- Qt 6.7
- Qt Quick Controls
- QML Types
- Dial
- Qt 6.7.3 Reference Documentation

# Dial QML Type

Circular dial that is rotated to set a value. More...

Import Statement: | import QtQuick.Controls
Inherits: | Control

- List of all members, including inherited members

## Properties

- angle : real
- endAngle : real `(since 6.6)`
- from : real
- handle : Item
- inputMode : enumeration `(since QtQuick.Controls 2.5 (Qt 5.12))`
- live : bool `(since QtQuick.Controls 2.2 (Qt 5.9))`
- position : real
- pressed : bool
- snapMode : enumeration
- startAngle : real `(since 6.6)`
- stepSize : real
- to : real
- value : real
- wrap : bool

## Signals

- moved() `(since QtQuick.Controls 2.2 (Qt 5.9))`
- wrapped(Dial.WrapDirection direction) `(since 6.6)`

## Methods

- void decrease()
- void increase()

## Detailed Description

The Dial is similar to a traditional dial knob that is found on devices such as stereos or industrial equipment. It allows the user to specify a value within a range.

The value of the dial is set with the value property. The range is set with the from and to properties. To enable or disable wrapping, use the wrap property.

The dial can be manipulated with a keyboard. It supports the following actions:

Action | Key
--- | ---
Decrease value by stepSize | `Qt.Key_Left`
Decrease value by stepSize | `Qt.Key_Down`
Set value to from | `Qt.Key_Home`
Increase value by stepSize | `Qt.Key_Right`
Increase value by stepSize | `Qt.Key_Up`
Set value to to | `Qt.Key_End`

Dial supports three input modes: `Dial.Circular`, `Dial.Horizontal` and `Dial.Vertical`. The circular input mode operates on an absolute input system, where the position of the cursor within the dial directly reflects its value. The horizontal and vertical input modes use a relative input system, where changes in the cursor's position are "added" to the value of the dial.

The following image illustrates the directions in which the various input modes track movement:

See also Customizing Dial and Input Controls.

## Property Documentation

angle : real `[read-only]`

This property holds the clockwise angle of the handle in degrees.

The angle is zero at the 12 o'clock position and the range is from startAngle to `endAngle`.

See also position, startAngle, and endAngle.

endAngle : real `[since 6.6]`

This property holds the end angle of the dial in degrees.

This is the angle the dial will have for its maximum value, i.e. to. The endAngle has to be bigger than the startAngle, smaller than 720 and smaller or equal than the startAngle + 360 degrees.

This property was introduced in Qt 6.6.

See also endAngle and angle.

from : real

This property holds the starting value for the range. The default value is `0.0`.

See also to and value.

handle : Item

This property holds the handle of the dial.

The handle acts as a visual indicator of the position of the dial.

See also Customizing Dial.

inputMode : enumeration `[since QtQuick.Controls 2.5 (Qt 5.12)]`

This property holds the input mode.

Dial supports three input modes: `Dial.Circular`, `Dial.Horizontal` and `Dial.Vertical`. The circular input mode operates on an absolute input system, where the position of the cursor within the dial directly reflects its value. The horizontal and vertical input modes use a relative input system, where changes in the cursor's position are "added" to the value of the dial.

The following image illustrates the directions in which the various input modes track movement:

The default value is `Dial.Circular`.

This property was introduced in QtQuick.Controls 2.5 (Qt 5.12).

live : bool `[since QtQuick.Controls 2.2 (Qt 5.9)]`

This property holds whether the dial provides live updates for the value property while the handle is dragged.

The default value is `true`.

This property was introduced in QtQuick.Controls 2.2 (Qt 5.9).

See also value.

position : real `[read-only]`

This property holds the logical position of the handle.

The position is expressed as a fraction of the control's angle range (the range within which the handle can be moved) in the range `0.0 - 1.0`.

See also value and angle.

pressed : bool

This property holds whether the dial is pressed.

The dial will be pressed when either the mouse is pressed over it, or a key such as `Qt.Key_Left` is held down. If you'd prefer not to have the dial be pressed upon key presses (due to styling reasons, for example), you can use the Keys attached property:

     Dial {
         Keys.onLeftPressed: {}
     }

This will result in pressed only being `true` upon mouse presses.

snapMode : enumeration

This property holds the snap mode.

The snap mode works with the stepSize to allow the handle to snap to certain points along the dial.

Possible values:

Constant | Description
--- | ---
`Dial.NoSnap` | The dial does not snap (default).
`Dial.SnapAlways` | The dial snaps while the handle is dragged.
`Dial.SnapOnRelease` | The dial does not snap while being dragged, but only after the handle is released.

See also stepSize.

startAngle : real `[since 6.6]`

This property holds the starting angle of the dial in degrees.

This is the angle the dial will have for its minimum value, i.e. from. The startAngle has to be smaller than the endAngle, larger than -360 and larger or equal to the endAngle - 360 degrees.

This property was introduced in Qt 6.6.

See also endAngle and angle.

stepSize : real

This property holds the step size.

The step size determines the amount by which the dial's value is increased and decreased when interacted with via the keyboard. For example, a step size of `0.2`, will result in the dial's value increasing and decreasing in increments of `0.2`.

The step size is only respected for touch and mouse interaction when snapMode is set to a value other than `Dial.NoSnap`.

The default value is `0.0`, which results in an effective step size of `0.1` for keyboard interaction.

See also snapMode, increase(), and decrease().

to : real

This property holds the end value for the range. The default value is `1.0`.

See also from and value.

value : real

This property holds the value in the range `from` - `to`. The default value is `0.0`.

See also position and live.

wrap : bool

This property holds whether the dial wraps when dragged.

For example, when this property is set to `true`, dragging the dial past the to position will result in the handle being positioned at the from position, and vice versa:

When this property is `false`, it's not possible to drag the dial across the from and to values.

The default value is `false`.

## Signal Documentation

`[since QtQuick.Controls 2.2 (Qt 5.9)]` moved()

This signal is emitted when the dial has been interactively moved by the user by either touch, mouse, or keys.

Note: The corresponding handler is `onMoved`.

This signal was introduced in QtQuick.Controls 2.2 (Qt 5.9).

`[since 6.6]` wrapped(Dial.WrapDirection direction)

This signal is emitted when the dial wraps around, i.e. goes beyond its maximum value to its minimum value, or vice versa. It is only emitted when wrap is `true`. The direction argument specifies the direction of the full rotation and will be one of the following arguments:

Constant | Description
--- | ---
`Dial.Clockwise` | The dial wrapped in clockwise direction.
`Dial.CounterClockwise` | The dial wrapped in counterclockwise direction.

Note: The corresponding handler is `onWrapped`.

This signal was introduced in Qt 6.6.

## Method Documentation

void decrease()

Decreases the value by stepSize, or `0.1` if stepSize is not defined.

See also stepSize.

void increase()

Increases the value by stepSize, or `0.1` if stepSize is not defined.

See also stepSize.