Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 750M  (ID=0xfe4)
    Vendor:   NVIDIA
    VRAM:     1991 MB
Begin MonoManager ReloadAssembly
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.042 seconds
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Proyectos Unity\Shield Fight\Build\ShieldFight_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.653016 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2494 -> priority: 1 
  Thread -> id: 249c -> priority: 1 
