start:
  area: mountains
  entry_point: spawn
player:
  vfx: player
  light: [0.8, 0.6, 0.6]
  speed: 5.0
  light_offset: [1.0, 2.5, 1.0]
  rotation: -90.0
  click_radius: 0.2
  radius: 1.0
  life: 1000
  weapons:
    - radius: 1.0
      damage: 70
    - radius: 5.0
      damage: 10
    - radius: 5.0
      damage: 10
    - radius: 5.0
      damage: 10
camera_offset: [5, 8.0, 3]
pickups:
  heart:
    vfx: heart
    radius: 1.0
    attribute: blood
    effect: 1
    sfx: heart_pickup
  apple:
    vfx: apple
    radius: 1.0
    sfx: nom
    attribute: life
    effect: 50
    sfx: nom

