Package pygsear :: Module Path :: Class VelocityPath |
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## Class VelocityPath

    Path --+
           |
          VelocityPath

Known Subclasses:
  `AccelerationPath`, `VelocityPathBounded`, `VelocityPathTime`

Move according to velocity in pixels per frame.

Method Summary
| `__init__(self, startLocation, vx, vy, duration)`
| `accelerate(self, ax, ay)`
| ``get_direction`(self)` Return the direction from the previous location to the current location.
| `get_speed(self)`
| ``next`(self)` return position
| `set_velocity(self, vx, vy)`
Inherited from Path
| ``__iter__`(self)`
| ``get_position`(self)` Return position along Path
| ``get_x`(self)` return x component of position
| ``get_y`(self)` return y component of position
| ``onscreen`(self, slack)` true if path position is on main window
| ``pause`(self)` stop moving along path
| ``reset`(self)` put path back to original state
| ``set_endTime`(self, duration)` Path will raise StopIteration after self.duration seconds
| ``set_position`(self, position)` Set position and update positionOld
| ``unpause`(self)` resume moving along path

Method Details

### get_direction(self) Return the direction from the previous location to the current location. Overrides: `pygsear.Path.Path.get_direction` (inherited documentation)

### next(self) return position Raises: `StopIteration` - If duration has expired, or if position has been set to (None, None) Overrides: `pygsear.Path.Path.next` (inherited documentation)

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