Initialize engine version: 5.1.0f3 (ec70b008569d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Intel(R) HD Graphics 4000 (ID=0x166) Vendor: Intel VRAM: 128 MB Begin MonoManager ReloadAssembly Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\retrovoke\retrovoke_demo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\retrovoke\retrovoke_demo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\retrovoke\retrovoke_demo_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain - Completed reload, in 0.111 seconds desktop: 1600x900 50Hz; virtual: 1600x900 at 0,0 Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized. Initialized touch support. Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\retrovoke\retrovoke_demo_Data\Managed\System.dll (this message is harmless) 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Setting up 1 worker threads for Enlighten. Thread -> id: 2324 -> priority: 1 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) quit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)