false,
        "variables": [
          {
            "name": "Type",
            "type": 6,
            "value": {
              "v": 0.0
            }
          },
          {
            "name": "Export",
            "type": 9,
            "value": {
              "v": 1.0
            }
          },
          {
            "name": "Program",
            "type": 12,
            "uuid": 1664088790068,
            "value": {
              "text": "\n\n#version 430\n#extension GL_NV_gpu_shader5 : enable\n\nlayout (local_size_x = 8, local_size_y = 8) in;\n\n// Mirror and Flip texture horizontally along the center\n\nstruct TextureProcessParams\n{\n\tint width;\n\tint height;\n\tfloat width_inv;\n\tfloat height_inv;\n};\n\nlayout(std140, row_major) uniform TextureProcessParamsBuffer {\n\tTextureProcessParams texture_process_params;\n};\n\n// Format will be replaced by caller/preprocessor based on actual output texture\nuniform sampler2D                     sSource;\nlayout(OUTPUT_FORMAT) uniform image2D imDest;\n\nvoid main() {\n\n\tuvec2 tile_pos = gl_WorkGroupID.xy;\n\tuvec2 pixel_pos = tile_pos.xy * gl_WorkGroupSize.xy + gl_LocalInvocationID.xy;\n\tuvec2 pixel_pos_store = pixel_pos;\n\n\tpixel_pos.x *= 2;\n\tif (pixel_pos.x > texture_process_params.width)\n\t{\n\t\tpixel_pos.x = texture_process_params.width - (pixel_pos.x - texture_process_params.width); \n\t}\n\tpixel_pos.x = texture_process_params.width / 2 - abs(pixel_pos.x - texture_process_params.width / 2);\n\t\n\tfloat r = texelFetch(sSource, ivec2(pixel_pos), 0).r;\n\tr = sqrt(r);\n\tr = sqrt(r);\n\n\timageStore(imDest, ivec2(pixel_pos_store), vec4(r));\n}\n\n\n\n\n\n"
            }
          }
        ]
      },
      "visual": {
        "collapsed": {
          "v": false
        },
        "position": {
          "x": -500.0,
          "y": 1025.0
        }
      }
    },
    {
      "id": 1102,
      "inputs": [
        {
          "name": "txt color",
          "outputs": [
            1100
          ]
        }
      ],
      "name": "AudioInput Normal Texture",
      "outputs": [
        {
          "id": 1103
        }
      ],
      "parent_id": 0,
      "type": "TexProcessCustom",
      "uuid": 1664088790069,
      "variables": {
        "branch_name": "AudioInput Normal Texture",
        "color": "#00000000",
        "open": true,
        "variables": [
          {
            "name": "Type",
            "type": 6,
            "value": {
              "v": 2.0
            }
          },
          {
            "name": "Export",
            "type": 9,
            "value": {
              "v": 1.0
            }
          },
          {
            "name": "Program",
            "type": 12,
            "uuid": 1664088790070,
            "value": {
              "text": "\n\n#version 430\n#extension GL_NV_gpu_shader5 : enable\n\nlayout (local_size_x = 8, local_size_y = 8) in;\n\nstruct TextureProcessParams\n{\n\tint width;\n\tint height;\n\tfloat width_inv;\n\tfloat height_inv;\n};\n\nlayout(std140, row_major) uniform TextureProcessParamsBuffer {\n\tTextureProcessParams texture_process_params;\n};\n\n// Format will be replaced by caller/preprocessor based on actual output texture\nuniform sampler2D                     sSource;\nlayout(OUTPUT_FORMAT) uniform image2D imDest;\n\nvoid main() {\n\n\tuvec2 tile_pos = gl_WorkGroupID.xy;\n\tuvec2 pixel_pos = tile_pos.xy * gl_WorkGroupSize.xy + gl_LocalInvocationID.xy;\n\n\tvec2 texture_size_inv = vec2(1.0) / vec2(texture_process_params.width, texture_process_params.height);\n\tvec2 texel_pos = pixel_pos * texture_size_inv;\n\n#if 0\n\tfloat r_c = texelFetch(sSource, ivec2(pixel_pos), 0).r;\n\tfloat r_x = texelFetch(sSource, ivec2(pixel_pos + ivec2(1, 0)), 0).r;\n\tfloat r_y = texelFetch(sSource, ivec2(pixel_pos + ivec2(0, 1)), 0).r;\n#else\n\tfloat r_c = textureLod(sSource, texel_pos, 0.0).r;\n\tfloat r_x = textureLod(sSource, texel_pos + vec2(texture_size_inv.x, 0.0), 0.0).r;\n\tfloat r_y = textureLod(sSource, texel_pos + vec2(0.0, texture_size_inv.y), 0.0).r;\n#endif\n\n\tvec3  dx = normalize(vec3(1.0, 0.0, r_c - r_x));\n\tvec3  dy = normalize(vec3(0.0, 1.0, r_c - r_y));\n\tvec3  dz = cross(dx, dy);\n\n\timageStore(imDest, ivec2(pixel_pos), vec4(dz * 0.5 + 0.5, 1.0));\n}\n\n\n\n"
            }
          }
        ]
      },
      "visual": {
        "collapsed": {
          "v": false
        },
        "position": {
          "x": -496.0,
          "y": 1111.0
        }
      }
    },
    {
      "id": 1105,
      "inputs": [
        {
          "name": "target obj"
        },
        {
          "name": "inst",
          "outputs": [
            1179
          ]
        },
        {
          "name": "vm"
        },
        {
          "cvar_uuid": 1665424414780,
          "name": "emmisive"
        },
        {
          "cvar_uuid": 1668520848677,
          "name": "rotation",
          "outputs": [
            1182
          ]
        },
        {
          "name": "child"
        }
      ],
      "name": "New Renderer: Primitive",
      "outputs": [
        {
          "id": 1109
        },
        {
          "id": 1111
        }
      ],
      "parent_id": 0,
      "type": "Primitive",
      "uuid": 1664179672117,
      "variables": {
        "branch_name": "New Renderer: Primitive",
        "children": [
          {
            "branch_name": "materials",
            "children": [
              {
                "branch_name": "Material 0",
                "color": "#00000000",
                "open": true,
                "variables": [
                  {
                    "name": "Material Override",
                    "type": 10,
                    "value": {
                      "resource_name": "",
                      "resource_type": 17
                    }
                  },
                  {
                    "name": "texture mapping mode",
                    "type": 6,
                    "value": {
                      "v": 0.0
                    }
                  },
                  {
                    "name": "diffuse",
                    "type": 4,
                    "value": {
                      "a": 0.5,
                      "b": 0.04711989313364029,
                      "g": 0.038927335292100906,
                      "r": 0.05882352590560913
                    }
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                  {
                    "graph_exposed": true,
                    "name": "emmisive",
                    "type": 4,
                    "uuid": 1665424414780,
                    "value": {
                      "a": 0.0,
                      "b": 0.813725471496582,
                      "g": 0.23910455405712128,
                      "r": 0.18348713219165802
                    }
                  },
                  {
                    "name": "transparency",
                    "type": 0,
                    "value": {
                      "v": 1.0
                    }
                  },
                  {
                    "name": "roughness",
                    "type": 0,
                    "value": {
                      "v": 0.7830420136451721
                    }
                  },
                  {
                    "name": "metalness",
                    "type": 0,
                    "value": {
                      "v": 0.5610970258712769
                    }
                  },
                  {
                    "name": "normal factor",
                    "type": 0,
                    "value": {
                      "v": 1.0
                    }
                  },
                  {
                    "name": "emissive factor",
                    "type": 0,
                    "value": {
                      "v": 0.6259350180625916
                    }
                  },
                  {
                    "name": "temporal accumulation factor",
                    "type": 0,
                    "value": {
                      "v": 1.0
                    }
                  },
                  {
                    "name": "triplanar mapping scale",
                    "type": 0,
                    "value": {
                      "v": 1.0
                    }
                  },
                  {
                    "name": "shadowmap bias",
                    "type": 0,
                    "value": {
                      "v": 0.0
                    }
                  },
                  {
                    "name": "flat",
                    "type": 9,
                    "value": {
                      "v": 1.0
                    }
                  },
                  {
                    "name": "doublesided",
                    "type": 9,
                    "value": {
                      "v": 0.0
                    }
                  },
                  {
                    "name": "reflective",
                    "type": 9,
                    "value": {
                      "v": 0.0
                    }
                  },
                  {
                    "name": "ssr",
                    "type": 9,
                    "value": {
                      "v": 0.0
                    }
                  },
                  {
                    "name": "visible",
                    "type": 9,
                    "value": {
                      "v": 1.0
                    }
                  },
                  {
                    "name": "material",
                    "type": 8,
                    "value": {
                      "material_name": "flat"
                    }
                  },
                  {
                    "name": "albedo texture",
                    "type": 10,
                    "value": {
                      "resource_name": "",
                      "resource_type": 15
                    }
                  },
                  {
                    "name": "emissive texture",
                    "type": 10,
                    "value": {
                      "resource_name": "",
                      "resource_type": 15
                    }
                  },
                  {
                    "name": "metalic roughness texture",
                    "type": 10,
                    "value": {
                      "resource_name": "",
                      "resource_type": 15
                    }
                  },
                  {
                    "name": "normal texture",
                    "type": 10,
                    "value": {
                      "resource_name": "",
                      "resource_type": 15
                    }
                  },
                  {
                    "name": "shader",
                    "type": 12,
                    "value": {
                      "text": "\n//#define MATERIAL_OVERRIDE_ALBEDO\n//vec4 getMaterialAlbedo(vec3 worldCoords, vec3 localCoords)\n//{\n//\treturn vec4(1.0);\n//}\n\n//#define MATERIAL_OVERRIDE_ROUGHNESS\n//float getMaterialRoughness(vec3 worldCoords, vec3 localCoords)\n//{\n//\treturn 1.0;\n//}\n\n//#define MATERIAL_OVERRIDE_METALNESS\n//float getMaterialMetalness(vec3 worldCoords, vec3 localCoords)\n//{\n//\treturn 1.0;\n//}\n"
                    }
                  }
                ]
              }
            ],
            "color": "#00000000",
            "open": true
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        "open": true,
        "variables": [
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            "name": "rotation",
            "type": 5,
            "uuid": 1668520848677,
            "value": {
              "x": -20.0,
              "y": 38806.828125,
              "z": 1011.0
            }
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            "name": "position",
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              "x": 1103.7470703125,
              "y": 970.2670288085938,
              "z": -363.15447998046875
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          },
          {
            "name": "raytrace",
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            "value": {
              "v": 1.0
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          },
          {
            "name": "voxelize",
            "type": 9,
            "value": {
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          },
          {
            "name": "reflect",
            "type": 9,
            "value": {
              "v": 1.0
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          },
          {
            "name": "shadow cast",
            "type": 9,
            "value": {
              "v": 1.0
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          },
          {
            "name": "shadow receive",
            "type": 9,
            "value": {
              "v": 1.0
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          },
          {
            "name": "hidden",
            "type": 9,
            "value": {
              "v": 0.0
            }
          }
        ]
      },
      "visual": {
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          "v": false
        },
        "position": {
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          "y": 744.0
        }
      }
    },
    {
      "id": 1114,
      "inputs": [
        {
          "name": "child"
        }
      ],
      "name": "New Vertex Modifier: Texture Displace",
      "outputs": [
        {
          "id": 1115
        },
        {
          "id": 1117
        }
      ],
      "parent_id": 0,
      "type": "VertexModifierTextureDisplace",
      "uuid": 1664710488118,
      "variables": {
        "branch_name": "New Vertex Modifier: Texture Displace",
        "color": "#00000000",
        "open": true,
        "variables": [
          {
            "name": "Position",
            "type": 5,
            "value": {
              "x": 22.135112762451172,
              "y": 0.0,
              "z": 2.4176140414056135e-06
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          },
          {
            "name": "Rotation",
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            "value": {
              "x": 0.0,
              "y": 0.0,
              "z": 0.0
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          },
          {
            "name": "Scale",
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            "value": {
              "x": 1.0,
              "y": 1.0
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          },
          {
            "name": "Radius",
            "type": 5,
            "value": {
              "x": 50.0,
              "y": 50.0,
              "z": 50.0
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          },
          {
            "name": "Displacement Mode",
            "type": 6,
            "value": {
              "v": 0.0
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          },
          {
            "name": "Texture Clamp Mode",
            "type": 6,
            "value": {
              "v": 0.0
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          },
          {
            "name": "Falloff Curve",
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            "value": {
              "interpolation": 2,
              "keys": [
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                  "x": 0.0,
                  "y": 0.0
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                {
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          },
          {
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            "value": {
              "v": 0.0
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          },
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            "name": "Strength",
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            "value": {
              "x": 1.0,
              "y": 1.0,
              "z": 7.0
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          },
          {
            "name": "Noise Base",
            "type": 0,
            "value": {
              "v": 0.0
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          },
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            "name": "Absolute Value",
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            "value": {
              "v": 0.0
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          },
          {
            "name": "Radial Mapping",
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            "value": {
              "v": 0.0
            }
          },
          {
            "name": "Texture",
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            "value": {
              "resource_name": "texprocesscustomfx/Audio Texture Blur Gaussian 5x5/Color",
              "resource_type": 15
            }
          }
        ]
      },
      "visual": {
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      }
    },
    {
      "id": 1118,
      "inputs": [
        {
          "name": "txt color 1",
          "outputs": [
            1100
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        },
        {
          "name": "txt color 2"
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      ],
      "name": "AudioInput Smoothed",
      "outputs": [
        {
          "id": 1119
        }
      ],
      "parent_id": 0,
      "type": "TexProcessMerge",
      "uuid": 1664720809015,
      "variables": {
        "branch_name": "AudioInput Smoothed",
        "color": "#00000000",
        "open": false,
        "variables": [
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          },
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            "name": "Export",
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              "v": 1.0
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          },
          {
            "name": "Operation",
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              "v": 1.0
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          },
          {
            "name": "Use Output As Source2",
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          },
          {
            "name": "Source1 Factor",
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          },
          {
            "name": "Source2 Factor",
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            "value": {
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          }
        ]
      },
      "visual": {
        "collapsed": {
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    },
    {
      "id": 1122,
      "inputs": [
        {
          "name": "txt color",
          "outputs": [
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        }
      ],
      "name": "Audio Texture Blur Gaussian 5x5",
      "outputs": [
        {
          "id": 1123
        }
      ],
      "parent_id": 0,
      "type": "TexProcessCustom",
      "uuid": 1665155522616,
      "variables": {
        "branch_name": "Audio Texture Blur Gaussian 5x5",
        "color": "#00000000",
        "open": false,
        "variables": [
          {
            "name": "Type",
            "type": 6,
            "value": {
              "v": 2.0
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          },
          {
            "name": "Export",
            "type": 9,
            "value": {
              "v": 1.0
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          },
          {
            "name": "Program",
            "type": 12,
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              "text": "\n\nin vec2 vTexcoord0;\nuniform sampler2D s_texture0;\nuniform sampler2D sImage1;\nuniform sampler2D sImage2;\n\nuniform vec2 vResolution;\nuniform vec2 vResolutionInv;\n\nlayout(location = 0) out vec4 outColor;\n\nfloat height = 900.0;\n\nstruct Params\n{\n\tfloat value1;\n\tfloat value2;\n\tfloat _pad0;\n\tfloat _pad1;\n};\n\nlayout(std140, row_major) uniform PostprocessParams\n{\n\tParams params;\n};\n\nvoid main()\n{\n\tfloat y = vTexcoord0.y * vResolution.y;\n\tfloat y0 = 1080.0 / 2.0 - height / 2.0;\n\n\tvec4 base_color = texture(s_texture0, vTexcoord0);\n\toutColor = base_color;\n\tif (y > y0 && y < (y0 + height))\n\t{\n\n\t\tfloat v = (y - y0) / height;\n\t\tvec4 base_color1 = texture(sImage1, vec2(vTexcoord0.x, 1.0 - v));\n\t\tvec4 base_color2 = texture(sImage2, vec2(vTexcoord0.x, 1.0 - v));\n\t\t\n//\t\tbase_color2.rgb = pow(base_color2.rgb, vec3(2.0));\n//\t\tbase_color1.rgb = pow(base_color1.rgb, vec3(2.0));\n\t\t\n\t\toutColor = mix(outColor, base_color2, params.value2);\n\t\toutColor += base_color1 * params.value1;\n\n\t}\n\telse\n\t{\n\t\toutColor = vec4(0.0);\n\t}\n}\n\n\n\n\n\n\n\n\n\n\n\n"
            }
          }
        ]
      },
      "visual": {
        "collapsed": {
          "v": false
        },
        "position": {
          "x": 1654.0,
          "y": 298.0
        }
      }
    }
  ]
}