Log opened
INFO: from RenderingFeatures Anisotropic filtering available x16
INFO: from RenderingFeatures Multitexturing available (8)
INFO: from RenderingFeatures Cube maps available
INFO: from SourceAllocator Allocated 16 openAL sources
INFO: from UIPanel/loadMusic Loaded menus.ogg
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DEBUG: from SectionGraph/finishCreate Started
DEBUG: from SectionGraph/finishCreate Found 2 loops in the track graph
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/finishCreate Done
DEBUG: from Triangulation<>::createMesh Created 3558 triangles.
INFO: from TrackTriangulation/convert Generated 3558 clean triangles
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_13040232 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_13040328 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_206991520 with texture
INFO: from buildKartSound Loaded sound specs from file
INFO: from buildSkiddingSound Loaded sound specs from file
INFO: from buildSkiddingSound Loaded sound specs from file
DEBUG: from GameManager/createTrainingSession Found track dir, will look for skybox there
INFO: from GameManager/createTrainingSession Found track-specific skybox
WARNING: from MainEditor Skipped xml node decorations
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WARNING: from MainEditor Skipped xml node surfaces
WARNING: from MainEditor Skipped xml node sections
WARNING: from MainEditor Skipped xml node textures
DEBUG: from SectionGraph/finishCreate Started
DEBUG: from SectionGraph/finishCreate Found 2 loops in the track graph
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/finishCreate Done
DEBUG: from Triangulation<>::createMesh Created 3558 triangles.
INFO: from TrackTriangulation/convert Generated 3558 clean triangles
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_206991520 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_312419872 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_312419968 with texture
INFO: from buildKartSound Loaded sound specs from file
INFO: from buildSkiddingSound Loaded sound specs from file
INFO: from buildSkiddingSound Loaded sound specs from file
DEBUG: from GameManager/createTrainingSession Found track dir, will look for skybox there
INFO: from GameManager/createTrainingSession Found track-specific skybox
INFO: from buildKartSound Loaded sound specs from file
INFO: from buildSkiddingSound Loaded sound specs from file
INFO: from buildSkiddingSound Loaded sound specs from file
WARNING: from MainEditor Skipped xml node decorations
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DEBUG: from SectionGraph/finishCreate Started
DEBUG: from SectionGraph/finishCreate Found 2 loops in the track graph
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/finishCreate Done
DEBUG: from Triangulation<>::createMesh Created 3558 triangles.
INFO: from TrackTriangulation/convert Generated 3558 clean triangles
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_206991520 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_314937048 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_314937144 with texture
DEBUG: from GameManager/createTrainingSession Found track dir, will look for skybox there
INFO: from GameManager/createTrainingSession Found track-specific skybox
WARNING: from MainEditor Skipped xml node decorations
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WARNING: from MainEditor Skipped xml node surfaces
WARNING: from MainEditor Skipped xml node sections
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DEBUG: from SectionGraph/finishCreate Started
DEBUG: from SectionGraph/finishCreate Found 2 loops in the track graph
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/finishCreate Done
DEBUG: from Triangulation<>::createMesh Created 3558 triangles.
INFO: from TrackTriangulation/convert Generated 3558 clean triangles
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_212662608 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_312317728 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_312317824 with texture
DEBUG: from GameManager/createTrainingSession Found track dir, will look for skybox there
INFO: from GameManager/createTrainingSession Found track-specific skybox
WARNING: from MainEditor Skipped xml node decorations
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DEBUG: from SectionGraph/finishCreate Started
DEBUG: from SectionGraph/finishCreate Found 2 loops in the track graph
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/addConstraints Generating constraints for hole: 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 85 
DEBUG: from SectionGraph/finishCreate Done
DEBUG: from Triangulation<>::createMesh Created 3558 triangles.
INFO: from TrackTriangulation/convert Generated 3558 clean triangles
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_312903576 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_314937048 with texture
INFO: from TrackTriangulation/convert Added mesh TriangulatedArea_314937144 with texture
DEBUG: from GameManager/createTrainingSession Found track dir, will look for skybox there
INFO: from GameManager/createTrainingSession Found track-specific skybox
INFO: from SourceAllocator Closed
