Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.29]
    Renderer: ATI Mobility Radeon HD 2600
    Vendor:   ATI
    VRAM:     256 MB
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
        Total Object count 499 (Before unload 371)
Total Object count 224 (Before unload 270)
Total Object count 499 (Before unload 487)
Total Object count 224 (Before unload 270)
Total Object count 499 (Before unload 487)
Total Object count 225 (Before unload 271)
         Total Object count 6319 (Before unload 5842)
NullReferenceException: Object reference not set to an instance of an object
SoundController.Awake () 
 
(Filename:  Line: -1)

No skidmarks object found. Skidmarks will not be drawn
UnityEngine.Debug:Log(Object)
Car:SetUpSkidmarks()
Car:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,98102
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02068202
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

       NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,647687
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,05570783
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,436316
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,04250815
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,343962
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02760064
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,295299
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0297403
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,262061
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03210311
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,226457
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03243352
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,190771
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0318603
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,161448
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02999993
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,127236
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02832544
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,093242
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02804825
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,063471
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0358088
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,029387
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03949295
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,998167
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03175807
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,961897
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02771673
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,926688
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02838702
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,892885
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02939406
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,862217
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03074525
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,827554
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03080709
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,798444
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02992776
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,763367
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02860827
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,728477
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02808927
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,699108
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02756857
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,66527
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0294755
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,632426
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03343474
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,603513
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03406629
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,568701
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03105825
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,538263
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02768941
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,505599
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02811795
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,465776
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02963021
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,43484
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03005191
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,40634
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02988255
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,374768
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02942693
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,24685
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02753251
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,204846
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03372811
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,175116
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03743579
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,144512
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03087616
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,11224
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02865634
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,084309
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02757857
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,055105
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02822654
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,027627
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0290879
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,999519
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03023546
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,969725
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03028274
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,942257
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02951748
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,913277
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02893567
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,884267
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02793401
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,855194
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02763817
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,827088
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02745564
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,798478
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02940291
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,770881
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03333694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,742781
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03395012
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,712499
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03095417
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,683104
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02761438
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,654737
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02749676
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,62676
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0288518
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,598069
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02956282
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,57117
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02998857
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,544312
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02983418
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,514787
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02938559
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,488196
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02884101
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,461307
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02788624
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,43077
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02760024
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,403973
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02742118
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,375127
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02935797
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,348039
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03328266
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,314798
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03388827
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,28558
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02869287
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,257901
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02757172
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,228378
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02746825
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,201845
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02885174
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,174714
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02957302
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,147913
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03000492
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,121747
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02984918
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,094783
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02939378
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,069219
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02883974
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,043023
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02786476
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,014359
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02757137
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,987918
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02742212
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,960021
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02933536
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,925892
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,04100933
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,895754
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,04023039
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,869283
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,04082049
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,842758
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,04735101
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,812727
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,05297613
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,786406
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0672562
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,758795
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,07546587
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,732392
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0842744
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,703903
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1037408
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,677096
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1144776
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,650291
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1259303
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,623347
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1510334
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,594126
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1646732
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,567149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1921351
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,539567
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,2198433
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,512647
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,2477266
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,483624
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,2887207
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,454089
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3020091
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,42501
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3289051
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,397232
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3424764
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,370642
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,356082
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,342682
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3832605
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,315392
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3967909
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,287566
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4102729
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,26087
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4371096
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,233856
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4504811
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,207086
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4771637
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,174604
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4904798
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,147668
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,5037778
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,121598
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,5436531
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,094801
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,5702438
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,067848
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,5967165
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,037277
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6224619
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,010711
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6353573
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,984156
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6612002
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,954713
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,674119
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,924545
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,699865
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,897539
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,712669
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,870642
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7254207
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,844295
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7507752
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,815618
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7633865
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,789691
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7759596
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,762423
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,8009987
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,735612
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,8134644
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,709162
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,8258924
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,682618
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,87546
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,655263
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,9000254
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,624757
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,923992
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,597769
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,9359524
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,571836
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,9479029
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,545551
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,9717416
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,518513
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,9836063
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,492056
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,9954207
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,465715
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,018877
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,437767
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,412923
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,387376
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,361909
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,336032
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,31123
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,286201
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,258389
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,233661
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,177661
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,205741
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,199286
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,178617
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,210053
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,151552
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,220793
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,12505
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,242171
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,097634
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,252792
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,070332
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,263356
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,038189
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,284299
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,011687
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,294677
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,985691
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,315256
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,957361
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,325462
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,93099
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,335614
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,904786
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,355762
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,877773
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,365755
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,84843
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,385666
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,822341
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,424912
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,969885
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,792226
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,434434
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,942364
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,764704
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,453357
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,913413
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,735753
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,462766
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,88583
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,708169
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,472138
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,858743
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,681082
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,490741
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

9,830959
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,653298
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,499958
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,801599
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,623938
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,512193
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,773624
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,595963
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,518256
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,745791
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,568131
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,52428
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,717648
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,539988
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,536218
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,689688
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,512028
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,545093
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,661711
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,48405
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,562732
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,631374
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,453714
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,571489
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,603438
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,425778
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,588849
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,575051
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,397391
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,597443
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,547723
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,370062
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,614586
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,519666
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,342005
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,648208
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

9,491014
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,313354
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,664637
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,461716
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,284055
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,680481
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,433344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,255683
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,68839
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,40521
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,22755
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,696289
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,379311
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,20165
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,71201
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,352615
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,174954
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,719794
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,326767
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,149106
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,727513
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,300135
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,122475
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,742748
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,273067
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,095408
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,750268
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,24406
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,066401
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,765139
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,216307
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,038647
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,772417
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,19012
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

4,01246
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,779567
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,164239
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,986579
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,793488
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,137428
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,959769
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,807049
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,105948
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,928288
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,820294
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

9,080054
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,902395
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,84573
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,052038
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,874378
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,8517
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

9,025755
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,848095
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,857567
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,998935
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,821275
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,869011
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,97257
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,79491
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,874583
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,946289
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,768629
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,880044
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,919744
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,742083
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,890604
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

    8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,892561
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,7149
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,895694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,867966
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,690305
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,900657
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,840312
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,662651
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,910216
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,813011
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,63535
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,914819
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,784146
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,606485
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,923686
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,757108
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,579447
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,927954
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,730829
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,553169
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,932112
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,704328
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,526667
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,940098
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,676411
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,498749
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,947784
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,65012
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,472459
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,95522
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

8,624186
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,446525
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,965738
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,593987
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,416326
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,968998
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,567353
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

3,389692
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,97217
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,541508
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,974154
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,363846
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,97825
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,514884
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,947531
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,337222
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,981151
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,488202
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,920849
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,31054
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,983953
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,461623
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,89427
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,283961
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,989244
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

8,435104
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,867751
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,257442
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,991732
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,407625
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,840272
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,229963
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,993339
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,381046
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,813693
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,203383
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,996348
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,354558
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,787205
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,176895
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,997752
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,328198
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,760845
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,150535
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 1,999091
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,301865
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,734511
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,124202
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,002821
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,270762
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,703409
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,0931
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,245834
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,678481
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,068172
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,218549
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,651196
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,040886
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,192843
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,62549
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3,015181
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,16784
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,600487
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,990178
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,142576
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,575223
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,964914
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

8,116697
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,549344
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

2,939035
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 2,015243
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

3
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Total Object count 6344 (Before unload 6344)
NullReferenceException: Object reference not set to an instance of an object
SoundController.Awake () 
 
(Filename:  Line: -1)

No skidmarks object found. Skidmarks will not be drawn
UnityEngine.Debug:Log(Object)
Car:SetUpSkidmarks()
Car:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

Pitch: 0
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,666667
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,05570783
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,476574
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,04034286
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,395129
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03376625
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,349948
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02809024
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,309993
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02837089
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,274748
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03111125
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,241242
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03254702
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,205594
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0318603
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,171226
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03098771
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,141792
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02906931
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,107351
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02804825
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,072984
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03143412
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,042979
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03949295
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

9,005731
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03175807
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,972856
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02905763
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,942855
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02764632
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,909555
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02838702
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,879378
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03025436
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,845988
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03080709
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,812449
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03049422
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,783483
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02925387
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,750812
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02860827
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,720424
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02774371
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,688131
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02752564
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,655517
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0294755
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,625969
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03732435
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,591176
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03406629
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,559674
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02883437
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,527996
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02756539
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,494944
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02811795
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,466578
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02963021
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,435498
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03005191
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,407085
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02988255
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,376384
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02942693
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,348329
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02887857
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,319806
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02793001
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,287879
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02751785
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,255238
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02749282
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,226611
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02980339
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,191111
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03372811
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,160356
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03398159
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,127495
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02865634
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,094498
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0275923
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,065477
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02822654
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,035682
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0290879
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

8,007931
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03023546
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,97772
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03028274
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,950148
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03000856
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,922976
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02893567
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,894578
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02837981
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,866024
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02763817
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,837779
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02748961
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,811235
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02745564
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,783873
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03333694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,755571
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03720768
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,726971
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03095417
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,699169
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02874636
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,667319
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02749676
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,638952
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02805032
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,611406
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0288518
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,584811
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02998857
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,556314
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03006705
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,529497
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02983418
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,502868
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02884101
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,475482
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02831352
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,449316
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02788624
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,422546
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02745524
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,394629
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02742118
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,367776
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03328266
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,340364
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03714689
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,312108
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03388827
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,283083
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02869287
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,254334
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02757172
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,227616
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02803682
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,19961
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02885174
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,172506
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02957302
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,14542
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03008498
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,11786
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02984918
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,091008
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02939378
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,053706
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02830174
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

7,025877
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02757137
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,998698
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02742212
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,972001
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02738694
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,943864
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03328189
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,916641
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03716737
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,888204
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03090806
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,857942
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02869052
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,831553
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02754927
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,804092
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02798364
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,775248
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0287933
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,747498
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02995212
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,720574
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0300392
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,693545
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02981086
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,665779
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02881237
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,637843
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0282764
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,610913
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02783903
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,583575
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02739096
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,555521
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,02819572
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,528772
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,03322851
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,502401
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,04989512
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,470751
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,05129823
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,443499
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,05850115
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,415451
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,0644189
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,389178
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,07160354
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,36222
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,08876286
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,333587
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,09840692
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,306853
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1195454
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,280118
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1310619
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,253608
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1432475
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,225082
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1697087
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,198378
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,1833779
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,171948
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,197069
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,144784
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,2244864
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,116928
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,2521084
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,088276
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3075573
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,059674
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3207737
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,030901
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3340568
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

6,003555
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3608964
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,976702
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,3744226
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,945531
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4015267
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,912751
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4150467
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,886511
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,44195
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,85995
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4553324
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,833154
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4686768
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,806017
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,4952822
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,778232
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,5085535
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,75213
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,521806
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,725624
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,5482477
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,697233
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,5747017
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
CrashController.OnCollisionEnter (UnityEngine.Collision collInfo) 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,667128
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6274489
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,638369
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6402513
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,611229
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6530541
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,584693
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6787092
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,557302
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,6915516
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,531075
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,704384
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,504451
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7299523
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,476599
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,742666
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,449321
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7553267
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,422477
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7804969
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,394433
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,7930145
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,367611
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,8176825
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,340631
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,8298368
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,314317
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,841871
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,285938
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,8774195
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
SetPositionCsharp.Update () 
 
(Filename:  Line: -1)

5,257074
UnityEngine.Debug:Log(Object)
SetPositionCsharp:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Pitch: 0,900791
UnityEngine.Debug:Log(Object)
SoundController:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
CarStatus:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

firetime
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
GunFireBar:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

1
UnityEngine.Debug:Log(Object)
ShowGears:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

0
UnityEngine.Debug:Log(Object)
WrongDirection:CheckDirection()
WrongDirection:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Escape pushed
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
Menu:LateUpdate()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Cleanup player
