info... Originally I constructed the pic for the Wired'97 rendercompo but because I wasn't able to finish the pic before the deadline I completed it for B#6. The modelling and rendering stuff was done with LightWave. To get the smooth skin of the character I used Metaform. So the orignal mesh is farther less complex. First I started with the figure and during the developpement, more and more ideas came up for the surrounding environement. After the constructing stuff came texturing... I made printscreens of the specific surface and painted the details (streeks, dirt...) in (no joke:) Pc Paintbrush. So if you have further questions or you need a selfmade mesh for your next demo contact me via: akron@bluewin.ch and check out www.netlink.ch/nowadays for more great infoz Btw. If you are searching ppl to make a game I might be the person for you. :9 cya Naz Greetings fly to all B#6 attenders and to the rest of the cheesy Swiss scene!