Infection
by Substandard

code, gfx: wno

A raymarching and SDF learning demo made at Graffathon 2018.

Greetz to orgs for the nice event! \o/

Platform
==

This demo is released for Windows 10 (64bit). It should run on nVidia and Intel
cards with at least OpenGL 4.3.

The release zip contains the Java required by Processing, hence the large file
size.

Credits
==

Music: Minimize Me (feat. Daniel Davis) by Decktonic, CC-BY-NC-SA
http://freemusicarchive.org/music/Decktonic/Unbox_Me/Decktonic_-_Unbox_Me_-_05_Minimize_Me_feat_Daniel_Davis

Copyright 2017 The Exo Project Authors (https://github.com/NDISCOVER/Exo-1.0)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL

IQ's SDF functions
http://iquilezles.org/www/articles/distfunctions/distfunctions.htm
http://iquilezles.org/www/articles/smin/smin.htm

hg_sdf for inspiration/help
http://mercury.sexy/hg_sdf/

Processing
https://processing.org/

Changelog
==

v3 Fixed shading artifacts on nVidia / Windows.
   Fixed flashing between fadeout and credits.
   Downgraded to OpenGL 4.3 for better compatibility.
v2 Fixed shader compilation on nVidia / Windows
v1 Initial release
