
This is my abandoned project named OUTBREAK, an isometric game
looking like U8 or Crusader.

Compiled with Watcom c++ 9.5 (i tried lastly 10.5, it won't work 
                              without remake of src\startup files...)
and Turbo Assembler (3 or 4??)


The whole project is in very bad status, as it's my last backup
before my disc crashed down and i canceled the project.

So i decided now, after 1/2 year to give it to Public Domain 
for free use, yet before it will get rosted.

It still uses few trick's, making it possible to run at 70 FPS
at 640x400 in my 486/50...

see src\svga\mov.txt for timing of various methods.

the best one is implemented in moveline.mac.




maybe i'll remember and can tell you more. 


you can reach me at


Pietro Mokrosh

pietro@gratex.sk

or

pietro@gratexs3.gratex.sk

