- Qt 6.7
- Qt Quick 3D
- C++ Classes
- QQuick3DGeometry
- Qt Quick 3D | Commercial or GPLv3

# List of All Members for QQuick3DGeometry

This is the complete list of members for QQuick3DGeometry, including inherited members.

addAttribute(QQuick3DGeometry::Attribute::Semantic, int, QQuick3DGeometry::Attribute::ComponentType) addAttribute(const QQuick3DGeometry::Attribute &) addSubset(int, int, const QVector3D &, const QVector3D &, const QString &) addTargetAttribute(quint32, QQuick3DGeometry::Attribute::Semantic, int, int) addTargetAttribute(const QQuick3DGeometry::TargetAttribute &) attribute(int) const : QQuick3DGeometry::Attribute attributeCount() const : int bindableObjectName() : QBindable<QString> blockSignals(bool) : bool boundsMax() const : QVector3D boundsMin() const : QVector3D childEvent(QChildEvent *) children() const : const QObjectList & classBegin() clear() componentComplete() connect(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection connectNotify(const QMetaMethod &) customEvent(QEvent *) deleteLater() destroyed(QObject *) disconnect(const QObject *, const char *, const QObject *, const char *) : bool disconnect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool disconnect(const char *, const QObject *, const char *) const : bool disconnect(const QObject *, const char *) const : bool disconnect(const QMetaObject::Connection &) : bool disconnect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool disconnectNotify(const QMetaMethod &) dumpObjectInfo() const dumpObjectTree() const dynamicPropertyNames() const : QList<QByteArray> event(QEvent *) : bool eventFilter(QObject *, QEvent *) : bool findChild(QAnyStringView, Qt::FindChildOptions) const : T findChild(Qt::FindChildOptions) const : T findChildren(QAnyStringView, Qt::FindChildOptions) const : QList<T> findChildren(Qt::FindChildOptions) const : QList<T> findChildren(const QRegularExpression &, Qt::FindChildOptions) const : QList<T> indexData() const : QByteArray inherits(const char *) const : bool installEventFilter(QObject *) isQuickItemType() const : bool isSignalConnected(const QMetaMethod &) const : bool isWidgetType() const : bool isWindowType() const : bool | killTimer(int) metaObject() const : const QMetaObject * moveToThread(QThread *) : bool objectName() const : QString objectNameChanged(const QString &) parent() const : QObject * parentChanged() parentItem() const : QQuick3DObject * primitiveType() const : QQuick3DGeometry::PrimitiveType property(const char *) const : QVariant receivers(const char *) const : int removeEventFilter(QObject *) sender() const : QObject * senderSignalIndex() const : int setBounds(const QVector3D &, const QVector3D &) setIndexData(const QByteArray &) setIndexData(int, const QByteArray &) setObjectName(const QString &) setObjectName(QAnyStringView) setParent(QObject *) setParentItem(QQuick3DObject *) setPrimitiveType(QQuick3DGeometry::PrimitiveType) setProperty(const char *, const QVariant &) : bool setProperty(const char *, QVariant &&) : bool setState(const QString &) setStride(int) setTargetData(const QByteArray &) setTargetData(int, const QByteArray &) setVertexData(const QByteArray &) setVertexData(int, const QByteArray &) signalsBlocked() const : bool startTimer(int, Qt::TimerType) : int startTimer(std::chrono::milliseconds, Qt::TimerType) : int state() const : QString stateChanged() staticMetaObject : stride() const : int subsetBoundsMax(int) const : QVector3D subsetBoundsMin(int) const : QVector3D subsetCount() const : int subsetCount(int) const : int subsetName(int) const : QString subsetOffset(int) const : int targetAttribute(int) const : QQuick3DGeometry::TargetAttribute targetAttributeCount() const : int targetData() const : QByteArray thread() const : QThread * timerEvent(QTimerEvent *) tr(const char *, const char *, int) : QString vertexData() const : QByteArray