

    | |
    | |
    | |
    | |    ümlaüt design
    | |
    | |    presents
    | |
    | |
    | |    machine 2:
    | |    the box
    | |
    | |
    | |    a mechanical demonstration for
    | |    function 2022
    | |
    | |    september 9-11, budapest, hungary
    | |
    | |
    | |
    | |    visuals, infrastructure and audio
    | |      by gargaj
    | |      https://gargaj.umlaut.hu/
    | |
    | |    concept art and additional visual work
    | |      by yaspes
    | |      https://www.instagram.com/yas.pes/
    | |
    | |
    | |    built with assimp, zlib and directxtk
    | |    on directx 11
    | |
    | |    additional sound effects from
    | |      https://www.zapsplat.com
    | |
    | |
    | |
    | |    july 8, 2022
    | |    [11:06 PM] Gargaj: aw man i had this great
    | |        idea for a demo and i'm like "man it'd
    | |        be so dope to have like a box under a
    | |        bunch of spotlights and it'd be just
    | |        that and it'd continue to pull out more
    | |        and more effects out of that box and---
    | |        waaaaaait a minute... ffffffff :("
    | |    [11:07 PM] 0b5vr: lamo
    | |    [11:07 PM] 0b5vr: honestly that idea is
    | |        still worth exploring
    | |
    | |
    | |
    | |    quick technical note
    | |
    | |    due to time constraints the demo may
    | |    drop in framerate considerably
    | |    on graphics cards with less than 3gb
    | |    vram when ran in 1080p. (too many
    | |    rendertargets.) this will be resolved
    | |    later, provided we don't lose interest
    | |    like we usually do. same goes for
    | |    non-16:9 screen support.
    | |
    | |
    | |
    | |    http://www.umlaut.hu
    | |
    | |
