-- WB 2: Impossible?
-- (c) 2003 Jon Sneyers
-- Licensed under GPL v2.0 or above
-- 2003-12-20

dofile(enigma.FindDataFile("levels/ant.lua"))

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

cells={}

cells[" "]=cell{floor="fl-tigris"}
cells[";"]=cell{floor="fl-samba"}
cells[":"]=cell{floor="fl-stone"}
cells["w"]=cell{stone="st-wood"}
cells["i"]=cell{stone="st-stoneimpulse"}

cells["="]=cell{stone="st-rock5"}
cells["#"]=cell{stone="st-rock6"}
cells["."]=cell{floor="fl-abyss"}

cells["H"]=cell{stone="st-chameleon"}

cells["&"]=cell{{{oneway, EAST}}}
cells["%"]=cell{{{oneway, WEST}}}

cells["V"]=cell{parent=cells[" "], stone="st-bolder-s"}
cells[">"]=cell{parent=cells[" "], stone="st-bolder-e"}
cells["<"]=cell{parent=cells[" "], stone="st-bolder-w"}
cells["^"]=cell{parent=cells[" "], stone="st-bolder-n"}

cells["a"]=cell{stone={face="st-door", attr={name="doorA", type="v"}}}
cells["A"]=cell{item= {face="it-trigger", attr={action="close", target="doorA"}}}
cells["B"]=cell{item= {face="it-trigger", attr={action="open", target="doorA"}}}
cells["O"]=cell{actor={face="ac-blackball", attr={player=0}}}
cells["0"]=oxyd

difficult = (options.Difficulty==2)

if difficult == false then
    cells["1"]=cells[";"]
    cells["2"]=cells["#"]
else
    cells["1"]=oxyd
    cells["2"]=oxyd
end

level = {      
   "#2######iiii######0#",
   "0V                <#",
   "#       ^^^^       #",
   "# 11111        H   #",
   "i < 1              #",
   "i < 1  ; ;  ;  ;;  #",
   "i < 1  ; ;; ; ;  ; #",
   "i < 1  ; ;;;; ;;;; #",
   "i < 1  ; ; ;; ;  ; #",
   "#   1  ; ;  ; ;  ; #",
   "# O     VVVV       #",
   "#>                ^0",
   "#0######iiii########",
}
--  01234567890123456789

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
oxyd_default_flavor = "c"
set_default_parent(cells[" "])
create_world_by_map(level)
oxyd_shuffle()
set_item("it-magicwand", 15,3)
