Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro 3000M (ID=0xe3a)
    Vendor:   NVIDIA
    VRAM:     1998 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.044 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\System.Core.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.298053 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2976.
Total: 0.475945 ms (FindLiveObjects: 0.128287 ms CreateObjectMapping: 0.046610 ms MarkObjects: 0.287790 ms  DeleteObjects: 0.011973 ms)

Platform assembly: C:\Users\demooon\Desktop\HOD TG BUILD\HoverOrDie_Data\Managed\Boo.Lang.dll (this message is harmless)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.797729 ms

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 961.
Total: 0.345519 ms (FindLiveObjects: 0.087235 ms CreateObjectMapping: 0.029933 ms MarkObjects: 0.214667 ms  DeleteObjects: 0.011973 ms)

IsolatedStorageException: Could not find a part of the path "C:\Users\demooon\Desktop\HOD TG BUILD\Assets\Levels\levelOne.txt".
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 

  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 

  at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 

  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 

  at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0 

  at BlockSpawning.ReadFromFile (System.String file) [0x00000] in <filename unknown>:0 

  at BlockSpawning.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

