============== STAR TEX ============== Dave VanEe About the Game: In this game you fly a few different kinds of space fighters and must carry out certain missions. Controls (also in-game): Left/Right - Steer Up - Speed Up Down - Slow Down A - Fire Laser B - Identify Start - Pause Select - Give Up (no confirmation, be careful!) Note 1: To identify (scan) a structure you must come to a complete stop above the structure and hold down B for a moment. If it doesn't detect a structure (u get a funny sound), try moving around a bit. Note 2: Sometimes when you destroy a building it won't blow up. There might be some sparking stuff to one side of it, but it will stay. I spent a lot of time on this one, but couldn't get it 100%. As far as the game is concerned, once it does that sparkly crap it's dead. Note 3: If the ship feels slow at first...it is. If you manage to progress in the game you get better ships. Note 4: Sorry for the crappy music...if some of it sounds somewhat good; that's part of what Loco-san helped me with. About the Development: This game started out as a helicopter game, then changed over to a dragon game, and finally settled on a space shooter. Due to the numerous changes the engine underwent drastic rewrites and I ended up coding a whole lot I didn't end up using (such as the random terrain generator that was necessary in the land based environments, but not in space). I really wanted to add many missions, but time constraints prevented this. I also wanted to add many more possible mission types, but lack of time and imagination (at times), prevented this. Well, I hope you enjoy this game somewhat. I welcome any questions or comments. Dave VanEe (aka; Xagor) dvanee@flashmail.com PS: The in-game credits might confuse some ppl...I am Dave, Neo, Larry and Xagor...just some nicknames I have.