geometry mandelbox
uf inner_coverage_boost 1.5
ui mandelbox_iters 8
uf mandelbox_glow 0
sky cliff_top
uf time_offset 0
uf sky_gamma 2.0
uf sky_gain 2.0
uf sky_horizon_fog 1.0
uf sky_horizon_fog_max 1.
uf sky_ydarken 0
uf bg_alpha 0
uf bg_reflection_alpha 1
uf bg_dist 0
uf bg_uvscale 1
uf bg_theta 0
uf bg_slope 0
uf bg_uv_x 0.0
uf bg_uv_y 0.0
uf bg_gain 1.0
uf bg_gamma 1.0

uf marcher_y_bias 0
uf marcher_impostor_angle 0.0
uf post_lift 0.
uf plot_strobe 0.0
uf plot_sweep 0.0
uf plot_scan 0
uf plot_headlamp_shading 0
uf plot_motionblur_spread 0.5
ui water_render 1
uf water_gain 1.
uf water_fog_scale_pre 1
uf water_fog_scale_post 0
uf water_hue 0.4
uf water_value 0.4
uf water_distort 0.1
uf water_ydarken 0.0
uf water_y_gradient 0
uf fog_c 0.1
uf fog_gain 1.0
uf bloom_strength 0.1
uf bloom_strobe 0.0
uf cam_horiz_sin_amp 0.
uf cam_horiz_sin_freq 0.
uf cam_horiz_sin_phase 0.
uf cam_horiz_sin_turn 0.
uf cam_vert_sin_amp 0.
uf cam_vert_sin_freq 0.
uf cam_vert_sin_phase 0.
uf cam_vert_sin_turn 0.
uf cam_tracking 0.0
uf cam_yaw 0.
uf cam_pitch 0.
uf cam_zoom 0.
uf cam_id 0.
uf post_size 1
uf post_nightvision 0
uf post_sepia 0.
uf post_gain 1.
uf post_over_x 0
uf post_over_y 0
uf post_over_alpha 0
uf post_over_id 0
uf post_wobble 0
uf post_satgain 1.05
uf post_gb_power 1.0
uf post_hueshift 0.
uf post_gamma 1.00
uf post_strobe 0.
uf post_strobe_freq 12
uf post_chromabs_falloff 1.5
uf post_chromabs_size 0.08

push
geometry mandelbox
sky fire
ui mandelbox_iters 10
uf mandelbox_roll 0.5
uf mandelbox_height 2.0
uf sky_gamma 2.
uf sky_gain .33

uf plot_strobe 1.0
cam mandelstroke
cam mandelstroke2
cam mandelstroke3

push
uf cam_yaw 0.0
uf cam_pitch 0.1
uf cam_zoom -0.1
cam mandelstroke4
uf post_chromabs_size 0.2
uf post_blulift 0.000
uf post_gb_power 0.93
uf post_satgain 0.99
uf post_hueshift 0
uf post_gamma 1.05
animf post_gain 0 1.2
animf post_gain 9.3 1.2
animf post_gain 9.5 0
pop
pop

push
geometry mandelbox2
sky fire

uf plot_strobe 0.0000
uf sky_gain 1.0
uf post_gain 1.0
uf bloom_strength 0.02
ui mandelbox_iters 10
uf mandelbox_roll 0.5
uf mandelbox_height 2.0

push
animf cam_zoom 0.0 0.
animf cam_zoom 2.9 0.
animf cam_zoom 3.8 .5
cam mandelwall1
pop

push
uf cam_horiz_sin_amp 0.000
uf cam_horiz_sin_freq 4.
uf cam_horiz_sin_phase 0.
uf cam_horiz_sin_turn 0.1
animf cam_zoom 0 0.1
animf cam_zoom 2 0.1
animf cam_zoom 2.8 0.4
animf post_gain 0  1
animf post_gain .5 1
animf post_gain 8.1   1
animf post_gain 8.101 0
animf cam_yaw   3.7     0
animf cam_yaw   3.8     .05
animf cam_yaw   4.0     .0
animf cam_pitch 3.7     0
animf cam_pitch 4.5     -.05
animf cam_pitch 4.9     -.05

cam mandelwall2
pop

push
animf cam_zoom 0 0.1
animf cam_zoom 2 0.1
animf cam_zoom 2.8 1.0
animf post_gain 0  1
animf post_gain .5 1
animf post_gain 8.1   1
animf post_gain 8.101 0
animf cam_yaw   3.0     0.10
animf cam_yaw   3.7     0.10
animf cam_yaw   3.8     .05
animf cam_yaw   4.0     .0
animf cam_yaw   5.0     .1
animf cam_yaw   8.0     .8
animf cam_pitch 3.0     -0.15
animf cam_pitch 3.7     -0.15
animf cam_pitch 4.5     -.05
animf cam_pitch 5.0     .4


animf cam_horiz_sin_amp     0 0.000
animf cam_horiz_sin_amp     4 0.000
animf cam_horiz_sin_amp     5 0.100
animf cam_horiz_sin_freq    0 4.
animf cam_horiz_sin_phase   0 0.
animf cam_horiz_sin_turn    0 0.1

animf cam_vert_sin_amp     0 0.000
animf cam_vert_sin_amp     4 0.000
animf cam_vert_sin_amp     5 0.005
animf cam_vert_sin_freq    0 3.
animf cam_vert_sin_phase   0 0.5
animf cam_vert_sin_turn    0 1.0

animf mandelbox_glow 0 0.8
animf mandelbox_glow 4 0.8
uf fog_c 0.1
uf sky_gain 0.1
cam mandelwall3
pop

push
animf cam_zoom 0.0 0.
animf cam_zoom 2.9 0.
animf cam_zoom 3.8 1.5
animf cam_pitch 0. 0
animf cam_pitch 3. -1.1
animf cam_yaw 0. 0
animf cam_yaw 4. -0.2
animf mandelbox_glow 0 0.0
animf mandelbox_glow 8 0.0
uf fog_c 0.5
uf sky_gain 1.0

uf sky_horizon_fog 0
uf water_ydarken 1
uf sky_ydarken 0.0


cam mandelwall4
pop

cam mandelwall5
pop



push
geometry jungle
push

sky fire
uf fog_c 0.1
uf post_sepia 0.
uf sky_gamma 2.0
uf post_gain 2.0
uf post_gamma 1.0
uf water_fog_scale_pre 1.0
uf water_fog_scale_post 0.5
uf water_hue 0.1
cam riverbed_move2

push
uf sky_horizon_fog 0
uf water_ydarken 1
uf sky_ydarken .0
uf post_size 0.9
uf inner_coverage_boost 2.0
uf fog_c 0.3
uf marcher_y_bias 0.1
uf post_chromabs_falloff 1.5
uf post_chromabs_size 0.1

animf cam_yaw 0 0
animf cam_yaw 10 -0.1
animf cam_zoom 3 0.0
animf cam_zoom 10 0.1
animf cam_pitch 0 0
animf cam_pitch 7.4 0
animf cam_pitch 9.0 0.04
animf cam_pitch 13.0 0.0

cam riverbed_move4
push
uf bg_alpha 1.
uf bg_theta 4.15
uf bg_slope 0
uf bg_dist -1000
uf bg_uvscale 1.5e-3
uf bg_uv_x 0.65
uf bg_uv_y 0.20
uf bg_gain 0.4
uf bg_gamma 1.60
uf sky_gain 1.0
uf bloom_strength 0.2
uf post_gb_power 0.98
cam riverbed_move5
pop
pop

push
cam riverbed_move3
uf cam_horiz_sin_amp 0.3
uf cam_horiz_sin_freq 0.12
uf cam_horiz_sin_phase 3.1
uf cam_horiz_sin_turn 0.5
pop
pop

push
geometry jungle
sky fire
animf post_gain 0 0
animf post_gain 2 0
animf post_gain 3. 2.0
animf cam_yaw 0. 0

push
animf cam_yaw 8. 0
animf cam_yaw 27. -1.4

uf post_over_y 0.40
animf post_over_alpha 5 0
animf post_over_alpha 6 0
animf post_over_alpha 6.001 1
animf post_over_alpha 8 1
animf post_over_alpha 14.0 0
cam river2
pop

uf water_fog_scale_pre 1.0
uf water_fog_scale_post 0.7


push
uf post_gb_power 1.00
uf post_blulift 0.00

uf water_fog_scale_pre 1.0
uf water_fog_scale_post 0.9
uf water_hue 0.1
animf water_gain 0. 0.8
animf water_gain 3. 0.3
animf water_gain 5. 0.8
animf water_gain 15. 0.3
animf water_gain 16. 1.0
uf fog_c 0.2

uf bg_alpha 1.
uf bg_theta 4.4
uf bg_slope 0
uf bg_dist -1000
uf bg_uvscale 0.8e-3
uf bg_uv_x 0.31
uf bg_uv_y 0.27
uf bg_gain 1.2
uf bg_gamma 1.50


animf cam_yaw 0 0.3
animf cam_yaw 20 0.2
animf cam_zoom 0 0.39
animf marcher_y_bias 0 .1
animf marcher_y_bias 13 .1
animf marcher_y_bias 14 0.0
uf marcher_impostor_angle 0.2
animf water_ydarken     0 1.0
animf sky_ydarken       0 0.00
uf bg_reflection_alpha .0
animf water_y_gradient 0 0
animf water_y_gradient 4 1
animf water_y_gradient 21 1
animf water_y_gradient 24 0

uf post_over_y 0.50
animf post_over_alpha 5 0
animf post_over_alpha 6 0
animf post_over_alpha 6.001 1
animf post_over_alpha 8 1
animf post_over_alpha 14.0 0

cam river3
pop

pop


push
geometry sanctuary
cam sanctuary_walk
pop

push
uf post_sepia 0.2
uf fog_c 0.03
animf post_gain 0 0
animf post_gain 1.2 0
animf post_gain 1.5 1
cam river1
pop

cam riverbed
pop


push
geometry ruins


uf water_distort 0.05
uf fog_c 0.05
uf water_fog_scale_pre 2.0
uf water_fog_scale_post 2.0

uf cam_vert_sin_amp .004
uf cam_vert_sin_freq 4.
uf cam_vert_sin_phase 0.
uf cam_vert_sin_turn 0.9

uf water_gain 0.4
uf sky_gain 1.0

push
campath biofloor
campath biofloor_outside2
campath biofloor_outside3
animf cam_id 0 0
animf cam_id 11.5 0
animf cam_id 19.0 1
animf cam_id 19.0 1
animf cam_id 22.0 2


animf cam_yaw 0 -0.5
animf cam_yaw 4 .5
animf cam_yaw 8 -1.3
animf cam_pitch 0 0.0
animf cam_pitch 4 -2.5

animf cam_pitch 12.5    -0.0
animf cam_yaw 12.5      -.5
animf cam_pitch 13      0
animf cam_yaw 13        0
animf cam_zoom 0. 0.0
animf cam_zoom 12. 0.5
animf cam_zoom 19. 0.0

cam biofloor
pop

push
campath biofloor2
campath biofloor_outside2
campath biofloor_outside3
uf sky_gain 0.5
uf post_lift 0.002
uf post_gb_power 0.99
animf cam_id 0 0
animf cam_id 11.5 0
animf cam_id 19.0 1
animf cam_id 22.0 2

animf cam_yaw 0 0
animf cam_yaw 5 0.5
animf cam_yaw 6 0.6
animf cam_yaw 8 -1.0
animf cam_yaw 10 -2.2
animf cam_yaw 12 -2.2
animf cam_yaw 14 0.00
animf cam_pitch 6 0.0
animf cam_pitch 8 -0.1
animf cam_pitch 10 -0.1
animf cam_pitch 13      0

animf water_fog_scale_post 0. 0.0
animf sky_horizon_fog_max 0. 0
animf sky_horizon_fog   0 0.00
animf water_ydarken     0 0
animf sky_ydarken       0 0.0

animf sky_horizon_fog   14.5 0.02
animf water_ydarken     14.5 0
animf sky_ydarken       14.5 0.0
animf sky_gain          11.5 4.0
animf sky_gain          13.0 1.0
animf sky_gain          15.5 2.0
animf sky_gain          20.0 2.0
animf sky_gain          21.0 1e3
animf sky_horizon_fog   16.5 0
animf water_ydarken     15.0 0.9955
animf sky_ydarken       15.0 0.0

animf post_chromabs_size 0 0.1
animf post_chromabs_size 14 0.08
animf post_gain 0. 1
animf post_gain 21.2 1
animf post_gain 22.0 2e3

cam biofloor2
pop

cam biofloor_outside
cam biofloor_outside2
pop


push
geometry templecube

push
cam biowarp_takeoff
pop

cam biowalk
cam biorun
cam bioshore
cam biowarp
pop


push
geometry labyrinth
uf inner_coverage_boost 2.0
push
animf cam_vert_sin_amp 0 .007
animf cam_vert_sin_amp 5 .007
animf cam_vert_sin_amp 8 .000
animf cam_vert_sin_amp 22 .000
animf cam_vert_sin_amp 24 .007
uf cam_vert_sin_freq 4.
uf cam_vert_sin_phase 0.
uf cam_vert_sin_turn 0.9
uf water_gain 0.3
uf sky_horizon_fog 0
uf post_gain 1.5
uf post_gamma 1.2

uf post_lift 0.0
uf post_gb_power 0.96
animf post_blulift 0.0 0
animf post_blulift 22.0 0
animf post_blulift 24.2 0.007

animf sky_gain 0.0 4.
animf sky_gain 5.0 4.
animf sky_gain 6.0 0.
animf sky_gain 23.5 0.
animf sky_gain 24.0 4.
animf water_gain 0.0 1.
animf water_gain 1.0 1.
animf water_gain 4.0 0.
animf water_gain 24.0 0.
animf water_gain 25.0 0.15
animf cam_tracking 0 0
animf cam_tracking 5 0
animf cam_tracking 8 0.97
animf cam_tracking 22 0.97
animf cam_tracking 24 0.0
animf cam_zoom 0 -0.5
animf cam_zoom 0.5 0
animf cam_zoom 10 0
animf cam_zoom 12 1.5
animf cam_zoom 14 1.5
animf cam_zoom 15 0.1
animf cam_yaw 0 0.125
animf cam_yaw 10 0.125
animf cam_yaw 12 0.2
animf cam_yaw 14 0.2
animf cam_yaw 15 0.125
animf cam_pitch 0 -1.57
animf cam_pitch 5 0
animf cam_pitch 10 0
animf cam_pitch 12 -1.00
animf cam_pitch 14 -1.00
animf cam_pitch 15 0
animf cam_pitch 22 0
animf cam_pitch 23 -0.5
animf fog_c 0 .3
animf fog_c 5 .3
animf fog_c 8 .04
animf fog_c 25 .02
animf fog_c 28 .3
animf plot_scan 0 0
animf plot_scan 12 0
animf plot_scan 14 1
animf plot_scan 20 1
animf post_chromabs_size 0 0.08
animf post_chromabs_size 10 0.08
animf post_chromabs_size 12 0.18
animf post_chromabs_size 14 0.18
animf post_chromabs_size 15 0.08

sky cliff_top_grid
animf bg_alpha 0 0.0
animf bg_alpha 5 0.0
animf bg_alpha 8 0.25
animf bg_alpha 22 0.25
animf bg_alpha 24 0.00
uf bg_theta 1.0
uf bg_slope -0.1
uf bg_dist 0
uf bg_uvscale 1e-1
uf bg_uv_x 0.61
uf bg_uv_y 0.255
uf bg_gain 0.2
uf bg_gamma 1.30

cam labyrinth_walk
pop

cam biotop


push
uf fog_c 0.00
uf fog_gain 1.0
uf water_gain 0.0
uf sky_gain 0.0
ui water_render 0
uf sky_horizon_fog 0
animf post_gain 0. 50.
animf post_gain 5. 40.
uf post_lift 0.005
uf post_gb_power 0.98
uf post_gamma 1.5
uf post_chromabs_falloff 1.0
uf post_chromabs_size 0.15

push
animf post_gain 0. 2.
animf post_gain 2. 1.
uf cam_yaw 0.02
uf post_nightvision 1
uf post_gamma 1.5
cam labyrinth_reverse
pop

cam labyrinth_forward
pop

pop

push
sky studio
geometry kleinian
ui water_render 0
uf sky_gain 0.
uf fog_c 0
uf plot_motionblur_spread 0.0
uf cam_zoom 0
uf post_blulift 0.005
uf post_gb_power 0.96
uf post_gamma 1.23
uf post_gain 2.0
animf bloom_strobe 0. 1.
animf bloom_strobe 2. 0.

animf cam_yaw 0 0
animf cam_yaw 8 -0.1


push
uf time_offset 3.5
uf cam_zoom 3
uf post_chromabs_falloff 0.1
uf post_chromabs_size 0.05
cam klein_jewel_closeup
pop

cam klein_jewel

pop

push
geometry kleinian

uf fog_c 0.7
uf bloom_strength 0.6
uf bloom_strobe 0.2

push
cam klein_island4
uf plot_sweep 0.1
uf plot_sweep_bias 0.0
pop

uf plot_sweep 0.5
uf plot_sweep_bias -0.1

cam klein_topdown
cam klein_island
cam klein_island3

push
uf post_wobble 0.5
cam klein_island2
pop
pop

push
geometry islandcube
sky cliff_top2
uf water_fog_scale_pre 1.25
uf sky_gain 1.0
uf sky_gamma 3.0

push
animf cam_pitch 0. -0.6
animf cam_pitch 5.  0.0
animf cam_pitch 30.  0.0
animf cam_pitch 32.  1.0
animf cam_yaw 0 0
animf cam_yaw 21 0
animf cam_yaw 27 0.05
animf cam_zoom 0.0 0.
animf cam_zoom 25.0 0.
animf cam_zoom 34 0.25
animf fog_c 0. 0.04
animf fog_c 30 0.04

push
cam biopeak_closeup
time_offset 14
pop

push
animf post_strobe 28 0
animf post_strobe 31 1.0

uf fog_gain 1.0
uf sky_horizon_fog 0
uf post_satgain 0.96
uf bloom_strength 0.25

uf bg_alpha 1.
uf bg_theta 3.9
uf bg_slope 0
uf bg_dist -1000
uf bg_uvscale 0.9e-3
uf bg_uv_x 0.61
uf bg_uv_y 0.255
uf bg_gain 0.9
uf bg_gamma 1.30


uf post_over_x 0
uf post_over_y 0.32
animf post_over_id 0    1
animf post_over_alpha 0 0
animf post_over_alpha 5 0
animf post_over_alpha 5.0001 1
animf post_over_alpha 9.1 1
animf post_over_alpha 10.1 0

cam biopeak
pop
pop

push
animf cam_yaw 0 0.05
animf cam_yaw 15 0.2
animf cam_pitch 0 0
animf cam_pitch 15 -0.1
animf post_gain 0 3
animf post_gain 1 1.1

uf post_over_x 0
uf post_over_y 0.44
animf post_over_id 0    2
animf post_over_alpha 0 0
animf post_over_alpha 4 0
animf post_over_alpha 4.0001 1
animf post_over_alpha 8.1 1
animf post_over_alpha 9.1 0


uf post_satgain 1.0
uf sky_gain 4.
uf fog_c 0.03
uf water_fog_scale_pre 1.1
uf water_fog_scale_post 1.0
cam biopeak3
pop

pop

push
geometry brokencube
uf water_fog_scale_pre 1.2
uf sky_gamma 1.5
uf sky_gain 0.0
uf water_gain 0.2
uf fog_c 0.

cam bioface
pop




push
geometry jungle_castle
ui mandelbox_iters 10

sky cliff_top2
uf fog_c 0.1
uf water_fog_scale_pre 1.0
uf water_fog_scale_post 0.5
uf water_hue 0.1
uf marcher_y_bias 0.0
uf water_ydarken 0.0
uf sky_horizon_fog 0
uf sky_ydarken 1
uf sky_gamma 2.5
uf sky_gain 1.0
uf post_satgain 1.0
uf post_lift 0.003

cam castle

push
uf marcher_y_bias 0.05
cam castle_approach
ui mandelbox_iters 8
uf bloom_strength 0.2
uf post_gain 1.3
pop

push
ui mandelbox_iters 9
uf marcher_y_bias 0.0
animf cam_pitch 0 0
animf cam_pitch 4 0.1
animf cam_yaw 0 0
animf cam_yaw 8 0.05
uf bloom_strength 0.3
uf water_ydarken 1.0
cam castle_gates
pop

push
cam castle_atrium_drop_a
campath castle_atrium_drop_a
campath castle_atrium_drop_b
animf cam_id 0 0
animf cam_id 8 1
pop

push
cam castle_atrium_drop_c
campath castle_atrium_drop_c
campath castle_atrium_drop_d
animf cam_id 0 0
animf cam_id 10 1
pop

push
cam castle_atrium_drop_e
pop

push
ui mandelbox_iters 8

uf sky_horizon_fog .0
uf sky_ydarken 0
uf fog_c 0.03

campath castle_rise_a
campath castle_rise_c
animf cam_id 0 0
animf cam_id 10 1

animf post_gain 4.8 1
animf post_gain 5.5 0
cam castle_rise_a
pop

push
uf marcher_y_bias 0.0
cam castle_pillar2
pop

push
cam castle_atrium2
ui mandelbox_iters 10
uf bloom_strength 0.05
animf cam_pitch 0 0
animf cam_pitch 4 0.6
animf cam_yaw 0 0
animf cam_yaw 4 0.3
pop

cam castle_pillar
cam castle_atrium

push
uf marcher_y_bias 0.01
cam castle_atrium_descent
pop
pop





push
geometry cave
uf plot_headlamp_shading 4
uf mandelbox_height 2
ui mandelbox_iters 10
uf sky_gamma 2.5
uf sky_gain 0.0
uf water_gain 0.8
uf water_value 0.2
uf water_distort 0.025
uf water_hue 0.01
uf bloom_strength 0.4
uf bloom_strobe 0.0
uf post_nightvision 1
uf post_gain 8.
uf post_gamma 1.3
uf fog_c 1.0
sky inferno

push
geometry cave2
uf plot_headlamp_shading 8
cam cavehall
cam cavehall2

push
ui mandelbox_iters 8
uf plot_headlamp_shading 12

push
animf cam_pitch 0 0.2
animf cam_pitch 2 -3
animf cam_zoom 0 1
animf cam_zoom 2 2
uf post_strobe_freq 12
animf post_strobe 0 1
uf post_gain 40.
uf post_chromabs_falloff 1.00
uf post_chromabs_size 0.50
cam cavehall_surprise
pop

uf post_gb_power 0.92

animf cam_pitch 0.0 0.0
animf cam_yaw   0.0 0.1
animf cam_zoom   0.0 0.0
animf cam_pitch 2.0 0.0
animf cam_zoom  5.0 0.0
animf cam_pitch 6.0 0.0
animf cam_yaw   6.0 0.1
animf cam_yaw   7.0 0.1
animf cam_pitch 7.1 -0.1
animf cam_zoom  7.0 0.1
animf cam_yaw   9.0 0.10
animf cam_pitch 9.5 -0.1
animf cam_pitch 20. 0.4
animf cam_yaw   20.0 0.20
animf post_wobble 0. 0
animf post_wobble 15.5 0
animf post_wobble 16. 0.8

animf post_gain  0  1.
animf post_gamma 0  1.0

animf post_gain  0  4.
animf post_gamma 0  1.5
animf post_sepia 0 0
animf post_gain  15.0 4
animf post_gain  15.5 0.1
animf post_gamma 18 1.5
animf post_gamma 19 2.0
animf post_gain  19 0.0
animf post_sepia 17 0
animf post_sepia 21 0.5

animf water_gain 0. 0.8
animf water_gain 20 1.2
cam cavehall3
pop
pop

uf bloom_strength 0.5
uf post_gamma 1.1
uf plot_motionblur_spread 0.75
uf post_lift 0.001
animf post_chromabs_falloff 0.      1.00
animf post_chromabs_falloff 11.     1.00
animf post_chromabs_falloff 12.     0.10
animf post_chromabs_falloff 13.2.   1.00
animf post_chromabs_size 0.0 0.2
animf post_chromabs_size 11.0 0.2
animf post_chromabs_size 11.2 0.4
animf post_chromabs_size 13.0 0.4
animf post_chromabs_size 13.2 0.2

animf post_gain 0. 4
animf post_gain 18. 4
animf post_gain 21. 0
animf cam_vert_sin_amp 0.0 0.0009
animf cam_horiz_sin_amp 0.0 0.002
animf cam_yaw       0.0 0.1
animf cam_pitch     0.0 0.9
animf cam_yaw       0.7 0.0
animf cam_pitch     0.8 -0.1
animf cam_pitch     1.9 0.0
animf cam_vert_sin_amp 1.0 0.0000
animf cam_horiz_sin_amp 1.5 0.001
animf cam_zoom 0.0 0.1
animf cam_zoom 0.3 0.1
animf cam_zoom 0.5 0
animf cam_yaw 3.0 0.0
animf cam_zoom 3. 0
animf cam_yaw 3.2 2.8
animf cam_vert_sin_amp 3.2 0.0000
animf cam_vert_sin_amp 3.5 0.0005
animf cam_yaw   3.8 2.9
animf cam_yaw   4.0 -0.1
animf cam_zoom  5.  0.1
animf cam_yaw   7.5 0.0
animf cam_pitch 7.9 0.2
animf cam_vert_sin_amp 8.0 0.0005
animf cam_zoom  9.5  0.1
animf cam_zoom  10.   0.0
animf cam_yaw   10.5 -0.5
animf cam_vert_sin_amp 9.0 0.0001
animf cam_pitch 9.5 -1.2
animf cam_pitch 11.0 -1.2
animf cam_pitch 11.5 0.2
animf cam_pitch 12.0 0.0
animf cam_yaw   13.5 0.0

uf post_strobe_freq 12
animf post_strobe 0. 0
animf post_strobe 2.3 0
animf post_strobe 2.6 1
animf post_strobe 3.2 0
animf post_strobe 11.0 0
animf post_strobe 11.2 1
animf post_strobe 13.0 1
animf post_strobe 13.2 0

animf post_wobble 17 0
animf post_wobble 22 8

uf cam_horiz_sin_amp 0.001
uf cam_horiz_sin_freq 10.
uf cam_horiz_sin_phase 0.
uf cam_horiz_sin_turn 30.1

uf cam_vert_sin_freq 11.
uf cam_vert_sin_phase 0.5
uf cam_vert_sin_turn 30.1

cam caverun
pop
