- Qt 6.6
- Qt Quick
- Qt Quick QML Types
- Qt 6.6.2 Reference Documentation

# Qt Quick QML Types

The Qt Quick module provides graphical primitive types. These types are only available in a QML document if that document imports the `QtQuick` namespace.

To use the module, import the `QtQuick` module with the following statement:

     import QtQuick

Visit the Qt Quick module documentation for more information about the concepts that are central to `QtQuick`.

## Submodules

Qt Quick includes several submodules that contain additional types:

- Local Storage - a submodule containing a JavaScript interface for an SQLite database
- Particles - provides a particle system for QML applications
- Controls - provides a set of reusable UI components
- Layouts - contains types that are used to arrange items in the user interface
- Tests - types for testing QML applications.
- Effects - provides types for applying one or more simple graphical effects to Qt Quick items.

## Value Types

There are a number of value types that are supported by default in the QML language.

In addition, the `QtQuick` import provides the following value types:

color | ARGB color value
font | Font value with the properties of QFont. The font type refers to a font value with the properties of QFont
matrix4x4 | A matrix4x4 type is a 4-row and 4-column matrix
quaternion | A quaternion type has scalar, x, y, and z attributes
vector2d | A vector2d type has x and y attributes
vector3d | Value with x, y, and z attributes
vector4d | A vector4d type has x, y, z and w attributes

## Object Types

Most object types provided by the `QtQuick` import are based on the Item type, which itself derives from QtObject. QML object types provided by the Qt QML module (such as QtObject and Component) are also available when you import `QtQuick`.

Accessible | Enables accessibility of QML items
AnchorAnimation | Animates changes in anchor values
AnchorChanges | Specifies how to change the anchors of an item in a state
AnimatedImage | Plays animations stored as a series of images
AnimatedSprite | Draws a sprite animation
Animation | Is the base of all QML animations
AnimationController | Enables manual control of animations
Animator | Is the base of all QML animators
Application | Provides access to global application state properties shared by many QML components
Behavior | Defines a default animation for a property change
BorderImage | Paints a border based on an image
BorderImageMesh | Defines a mesh with vertices arranged like those of a BorderImage
Canvas | Provides a 2D canvas item enabling drawing via JavaScript
CanvasGradient | Provides an opaque CanvasGradient interface
CanvasImageData | Contains image pixel data in RGBA order
CanvasPixelArray | Provides ordered and indexed access to the components of each pixel in image data
CloseEvent | Notification that a Window is about to be closed
ColorAnimation | Animates changes in color values
ColorGroup | Set of colors by roles
Column | Positions its children in a column
Context2D | Provides 2D context for shapes on a Canvas item
DoubleValidator | Defines a validator for non-integer numbers
Drag | For specifying drag and drop events for moved Items
DragEvent | Provides information about a drag event
DragHandler | Handler for dragging
DropArea | For specifying drag and drop handling in an area
EnterKey | Provides a property to manipulate the appearance of Enter key on an on-screen keyboard
Flickable | Provides a surface that can be "flicked"
Flipable | Provides a surface that can be flipped
Flow | Positions its children side by side, wrapping as necessary
FocusScope | Explicitly creates a focus scope
FontLoader | Allows fonts to be loaded by URL
FontMetrics | Provides metrics for a given font
FrameAnimation | Triggers a handler at every animation frame update
GestureEvent | Parameter given with the gestureStarted signal
Gradient | Defines a gradient fill
GradientStop | Defines the color at a position in a Gradient
GraphicsInfo | Provides information about the scenegraph backend and the graphics API used by Qt Quick
Grid | Positions its children in grid formation
GridMesh | Defines a mesh with vertices arranged in a grid
GridView | For specifying a grid view of items provided by a model
HoverHandler | Handler for mouse and tablet hover
Image | Displays an image
InputMethod | Provides access to QInputMethod for QML applications
IntValidator | Defines a validator for integer values
Item | A basic visual QML type
ItemGrabResult | Contains the results from a call to Item::grabToImage()
KeyEvent | Provides information about a key event
KeyNavigation | Supports key navigation by arrow keys
Keys | Provides key handling to Items
LayoutMirroring | Property used to mirror layout behavior
ListView | Provides a list view of items provided by a model
Loader | Allows dynamic loading of a subtree from a URL or Component
Matrix4x4 | Provides a way to apply a 4x4 tranformation matrix to an Item
MouseArea | Enables simple mouse handling
MouseEvent | Provides information about a mouse event
MultiPointHandler | Abstract handler for multi-point Pointer Events
MultiPointTouchArea | Enables handling of multiple touch points
NumberAnimation | Animates changes in qreal-type values
OpacityAnimator | Type animates the opacity of an Item
Palette | Contains color groups for each QML item state
ParallelAnimation | Enables animations to be run in parallel
ParentAnimation | Animates changes in parent values
ParentChange | Specifies how to reparent an Item in a state change
Path | Defines a path for use by PathView and Shape
PathAngleArc | Defines an arc with the given radii and center
PathAnimation | Animates an item along a path
PathArc | Defines an arc with the given radius
PathAttribute | Specifies how to set an attribute at a given position in a Path
PathCubic | Defines a cubic Bezier curve with two control points
PathCurve | Defines a point on a Catmull-Rom curve
PathElement | The base path type
PathInterpolator | Specifies how to manually animate along a path
PathLine | Defines a straight line
PathMove | Moves the Path's position
PathMultiline | Defines a set of polylines through a list of lists of coordinates
PathPercent | Manipulates the way a path is interpreted
PathPolyline | Defines a polyline through a list of coordinates
PathQuad | Defines a quadratic Bezier curve with a control point
PathSvg | Defines a path using an SVG path data string
PathText | Defines a string in a specified font
PathView | Lays out model-provided items on a path
PauseAnimation | Provides a pause for an animation
PinchArea | Enables simple pinch gesture handling
PinchEvent | For specifying information about a pinch event
PinchHandler | Handler for pinch gestures
PointHandler | Handler for reacting to a single touchpoint
PointerDevice | QML equivalent for QPointingDevice
PointerDeviceHandler | Abstract handler for pointer events with device-specific constraints
PointerEvent | QML equivalent for QPointerEvent
PointerHandler | Abstract handler for pointer events
Positioner | Provides attached properties that contain details on where an item exists in a positioner
PropertyAction | Specifies immediate property changes during animation
PropertyAnimation | Animates changes in property values
PropertyChanges | Describes new property bindings or values for a state
Rectangle | Paints a filled rectangle with an optional border
RegularExpressionValidator | Provides a string validator
Repeater | Instantiates a number of Item-based components using a provided model
Rotation | Provides a way to rotate an Item
RotationAnimation | Animates changes in rotation values
RotationAnimator | Type animates the rotation of an Item
Row | Positions its children in a row
Scale | Provides a way to scale an Item
ScaleAnimator | Type animates the scale factor of an Item
Screen | Attached object provides information about the Screen an Item or Window is displayed on
ScriptAction | Defines scripts to be run during an animation
SequentialAnimation | Allows animations to be run sequentially
ShaderEffect | Applies custom shaders to a rectangle
ShaderEffectSource | Renders a Qt Quick item into a texture and displays it
Shortcut | Provides keyboard shortcuts
SinglePointHandler | Abstract handler for single-point Pointer Events
SmoothedAnimation | Allows a property to smoothly track a value
SpringAnimation | Allows a property to track a value in a spring-like motion
Sprite | Specifies sprite animations
SpriteSequence | Draws a sprite animation
State | Defines configurations of objects and properties
StateChangeScript | Specifies how to run a script in a state
StateGroup | Provides built-in state support for non-Item types
SystemPalette | Provides access to the Qt palettes
TableView | Provides a table view of items to display data from a model
TapHandler | Handler for taps and clicks
Text | Specifies how to add formatted text to a scene
TextEdit | Displays multiple lines of editable formatted text
TextInput | Displays an editable line of text
TextMetrics | Provides metrics for a given font and text
TouchPoint | Describes a touch point in a MultiPointTouchArea
Transform | For specifying advanced transformations on Items
Transition | Defines animated transitions that occur on state changes
Translate | Provides a way to move an Item without changing its x or y properties
TreeView | Provides a tree view to display data from a QAbstractItemModel
UniformAnimator | Type animates a uniform of a ShaderEffect
Vector3dAnimation | Animates changes in QVector3d values
ViewTransition | Specifies items under transition in a view
WheelEvent | Provides information about a mouse wheel event
WheelHandler | Handler for the mouse wheel
Window | Creates a new top-level window
XAnimator | Type animates the x position of an Item
YAnimator | Type animates the y position of an Item
eventPoint | Qml equivalent for QEventPoint
handlerPoint | An event point
pointingDeviceUniqueId | QML equivalent for QPointingDeviceUniqueId