Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 650M   (ID=0xfd1)
    Vendor:   NVIDIA
    VRAM:     1990 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
Platform assembly: C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Paul\Desktop\BDG v1.2\BackDoorGolf_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 1536x864 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Floor') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Waypoint') is missing!
 
(Filename:  Line: 1655)

UnloadTime: 0.603819 ms
Reset to Same Stage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Standard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Create New Stage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Reset to Same Stage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Reset to Same Stage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2ecc -> priority: 1 
  Thread -> id: 2760 -> priority: 1 
