Minim core | ugens | analysis |
AudioPlayer isLooping | Description Returns true if the `AudioPlayer` is currently playing and has more than one loop left to play. Signature
    boolean isLooping()
Returns true if this is looping, false if not Related AudioPlayer Example
    /**
      * This sketch demonstrates how to use the <code>loop(int)</code> method of a <code>Playable</code> class.
      * The class used here is <code>AudioPlayer</code>, but you can also loop an <code>AudioSnippet</code>.
      * When you call <code>loop(int)</code> it will make the <code>Playable</code> loop for the number of times
      * you specify. So, <code>loop(3)</code> will loop the recording three times, which will result in the recording
      * being played 4 times. This may seem odd, but it is consistent with the behavior of a JavaSound <code>Clip</code>.
      * If you want to make it stop looping you can call <code>play()</code> and it will finish the current loop
      * and then stop. Press any of the number keys to make the player loop that many times. Text will be displayed
      * on the screen indicating your most recent choice.
      *
      */

    import ddf.minim.*;

    Minim minim;
    AudioPlayer groove;
    int loopcount;

    void setup()
    {
      size(512, 200, P3D);

      minim = new Minim(this);
      groove = minim.loadFile("groove.mp3", 2048);

      textFont(createFont("Arial", 12));
    }

    void draw()
    {
      background(0);

      stroke(255);

      for(int i = 0; i < groove.bufferSize() - 1; i++)
      {
        line(i, 50  + groove.left.get(i)*50,  i+1, 50  + groove.left.get(i+1)*50);
        line(i, 150 + groove.right.get(i)*50, i+1, 150 + groove.right.get(i+1)*50);
      }

      text("The player has " + groove.loopCount() + " loops left."
         + " Is playing: " + groove.isPlaying()
         + ", Is looping: " + groove.isLooping(), 5, 15);
    }

    void keyPressed()
    {
      String keystr = String.valueOf(key);
      int num = int(keystr);
      if ( num > 0 && num < 10 )
      {
        groove.loop(num);
        loopcount = num;
      }
    }
Usage Web & Application