export namespace Interpolations {
	export function CatmullRom( t: number, p0: number, p1: number, p2: number, p3: number ): number;
	export function QuadraticBezier( t: number, p0: number, p1: number, p2: number ): number;
	export function CubicBezier( t: number, p0: number, p1: number, p2: number, p3: number ): number;
}
