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Plots:
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------ Intro
One day a scientist experiment failed and generated a black hole in a laboratory...
Trying to push the thing out of the earth atmosphere, sudently the hole expended just around the moon orbiter...
For many years, this black hole was kept static by a magnetic ring complosed of + 400 electo-magnetics nodes...
Many scientist, technician are working around every day.
You are a simple technician just making the morning routine, checking some nodes... You are the flight J57D* ...
Unfortunately, during your service, you were ate by the black thing and time shifted in a near future...
------ Level1, space dear space
You just reapeared in the future, no time to think, you need to fight the close menace...
Defeating both crap and hudge robots... you are not dreaming...
Even if your ship isn't designed for fight, you use your brain and small laser available...
------Level1>Level2
After the space fight, you have to reach mother planet... There is no more communication or any signal... Seems something wrong happened. Top of that, the fucky CPU is going crazy...
------Level2, Ocean Rush
After the cloud layer, youre upper the ocean, now you get a distant signal... You target it.
Again, many dangerous things are waiting for you, no doubts, you wont see any humans today :/
------Level3, Desolated City
The distant signal is closer now... Maybe 10 miles, you're making rodeo in the ruins.
Who is generating this signal? Hopes, Hopes, this city sounds with desilusion.
------Level4, For the glory
No doubts, no way to survive here... Your last hope gone, nearly no more energy in the main cell.
Sounds like a suicide but i think its more than that, probably just the last dance.
------End, no fate makes fate =P
...

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Technical notes
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Written in full C using GCC compilator.
Not any external lib used.
Lzss decoding function written by Fdarkangel : http://www.openconsoles.net
Asm boot code part by Lucas Mendes
This demo shouldn't exists without the help of Kaneda (tools), MaskOfDestiny (segacd tech), SteveSnake for hotline support and all the others ;).
Engine runs @ 60/50fps stabilised even with very bad coding thx to the 68K power.

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Music
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GFX's
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Author special notes
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Well, this game isn't a joke, was more a challange...
I tried to start from 0, clearing all the existing games from my head.
J57D, the routine name, no meaning, is to show how this game is a story driving to a crual fate.
It could have been many others name, doesn't matter, truely.

Anyway, it's a game, top of that on genny, so, enjoy!
