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# Global Variables and Constants

`sge.``IMPLEMENTATION`

  A string indicating the name of the SGE implementation.

`sge.``ALIGN_LEFT`

  Flag indicating horizontal alignment to the left.

`sge.``ALIGN_CENTER`

  Flag indicating horizontal alignment to the center.

`sge.``ALIGN_RIGHT`

  Flag indicating horizontal alignment to the right.

`sge.``ALIGN_TOP`

  Flag indicating vertical alignment to the top

`sge.``ALIGN_MIDDLE`

  Flag indicating vertical alignment to the middle.

`sge.``ALIGN_BOTTOM`

  Flag indicating vertical alignment to the bottom.

`sge.``game`

  Stores the current `sge.Game` object. If there is no `sge.Game` object currently, this variable is set to `None`.

`sge.``image_directories`

  A list of directories where images can be found. Default is `./data/images`, `./data/sprites`, or `./data/backgrounds`, where `.` is the program directory.

`sge.``font_directories`

  A list of directories where font files can be found. Default is `./data/fonts`, where `.` is the program directory.

`sge.``sound_directories`

  A list of directories where sounds can be found. Default is `./data/sounds`, where `.` is the program directory.

`sge.``music_directories`

  A list of directories where music files can be found. Default is `./data/music`, where `.` is the program directory.

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