- Qt 6.6
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Virtual Assistant Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Virtual Assistant Example

     // Copyright (C) 2023 The Qt Company Ltd.
     // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

     import QtQuick
     import QtQuick3D
     import QtQuick.Timeline 1.0
     import Quick3DAssets.RobotHeart 1.0

     Node {
         id: node

         enum ANIMATION {
             ENTRY,
             BACKFLIP,
             BOUNCING,
             RIGHTHAND,
             LEFTHAND,
             EXPLORE,
             EXIT,
             FACE,
             HEART
         }

         property int currentAnim: -1

         property var timelineList: [entryTimeline, backflipTimeline, bouncingTimeline,
             rightHandWavingTimeline, leftHandWavingTimeline, exitTimeline, exploreTimeline,
             faceTimeline, heart.heartTimeline]

         function restoreDefaults() {
             base.x = 0;
             base.z = 0;
             base.y = 0;
             base.eulerRotation.x = 0.12;
             base.eulerRotation.y = 0;
             base.eulerRotation.z = 0;

             loweBody.y = -0.73;
             loweBody.z = -0.25;
             loweBody.eulerRotation.x = -6;
             loweBody.eulerRotation.y = -144;
             loweBody.eulerRotation.z = 175;

             hand_l.x = 1.89;
             hand_l.y = 0.5;
             hand_l.z = 0;
             hand_l.eulerRotation.x = -0.18;
             hand_l.eulerRotation.y = -145;
             hand_l.eulerRotation.z = -178.92;

             hand_r.x = -1.89;
             hand_r.y = 0.5;
             hand_r.z = 0;
             hand_r.eulerRotation.x = 10;
             hand_r.eulerRotation.y = 210;
             hand_r.eulerRotation.z = 185;

             node.state = "";
             node.currentAnim = -1;
         }

         function stopAnimation(timeline) {
             timeline.currentFrame = 0;
             timeline.enabled = false;
         }

         function stopAnimations() {
             node.timelineList.forEach((timeline) => node.stopAnimation(timeline))
             node.restoreDefaults();
         }

         function runAnimation(index: int) {
             stopAnimations();
             currentAnim = index;
         }

         function animateObject(pickedObject: string) {
             node.stopAnimations();
             switch (pickedObject) {
             case "rightHand":
                 currentAnim = VirtualAssistant.ANIMATION.RIGHTHAND;
                 break;
             case "leftHand":
                 currentAnim = VirtualAssistant.ANIMATION.LEFTHAND;
                 break;
             case "lowerBody":
                 currentAnim = VirtualAssistant.ANIMATION.BOUNCING;
                 break;
             case "face":
                 currentAnim = VirtualAssistant.ANIMATION.FACE;
                 break;
             case "chest":
                 currentAnim = VirtualAssistant.ANIMATION.HEART;
                 break;
             default:
                 break;
             }
         }

         Skin {
             id: skin
             joints: [
                 base,
                 chest,
                 loweBody,
                 head,
                 face,
                 hand_l,
                 hand_l_thumb1,
                 hand_l_thumb2,
                 hand_l_index1,
                 hand_l_index2,
                 hand_l_middle1,
                 hand_l_middle2,
                 hand_l_pinky1,
                 hand_l_pinky2,
                 hand_r,
                 hand_r_thumb1,
                 hand_r_thumb2,
                 hand_r_index1,
                 hand_r_index2,
                 hand_r_middle1,
                 hand_r_middle2,
                 hand_r_pinky1,
                 hand_r_pinky2
             ]
             inverseBindPoses: [
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, -1.61245, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(0.813694, 0.0862685, -0.574857, -0.218272, 0.0100981, -0.990875, -0.134407, 0.844787, -0.581196, 0.103562, -0.807129, -0.29807, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 1.1016e-07, -3.48602e-07, 1.04242e-06, -1.10184e-07, 1, -6.87816e-05, -3.40188, 3.48594e-07, 6.87816e-05, 1, 0.302907, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 3.89414e-07, 0, -4.74221e-07, -2.75972e-14, -2.1173e-09, 1, 0.303307, 3.89414e-07, -1, 0, 5.80965, 0, 0, 0, 1),
                 Qt.matrix4x4(0.807687, 0.0365695, -0.588477, -1.58809, -0.00161026, -0.997934, -0.0642243, 1.59698, -0.589607, 0.0528207, -0.805956, 1.03229, 0, 0, 0, 1),
                 Qt.matrix4x4(0.471935, -0.631058, -0.615665, -0.244144, -0.802655, -0.59643, -0.0039282, 2.15297, -0.364719, 0.496022, -0.787995, 0.136329, 0, 0, 0, 1),
                 Qt.matrix4x4(0.36442, -0.489526, -0.792187, -0.198617, -0.802136, -0.59714, 3.03982e-06, 1.54657, -0.473046, 0.635443, -0.610273, 0.197515, 0, 0, 0, 1),
                 Qt.matrix4x4(0.80901, 0.00417731, -0.58778, -1.55616, 0.00231045, -0.99999, -0.00392679, 1.05789, -0.587788, 0.0018186, -0.809008, 1.08293, 0, 0, 0, 1),
                 Qt.matrix4x4(0.809015, 6.30314e-07, -0.587788, -1.55427, 4.87695e-07, -1, -4.01388e-07, 0.455413, -0.587785, -1.46701e-07, -0.809012, 1.08375, 0, 0, 0, 1),
                 Qt.matrix4x4(0.727117, 0.374232, -0.575545, -1.79386, 0.455163, -0.890399, -0.00392529, 0.0841881, -0.513931, -0.259114, -0.817758, 1.22003, 0, 0, 0, 1),
                 Qt.matrix4x4(0.652225, 0.330656, -0.682106, -1.61257, 0.452176, -0.891928, -2.05635e-06, -0.515896, -0.608389, -0.308432, -0.731249, 1.45386, 0, 0, 0, 1),
                 Qt.matrix4x4(0.468741, 0.681976, -0.561418, -1.6312, 0.822592, -0.568617, -0.00392005, -0.953233, -0.321902, -0.459983, -0.827519, 1.06958, 0, 0, 0, 1),
                 Qt.matrix4x4(0.24794, 0.355874, -0.901042, -0.881577, 0.820497, -0.571648, -3.36765e-06, -1.55446, -0.515079, -0.739305, -0.433726, 1.74657, 0, 0, 0, 1),
                 Qt.matrix4x4(0.812441, 0.0011587, -0.583043, 1.54508, 0.00957059, -0.99989, 0.011349, 1.60009, -0.582965, -0.0148005, -0.812362, -1.11435, 0, 0, 0, 1),
                 Qt.matrix4x4(0.474129, 0.644705, -0.59963, 0.22274, 0.808336, -0.588689, 0.00621243, 2.16486, -0.34899, -0.487648, -0.800253, -0.170718, 0, 0, 0, 1),
                 Qt.matrix4x4(0.370615, 0.494446, -0.786237, 0.176631, 0.807807, -0.58936, 0.010149, 1.5583, -0.458358, -0.638889, -0.617842, -0.219792, 0, 0, 0, 1),
                 Qt.matrix4x4(0.829668, 0.0243892, -0.557723, 1.55416, 0.0343586, -0.999382, 0.00740889, 1.11285, -0.557198, -0.0253095, -0.829994, -1.05429, 0, 0, 0, 1),
                 Qt.matrix4x4(0.814631, 0.00121515, -0.579979, 1.53562, 0.00957154, -0.99989, 0.0113491, 0.458829, -0.579901, -0.0147966, -0.814552, -1.10174, 0, 0, 0, 1),
                 Qt.matrix4x4(0.733453, -0.368831, -0.570973, 1.7816, -0.446605, -0.894721, 0.00426911, 0.0820569, -0.512437, 0.251868, -0.820958, -1.25878, 0, 0, 0, 1),
                 Qt.matrix4x4(0.658706, -0.332259, -0.675064, 1.59829, -0.443617, -0.896179, 0.00822179, -0.518127, -0.60771, 0.294054, -0.737714, -1.48719, 0, 0, 0, 1),
                 Qt.matrix4x4(0.476947, -0.675082, -0.562837, 1.61132, -0.817091, -0.576508, -0.000921175, -0.960906, -0.323859, 0.460329, -0.826567, -1.1161, 0, 0, 0, 1),
                 Qt.matrix4x4(0.254105, -0.362079, -0.896844, 0.849964, -0.814982, -0.579478, 0.00303894, -1.56224, -0.520802, 0.73014, -0.442337, -1.77263, 0, 0, 0, 1)
             ]
         }
         Skin {
             id: skin15
             joints: [
                 base,
                 chest,
                 loweBody,
                 head,
                 face,
                 hand_l,
                 hand_l_thumb1,
                 hand_l_thumb2,
                 hand_l_index1,
                 hand_l_index2,
                 hand_l_middle1,
                 hand_l_middle2,
                 hand_l_pinky1,
                 hand_l_pinky2,
                 hand_r,
                 hand_r_thumb1,
                 hand_r_thumb2,
                 hand_r_index1,
                 hand_r_index2,
                 hand_r_middle1,
                 hand_r_middle2,
                 hand_r_pinky1,
                 hand_r_pinky2
             ]
             inverseBindPoses: [
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, -1.61245, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(0.813694, 0.0862685, -0.574857, -0.218272, 0.0100981, -0.990875, -0.134407, 0.844787, -0.581196, 0.103562, -0.807129, -0.29807, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 1.1016e-07, -3.48602e-07, 1.04242e-06, -1.10184e-07, 1, -6.87816e-05, -3.40188, 3.48594e-07, 6.87816e-05, 1, 0.302907, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 3.89414e-07, 0, -4.74221e-07, -2.75972e-14, -2.1173e-09, 1, 0.303307, 3.89414e-07, -1, 0, 5.80965, 0, 0, 0, 1),
                 Qt.matrix4x4(0.807687, 0.0365695, -0.588477, -1.58809, -0.00161026, -0.997934, -0.0642243, 1.59698, -0.589607, 0.0528207, -0.805956, 1.03229, 0, 0, 0, 1),
                 Qt.matrix4x4(0.471935, -0.631058, -0.615665, -0.244144, -0.802655, -0.59643, -0.0039282, 2.15297, -0.364719, 0.496022, -0.787995, 0.136329, 0, 0, 0, 1),
                 Qt.matrix4x4(0.36442, -0.489526, -0.792187, -0.198617, -0.802136, -0.59714, 3.03982e-06, 1.54657, -0.473046, 0.635443, -0.610273, 0.197515, 0, 0, 0, 1),
                 Qt.matrix4x4(0.80901, 0.00417731, -0.58778, -1.55616, 0.00231045, -0.99999, -0.00392679, 1.05789, -0.587788, 0.0018186, -0.809008, 1.08293, 0, 0, 0, 1),
                 Qt.matrix4x4(0.809015, 6.30314e-07, -0.587788, -1.55427, 4.87695e-07, -1, -4.01388e-07, 0.455413, -0.587785, -1.46701e-07, -0.809012, 1.08375, 0, 0, 0, 1),
                 Qt.matrix4x4(0.727117, 0.374232, -0.575545, -1.79386, 0.455163, -0.890399, -0.00392529, 0.0841881, -0.513931, -0.259114, -0.817758, 1.22003, 0, 0, 0, 1),
                 Qt.matrix4x4(0.652225, 0.330656, -0.682106, -1.61257, 0.452176, -0.891928, -2.05635e-06, -0.515896, -0.608389, -0.308432, -0.731249, 1.45386, 0, 0, 0, 1),
                 Qt.matrix4x4(0.468741, 0.681976, -0.561418, -1.6312, 0.822592, -0.568617, -0.00392005, -0.953233, -0.321902, -0.459983, -0.827519, 1.06958, 0, 0, 0, 1),
                 Qt.matrix4x4(0.24794, 0.355874, -0.901042, -0.881577, 0.820497, -0.571648, -3.36765e-06, -1.55446, -0.515079, -0.739305, -0.433726, 1.74657, 0, 0, 0, 1),
                 Qt.matrix4x4(0.812441, 0.0011587, -0.583043, 1.54508, 0.00957059, -0.99989, 0.011349, 1.60009, -0.582965, -0.0148005, -0.812362, -1.11435, 0, 0, 0, 1),
                 Qt.matrix4x4(0.474129, 0.644705, -0.59963, 0.22274, 0.808336, -0.588689, 0.00621243, 2.16486, -0.34899, -0.487648, -0.800253, -0.170718, 0, 0, 0, 1),
                 Qt.matrix4x4(0.370615, 0.494446, -0.786237, 0.176631, 0.807807, -0.58936, 0.010149, 1.5583, -0.458358, -0.638889, -0.617842, -0.219792, 0, 0, 0, 1),
                 Qt.matrix4x4(0.829668, 0.0243892, -0.557723, 1.55416, 0.0343586, -0.999382, 0.00740889, 1.11285, -0.557198, -0.0253095, -0.829994, -1.05429, 0, 0, 0, 1),
                 Qt.matrix4x4(0.814631, 0.00121515, -0.579979, 1.53562, 0.00957154, -0.99989, 0.0113491, 0.458829, -0.579901, -0.0147966, -0.814552, -1.10174, 0, 0, 0, 1),
                 Qt.matrix4x4(0.733453, -0.368831, -0.570973, 1.7816, -0.446605, -0.894721, 0.00426911, 0.0820569, -0.512437, 0.251868, -0.820958, -1.25878, 0, 0, 0, 1),
                 Qt.matrix4x4(0.658706, -0.332259, -0.675064, 1.59829, -0.443617, -0.896179, 0.00822179, -0.518127, -0.60771, 0.294054, -0.737714, -1.48719, 0, 0, 0, 1),
                 Qt.matrix4x4(0.476947, -0.675082, -0.562837, 1.61132, -0.817091, -0.576508, -0.000921175, -0.960906, -0.323859, 0.460329, -0.826567, -1.1161, 0, 0, 0, 1),
                 Qt.matrix4x4(0.254105, -0.362079, -0.896844, 0.849964, -0.814982, -0.579478, 0.00303894, -1.56224, -0.520802, 0.73014, -0.442337, -1.77263, 0, 0, 0, 1)
             ]
         }
         MorphTarget {
             id: morphTarget
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget17
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget18
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget19
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget20
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget21
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget22
             weight: 1
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget23
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         Skin {
             id: skin26
             joints: [
                 base,
                 chest,
                 loweBody,
                 head,
                 face,
                 hand_l,
                 hand_l_thumb1,
                 hand_l_thumb2,
                 hand_l_index1,
                 hand_l_index2,
                 hand_l_middle1,
                 hand_l_middle2,
                 hand_l_pinky1,
                 hand_l_pinky2,
                 hand_r,
                 hand_r_thumb1,
                 hand_r_thumb2,
                 hand_r_index1,
                 hand_r_index2,
                 hand_r_middle1,
                 hand_r_middle2,
                 hand_r_pinky1,
                 hand_r_pinky2
             ]
             inverseBindPoses: [
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, -1.61245, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(0.813694, 0.0862685, -0.574857, -0.218272, 0.0100981, -0.990875, -0.134407, 0.844787, -0.581196, 0.103562, -0.807129, -0.29807, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 1.1016e-07, -3.48602e-07, 1.04242e-06, -1.10184e-07, 1, -6.87816e-05, -3.40188, 3.48594e-07, 6.87816e-05, 1, 0.302907, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 3.89414e-07, 0, -4.74221e-07, -2.75972e-14, -2.1173e-09, 1, 0.303307, 3.89414e-07, -1, 0, 5.80965, 0, 0, 0, 1),
                 Qt.matrix4x4(0.807687, 0.0365695, -0.588477, -1.58809, -0.00161026, -0.997934, -0.0642243, 1.59698, -0.589607, 0.0528207, -0.805956, 1.03229, 0, 0, 0, 1),
                 Qt.matrix4x4(0.471935, -0.631058, -0.615665, -0.244144, -0.802655, -0.59643, -0.0039282, 2.15297, -0.364719, 0.496022, -0.787995, 0.136329, 0, 0, 0, 1),
                 Qt.matrix4x4(0.36442, -0.489526, -0.792187, -0.198617, -0.802136, -0.59714, 3.03982e-06, 1.54657, -0.473046, 0.635443, -0.610273, 0.197515, 0, 0, 0, 1),
                 Qt.matrix4x4(0.80901, 0.00417731, -0.58778, -1.55616, 0.00231045, -0.99999, -0.00392679, 1.05789, -0.587788, 0.0018186, -0.809008, 1.08293, 0, 0, 0, 1),
                 Qt.matrix4x4(0.809015, 6.30314e-07, -0.587788, -1.55427, 4.87695e-07, -1, -4.01388e-07, 0.455413, -0.587785, -1.46701e-07, -0.809012, 1.08375, 0, 0, 0, 1),
                 Qt.matrix4x4(0.727117, 0.374232, -0.575545, -1.79386, 0.455163, -0.890399, -0.00392529, 0.0841881, -0.513931, -0.259114, -0.817758, 1.22003, 0, 0, 0, 1),
                 Qt.matrix4x4(0.652225, 0.330656, -0.682106, -1.61257, 0.452176, -0.891928, -2.05635e-06, -0.515896, -0.608389, -0.308432, -0.731249, 1.45386, 0, 0, 0, 1),
                 Qt.matrix4x4(0.468741, 0.681976, -0.561418, -1.6312, 0.822592, -0.568617, -0.00392005, -0.953233, -0.321902, -0.459983, -0.827519, 1.06958, 0, 0, 0, 1),
                 Qt.matrix4x4(0.24794, 0.355874, -0.901042, -0.881577, 0.820497, -0.571648, -3.36765e-06, -1.55446, -0.515079, -0.739305, -0.433726, 1.74657, 0, 0, 0, 1),
                 Qt.matrix4x4(0.812441, 0.0011587, -0.583043, 1.54508, 0.00957059, -0.99989, 0.011349, 1.60009, -0.582965, -0.0148005, -0.812362, -1.11435, 0, 0, 0, 1),
                 Qt.matrix4x4(0.474129, 0.644705, -0.59963, 0.22274, 0.808336, -0.588689, 0.00621243, 2.16486, -0.34899, -0.487648, -0.800253, -0.170718, 0, 0, 0, 1),
                 Qt.matrix4x4(0.370615, 0.494446, -0.786237, 0.176631, 0.807807, -0.58936, 0.010149, 1.5583, -0.458358, -0.638889, -0.617842, -0.219792, 0, 0, 0, 1),
                 Qt.matrix4x4(0.829668, 0.0243892, -0.557723, 1.55416, 0.0343586, -0.999382, 0.00740889, 1.11285, -0.557198, -0.0253095, -0.829994, -1.05429, 0, 0, 0, 1),
                 Qt.matrix4x4(0.814631, 0.00121515, -0.579979, 1.53562, 0.00957154, -0.99989, 0.0113491, 0.458829, -0.579901, -0.0147966, -0.814552, -1.10174, 0, 0, 0, 1),
                 Qt.matrix4x4(0.733453, -0.368831, -0.570973, 1.7816, -0.446605, -0.894721, 0.00426911, 0.0820569, -0.512437, 0.251868, -0.820958, -1.25878, 0, 0, 0, 1),
                 Qt.matrix4x4(0.658706, -0.332259, -0.675064, 1.59829, -0.443617, -0.896179, 0.00822179, -0.518127, -0.60771, 0.294054, -0.737714, -1.48719, 0, 0, 0, 1),
                 Qt.matrix4x4(0.476947, -0.675082, -0.562837, 1.61132, -0.817091, -0.576508, -0.000921175, -0.960906, -0.323859, 0.460329, -0.826567, -1.1161, 0, 0, 0, 1),
                 Qt.matrix4x4(0.254105, -0.362079, -0.896844, 0.849964, -0.814982, -0.579478, 0.00303894, -1.56224, -0.520802, 0.73014, -0.442337, -1.77263, 0, 0, 0, 1)
             ]
         }
         MorphTarget {
             id: morphTarget27
             weight: 0
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget28
             weight: 1
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget29
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget30
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget31
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget32
             weight: 0
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget33
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget34
             weight: 0
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         Skin {
             id: skin37
             joints: [
                 base,
                 chest,
                 loweBody,
                 head,
                 face,
                 hand_l,
                 hand_l_thumb1,
                 hand_l_thumb2,
                 hand_l_index1,
                 hand_l_index2,
                 hand_l_middle1,
                 hand_l_middle2,
                 hand_l_pinky1,
                 hand_l_pinky2,
                 hand_r,
                 hand_r_thumb1,
                 hand_r_thumb2,
                 hand_r_index1,
                 hand_r_index2,
                 hand_r_middle1,
                 hand_r_middle2,
                 hand_r_pinky1,
                 hand_r_pinky2
             ]
             inverseBindPoses: [
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 0, 0, 0, 0, 1, 0, -1.61245, 0, 0, 1, 0, 0, 0, 0, 1),
                 Qt.matrix4x4(0.813694, 0.0862685, -0.574857, -0.218272, 0.0100981, -0.990875, -0.134407, 0.844787, -0.581196, 0.103562, -0.807129, -0.29807, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 1.1016e-07, -3.48602e-07, 1.04242e-06, -1.10184e-07, 1, -6.87816e-05, -3.40188, 3.48594e-07, 6.87816e-05, 1, 0.302907, 0, 0, 0, 1),
                 Qt.matrix4x4(1, 3.89414e-07, 0, -4.74221e-07, -2.75972e-14, -2.1173e-09, 1, 0.303307, 3.89414e-07, -1, 0, 5.80965, 0, 0, 0, 1),
                 Qt.matrix4x4(0.807687, 0.0365695, -0.588477, -1.58809, -0.00161026, -0.997934, -0.0642243, 1.59698, -0.589607, 0.0528207, -0.805956, 1.03229, 0, 0, 0, 1),
                 Qt.matrix4x4(0.471935, -0.631058, -0.615665, -0.244144, -0.802655, -0.59643, -0.0039282, 2.15297, -0.364719, 0.496022, -0.787995, 0.136329, 0, 0, 0, 1),
                 Qt.matrix4x4(0.36442, -0.489526, -0.792187, -0.198617, -0.802136, -0.59714, 3.03982e-06, 1.54657, -0.473046, 0.635443, -0.610273, 0.197515, 0, 0, 0, 1),
                 Qt.matrix4x4(0.80901, 0.00417731, -0.58778, -1.55616, 0.00231045, -0.99999, -0.00392679, 1.05789, -0.587788, 0.0018186, -0.809008, 1.08293, 0, 0, 0, 1),
                 Qt.matrix4x4(0.809015, 6.30314e-07, -0.587788, -1.55427, 4.87695e-07, -1, -4.01388e-07, 0.455413, -0.587785, -1.46701e-07, -0.809012, 1.08375, 0, 0, 0, 1),
                 Qt.matrix4x4(0.727117, 0.374232, -0.575545, -1.79386, 0.455163, -0.890399, -0.00392529, 0.0841881, -0.513931, -0.259114, -0.817758, 1.22003, 0, 0, 0, 1),
                 Qt.matrix4x4(0.652225, 0.330656, -0.682106, -1.61257, 0.452176, -0.891928, -2.05635e-06, -0.515896, -0.608389, -0.308432, -0.731249, 1.45386, 0, 0, 0, 1),
                 Qt.matrix4x4(0.468741, 0.681976, -0.561418, -1.6312, 0.822592, -0.568617, -0.00392005, -0.953233, -0.321902, -0.459983, -0.827519, 1.06958, 0, 0, 0, 1),
                 Qt.matrix4x4(0.24794, 0.355874, -0.901042, -0.881577, 0.820497, -0.571648, -3.36765e-06, -1.55446, -0.515079, -0.739305, -0.433726, 1.74657, 0, 0, 0, 1),
                 Qt.matrix4x4(0.812441, 0.0011587, -0.583043, 1.54508, 0.00957059, -0.99989, 0.011349, 1.60009, -0.582965, -0.0148005, -0.812362, -1.11435, 0, 0, 0, 1),
                 Qt.matrix4x4(0.474129, 0.644705, -0.59963, 0.22274, 0.808336, -0.588689, 0.00621243, 2.16486, -0.34899, -0.487648, -0.800253, -0.170718, 0, 0, 0, 1),
                 Qt.matrix4x4(0.370615, 0.494446, -0.786237, 0.176631, 0.807807, -0.58936, 0.010149, 1.5583, -0.458358, -0.638889, -0.617842, -0.219792, 0, 0, 0, 1),
                 Qt.matrix4x4(0.829668, 0.0243892, -0.557723, 1.55416, 0.0343586, -0.999382, 0.00740889, 1.11285, -0.557198, -0.0253095, -0.829994, -1.05429, 0, 0, 0, 1),
                 Qt.matrix4x4(0.814631, 0.00121515, -0.579979, 1.53562, 0.00957154, -0.99989, 0.0113491, 0.458829, -0.579901, -0.0147966, -0.814552, -1.10174, 0, 0, 0, 1),
                 Qt.matrix4x4(0.733453, -0.368831, -0.570973, 1.7816, -0.446605, -0.894721, 0.00426911, 0.0820569, -0.512437, 0.251868, -0.820958, -1.25878, 0, 0, 0, 1),
                 Qt.matrix4x4(0.658706, -0.332259, -0.675064, 1.59829, -0.443617, -0.896179, 0.00822179, -0.518127, -0.60771, 0.294054, -0.737714, -1.48719, 0, 0, 0, 1),
                 Qt.matrix4x4(0.476947, -0.675082, -0.562837, 1.61132, -0.817091, -0.576508, -0.000921175, -0.960906, -0.323859, 0.460329, -0.826567, -1.1161, 0, 0, 0, 1),
                 Qt.matrix4x4(0.254105, -0.362079, -0.896844, 0.849964, -0.814982, -0.579478, 0.00303894, -1.56224, -0.520802, 0.73014, -0.442337, -1.77263, 0, 0, 0, 1)
             ]
         }
         MorphTarget {
             id: morphTarget38
             weight: 1
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget39
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget40
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget41
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget42
             attributes: MorphTarget.Position | MorphTarget.Normal
         }
         MorphTarget {
             id: morphTarget43
             attributes: MorphTarget.Position | MorphTarget.Normal
         }

         // Nodes:
         Node {
             id: assistantArmature
             Model {
                 id: body
                 x: 0.018
                 y: -0.215
                 source: "meshes/body.mesh"
                 z: 0.03802
                 skin: skin
                 materials: [
                     headGlass_material,
                     bodyMaterial_material,
                     faceScreen_material,
                     bodyDarker_material,
                     chestScreen_m_material
                 ]
             }
             Model {
                 id: eye_l
                 source: "meshes/mesh_109.mesh"
                 skin: skin15
                 materials: surfaceShader1_material
                 morphTargets: [
                     morphTarget,
                     morphTarget17,
                     morphTarget18,
                     morphTarget19,
                     morphTarget20,
                     morphTarget21,
                     morphTarget22,
                     morphTarget23
                 ]
             }
             Model {
                 id: eye_r
                 source: "meshes/mesh_107.mesh"
                 skin: skin26
                 materials: surfaceShader1_material
                 morphTargets: [
                     morphTarget27,
                     morphTarget28,
                     morphTarget29,
                     morphTarget30,
                     morphTarget31,
                     morphTarget32,
                     morphTarget33,
                     morphTarget34
                 ]
             }
             Model {
                 id: mouth
                 source: "meshes/mesh_108.mesh"
                 skin: skin37
                 materials: surfaceShader1_material
                 morphTargets: [
                     morphTarget38,
                     morphTarget39,
                     morphTarget40,
                     morphTarget41,
                     morphTarget42,
                     morphTarget43
                 ]
             }
             Node {
                 id: base
                 x: 0
                 eulerRotation.z: 0
                 Node {
                     id: chest
                     y: 1.6124529838562012

                     RobotHeart {
                         id: heart
                         x: 0
                         y: 0.5
                         z: 0.78

                         heartAnimation.onFinished: node.restoreDefaults()
                     }

                     Node {
                         id: loweBody
                         x: -0.004165101796388626
                         y: -0.7256757020950317
                         z: -0.25251561403274536
                         rotation: Qt.quaternion(-0.0626087, 0.950225, 0.0253533, -0.304155)
                         scale.x: 1
                         scale.y: 1
                         scale.z: 0.84
                     }
                     Node {
                         id: head
                         x: -1.5228409893097705e-06
                         y: 1.7894086837768555
                         z: -0.3031412661075592
                         rotation: Qt.quaternion(1, -3.43908e-05, 1.74299e-07, 5.50858e-08)
                         Node {
                             id: face
                             x: 1.0658141036401503e-13
                             y: 2.4077866077423096
                             z: 7.595476247956867e-09
                             rotation: Qt.quaternion(0.707082, 0.707131, -2.45256e-08, 2.2198e-07)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                         }
                     }
                     Node {
                         id: hand_l
                         x: 1.89
                         y: 0.5
                         eulerRotation.z: -180
                         eulerRotation.y: -145
                         eulerRotation.x: 0
                         z: 0
                         scale.x: 1
                         scale.y: 1
                         scale.z: 1
                         Node {
                             id: hand_l_thumb1
                             x: -1.3783574104309082e-07
                             y: 0.5359349250793457
                             z: 1.4901161193847656e-07
                             rotation: Qt.quaternion(0.893516, 0.248658, 0.000745812, 0.373896)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_l_thumb2
                                 x: -8.568167686462402e-08
                                 y: 0.6063140034675598
                                 z: 8.195638656616211e-08
                                 rotation: Qt.quaternion(0.992124, -0.00169711, -0.125246, 0.00108482)
                                 scale.x: 1
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                         Node {
                             id: hand_l_index1
                             x: -1.3783574104309082e-07
                             y: 0.5359349250793457
                             z: 1.4901161193847656e-07
                             rotation: Qt.quaternion(0.999542, -0.0255386, 0.00111382, 0.016175)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_l_index2
                                 x: 6.01867213845253e-08
                                 y: 0.6069974303245544
                                 z: 5.390029400587082e-08
                                 rotation: Qt.quaternion(0.999997, -0.000909374, 2.75425e-07, 0.00208834)
                                 scale.x: 1
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                         Node {
                             id: hand_l_middle1
                             x: -1.3783574104309082e-07
                             y: 0.5359349250793457
                             z: 1.4901161193847656e-07
                             rotation: Qt.quaternion(0.971617, -0.160599, 0.000448361, -0.173691)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_l_middle2
                                 x: -2.2351741790771484e-08
                                 y: 0.6075053811073303
                                 z: -1.4901161193847656e-08
                                 rotation: Qt.quaternion(0.997639, -0.000465468, -0.0686245, 0.00253881)
                                 scale.x: 0.99
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                         Node {
                             id: hand_l_pinky1
                             x: -1.3783574104309082e-07
                             y: 0.5359349250793457
                             z: 1.4901161193847656e-07
                             rotation: Qt.quaternion(0.884977, -0.289438, -0.000556779, -0.364748)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_l_pinky2
                                 x: 2.421438694000244e-08
                                 y: 0.6085596084594727
                                 z: -7.82310962677002e-08
                                 rotation: Qt.quaternion(0.965603, 0.000116328, -0.260006, 0.00268633)
                                 scale.x: 1
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                     }
                     Node {
                         id: hand_r
                         x: -1.89
                         y: 0.5
                         eulerRotation.z: 185
                         eulerRotation.y: 210
                         eulerRotation.x: 10
                         z: 0
                         scale.x: 1
                         scale.y: 1
                         scale.z: 1
                         Node {
                             id: hand_r_thumb1
                             x: -5.855690687894821e-08
                             y: 0.5341170430183411
                             z: 2.2351741790771484e-08
                             rotation: Qt.quaternion(0.893414, -0.263802, -0.00523041, -0.363584)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_r_thumb2
                                 x: -5.960464477539063e-08
                                 y: 0.6063126921653748
                                 z: 8.195638656616211e-08
                                 rotation: Qt.quaternion(0.991448, -0.0011092, -0.130483, 0.0016812)
                                 scale.x: 1
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                         Node {
                             id: hand_r_index1
                             x: -5.855690687894821e-08
                             y: 0.5341170430183411
                             z: 2.2351741790771484e-08
                             rotation: Qt.quaternion(0.9998, -0.00545401, 0.0155425, -0.0113054)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_r_index2
                                 x: 7.450580596923828e-09
                                 y: 0.6073394417762756
                                 z: 2.421438694000244e-08
                                 rotation: Qt.quaternion(0.999828, 0.0054324, -0.0136597, 0.0113152)
                                 scale.x: 1
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                         Node {
                             id: hand_r_middle1
                             x: -5.855690687894821e-08
                             y: 0.5341170430183411
                             z: 2.2351741790771484e-08
                             rotation: Qt.quaternion(0.972198, 0.137881, 0.00537494, 0.189183)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_r_middle2
                                 x: 4.377216100692749e-08
                                 y: 0.607505738735199
                                 z: -1.5832483768463135e-07
                                 rotation: Qt.quaternion(0.997774, -0.00258153, -0.0666323, -6.41172e-05)
                                 scale.x: 1
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                         Node {
                             id: hand_r_pinky1
                             x: -5.855690687894821e-08
                             y: 0.5341170430183411
                             z: 2.2351741790771484e-08
                             rotation: Qt.quaternion(0.88557, 0.270553, 0.00851581, 0.377484)
                             scale.x: 1
                             scale.y: 1
                             scale.z: 1
                             Node {
                                 id: hand_r_pinky2
                                 x: -1.4808028936386108e-07
                                 y: 0.6085614562034607
                                 z: -2.1420419216156006e-08
                                 rotation: Qt.quaternion(0.967055, -0.00267332, -0.254553, 0.000299689)
                                 scale.x: 1
                                 scale.y: 1
                                 scale.z: 1
                             }
                         }
                     }
                 }
             }
         }

         Node {
             id: __materialLibrary__

             PrincipledMaterial {
                 id: headGlass_material
                 objectName: "headGlass_material"
                 baseColor: "#5e000000"
                 roughness: 0.10892388224601746
                 cullMode: PrincipledMaterial.NoCulling
                 alphaMode: PrincipledMaterial.Blend
                 transmissionFactor: 1
                 indexOfRefraction: 1.4500000476837158
             }

             PrincipledMaterial {
                 id: bodyMaterial_material
                 objectName: "bodyMaterial_material"
                 baseColor: "#ff808080"
                 roughness: 0.5527864098548889
                 cullMode: PrincipledMaterial.NoCulling
                 alphaMode: PrincipledMaterial.Opaque
             }

             PrincipledMaterial {
                 id: faceScreen_material
                 objectName: "faceScreen_material"
                 baseColor: "#ff000000"
                 metalness: 0.5
                 cullMode: PrincipledMaterial.NoCulling
                 alphaMode: PrincipledMaterial.Opaque
             }

             PrincipledMaterial {
                 id: bodyDarker_material
                 objectName: "bodyDarker_material"
                 baseColor: "#ff292929"
                 roughness: 0.5
                 cullMode: PrincipledMaterial.NoCulling
                 alphaMode: PrincipledMaterial.Opaque
             }

             PrincipledMaterial {
                 id: chestScreen_m_material
                 objectName: "chestScreen_m_material"
                 baseColor: "#000000"
                 roughness: 0.5
                 cullMode: PrincipledMaterial.NoCulling
                 alphaMode: PrincipledMaterial.Opaque
             }

             PrincipledMaterial {
                 id: surfaceShader1_material
                 objectName: "surfaceShader1_material"
                 baseColor: "#ff079314"
                 roughness: 0.5527864098548889
                 cullMode: PrincipledMaterial.NoCulling
                 alphaMode: PrincipledMaterial.Opaque
             }
         }

         Model {
             id: rightHand
             objectName: "rightHand"
             position: hand_r.position
             opacity: 0
             source: "#Sphere"
             pivot.y: -40
             scale.x: 0.02
             scale.y: 0.02
             scale.z: 0.02
             pickable: node.state === ""
         }

         Model {
             id: leftHand
             objectName: "leftHand"
             position: hand_l.position
             opacity: 0
             source: "#Sphere"
             pivot.y: -40
             scale.x: 0.02
             scale.y: 0.02
             scale.z: 0.02
             pickable: node.state === ""
         }

         Model {
             id: lowerBody
             objectName: "lowerBody"
             position: loweBody.position
             opacity: 0
             source: "#Sphere"
             pivot.y: -120
             scale.x: 0.01
             scale.z: 0.01
             scale.y: 0.01
             pickable: node.state === ""
         }

         Model {
             id: faceSphere
             objectName: "face"
             position: face.position
             opacity: 0
             source: "#Sphere"
             pivot.y: -80
             scale.x: 0.04
             scale.z: 0.04
             scale.y: 0.04
             pickable: node.state === ""
         }

         Model {
             id: chestSphere
             objectName: "chest"
             position: node.position
             opacity: 0
             source: "#Sphere"
             pivot.y: -110
             scale.x: 0.02
             scale.z: 0.02
             scale.y: 0.02
             pickable: node.state === ""
         }

         // Animations:
         Timeline {
             id: entryTimeline
             animations: [
                 TimelineAnimation {
                     id: entryAnimation
                     onFinished: node.restoreDefaults()
                     running: false
                     loops: 1
                     duration: 10500
                     to: 10500
                     from: 0
                 }
             ]
             startFrame: 0
             endFrame: 10500
             enabled: false

             KeyframeGroup {
                 target: morphTarget38
                 property: "weight"

                 Keyframe {
                     value: 1
                     frame: 0
                 }

                 Keyframe {
                     value: 1
                     frame: 1300
                 }

                 Keyframe {
                     value: 0.25
                     frame: 1800
                 }

                 Keyframe {
                     value: 0.25
                     frame: 10000
                 }

                 Keyframe {
                     value: 1
                     frame: 10500
                 }
             }

             KeyframeGroup {
                 target: morphTarget42
                 property: "weight"

                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 1300
                 }

                 Keyframe {
                     value: 0.75
                     frame: 1800
                 }

                 Keyframe {
                     value: 0.75
                     frame: 10000
                 }

                 Keyframe {
                     value: 0
                     frame: 10500
                 }
             }

             KeyframeGroup {
                 target: morphTarget27
                 property: "weight"

                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 1300
                 }

                 Keyframe {
                     value: 1
                     frame: 1800
                 }

                 Keyframe {
                     frame: 7499
                     value: 0
                 }

                 Keyframe {
                     frame: 7252
                     value: 0
                 }

                 Keyframe {
                     frame: 7000
                     value: 1
                 }
             }

             KeyframeGroup {
                 target: morphTarget28
                 property: "weight"
                 Keyframe {
                     value: 1
                     frame: 0
                 }

                 Keyframe {
                     value: 1
                     frame: 1300
                 }

                 Keyframe {
                     value: 0
                     frame: 1800
                 }

                 Keyframe {
                     value: 0
                     frame: 9750
                 }

                 Keyframe {
                     value: 1
                     frame: 10250
                 }
             }

             KeyframeGroup {
                 target: morphTarget
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 1310
                 }

                 Keyframe {
                     value: 1
                     frame: 1800
                 }

                 Keyframe {
                     value: 1
                     frame: 7000
                 }

                 Keyframe {
                     value: 0
                     frame: 7500
                 }

                 Keyframe {
                     frame: 7250
                     value: 0
                 }
             }

             KeyframeGroup {
                 target: morphTarget17
                 property: "weight"
                 Keyframe {
                     value: 1
                     frame: 0
                 }

                 Keyframe {
                     value: 1
                     frame: 1300
                 }

                 Keyframe {
                     value: 0
                     frame: 1800
                 }
             }

             KeyframeGroup {
                 target: morphTarget21
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 7000
                 }

                 Keyframe {
                     value: 1
                     frame: 7250
                 }

                 Keyframe {
                     frame: 7500
                     value: 0
                 }
             }

             KeyframeGroup {
                 target: morphTarget22
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     frame: 7250
                     value: 0
                 }

                 Keyframe {
                     frame: 7500
                     value: 1
                 }
             }

             KeyframeGroup {
                 target: hand_l
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             KeyframeGroup {
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             KeyframeGroup {
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                 Keyframe {
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                 Keyframe {
                     value: -50
                     frame: 5500
                 }

                 Keyframe {
                     value: -70
                     frame: 8000
                 }

                 Keyframe {
                     easing.bezierCurve: [0.47,0,0.745,0.715,1,1]
                     value: 0
                     frame: 9700
                 }
             }

             KeyframeGroup {
                 target: base
                 property: "eulerRotation.x"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 5
                     frame: 1000
                 }

                 Keyframe {
                     value: -5
                     frame: 1500
                 }

                 Keyframe {
                     value: 10
                     frame: 3500
                 }

                 Keyframe {
                     value: 10
                     frame: 5500
                 }

                 Keyframe {
                     value: -10
                     frame: 8000
                 }

                 Keyframe {
                     value: 0
                     frame: 9700
                 }
             }

             KeyframeGroup {
                 target: base
                 property: "eulerRotation.y"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 40
                     frame: 1000
                 }

                 Keyframe {
                     value: 40
                     frame: 1500
                 }

                 Keyframe {
                     value: 140
                     frame: 3500
                 }

                 Keyframe {
                     value: 180
                     frame: 5500
                 }

                 Keyframe {
                     value: 270
                     frame: 4000
                 }

                 Keyframe {
                     value: 680
                     frame: 8000
                 }

                 Keyframe {
                     value: 590
                     frame: 6500
                 }

                 Keyframe {
                     easing.bezierCurve: [0.68,-0.55,0.265,1.55,1,1]
                     value: 720
                     frame: 9700
                 }
             }

             KeyframeGroup {
                 target: morphTarget38
                 property: "weight"
                 Keyframe {
                     value: 1
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 500
                 }

                 Keyframe {
                     value: 0
                     frame: 9700
                 }

                 Keyframe {
                     value: 1
                     frame: 10250
                 }
             }

             KeyframeGroup {
                 target: morphTarget39
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 10250
                 }

                 Keyframe {
                     value: 1
                     frame: 9700
                 }

                 Keyframe {
                     value: 1
                     frame: 500
                 }

                 Keyframe {
                     value: 0
                     frame: 0
                 }
             }

             KeyframeGroup {
                 target: morphTarget28
                 property: "weight"
                 Keyframe {
                     value: 1
                     frame: 10250
                 }

                 Keyframe {
                     value: 0
                     frame: 9700
                 }

                 Keyframe {
                     value: 0
                     frame: 500
                 }

                 Keyframe {
                     value: 1
                     frame: 0
                 }
             }

             KeyframeGroup {
                 target: morphTarget27
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 1
                     frame: 500
                 }

                 Keyframe {
                     value: 1
                     frame: 9700
                 }

                 Keyframe {
                     value: 0
                     frame: 10250
                 }
             }
         }

         Timeline {
             id: faceTimeline
             animations: [
                 TimelineAnimation {
                     id: faceAnimation
                     onFinished: node.restoreDefaults()
                     running: false
                     loops: 1
                     duration: 5000
                     to: 5000
                     from: 0
                 }
             ]
             startFrame: 0
             endFrame: 5000
             enabled: false

             KeyframeGroup {
                 target: morphTarget27
                 property: "weight"

                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 250
                 }

                 Keyframe {
                     value: 1
                     frame: 500
                 }

                 Keyframe {
                     value: 1
                     frame: 1500
                 }

                 Keyframe {
                     value: 0
                     frame: 1750
                 }

                 Keyframe {
                     value: 0
                     frame: 2000
                 }
             }

             KeyframeGroup {
                 target: morphTarget28
                 property: "weight"
                 Keyframe {
                     value: 1
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 250
                 }

                 Keyframe {
                     value: 0
                     frame: 1750
                 }

                 Keyframe {
                     value: 1
                     frame: 2000
                 }

                 Keyframe {
                     value: 1
                     frame: 3000
                 }

                 Keyframe {
                     value: 0
                     frame: 3250
                 }

                 Keyframe {
                     value: 0
                     frame: 4750
                 }

                 Keyframe {
                     value: 1
                     frame: 5000
                 }
             }

             KeyframeGroup {
                 target: morphTarget38
                 property: "weight"

                 Keyframe {
                     value: 1
                     frame: 0
                 }

                 Keyframe {
                     value: 0.25
                     frame: 500
                 }

                 Keyframe {
                     value: 0.25
                     frame: 1500
                 }

                 Keyframe {
                     value: 1
                     frame: 2000
                 }

                 Keyframe {
                     value: 1
                     frame: 3000
                 }

                 Keyframe {
                     value: 0
                     frame: 3500
                 }

                 Keyframe {
                     value: 0
                     frame: 4500
                 }

                 Keyframe {
                     value: 1
                     frame: 5000
                 }
             }

             KeyframeGroup {
                 target: morphTarget42
                 property: "weight"

                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0.75
                     frame: 500
                 }

                 Keyframe {
                     value: 0.75
                     frame: 1500
                 }

                 Keyframe {
                     value: 0
                     frame: 2000
                 }
             }

             KeyframeGroup {
                 target: morphTarget32
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 1
                     frame: 250
                 }

                 Keyframe {
                     value: 0
                     frame: 500
                 }

                 Keyframe {
                     value: 0
                     frame: 1500
                 }

                 Keyframe {
                     value: 1
                     frame: 1750
                 }

                 Keyframe {
                     value: 0
                     frame: 2000
                 }

                 Keyframe {
                     value: 0
                     frame: 3000
                 }

                 Keyframe {
                     value: 1
                     frame: 3250
                 }

                 Keyframe {
                     value: 0
                     frame: 3500
                 }

                 Keyframe {
                     value: 0
                     frame: 4500
                 }

                 Keyframe {
                     value: 1
                     frame: 4750
                 }

                 Keyframe {
                     value: 0
                     frame: 5000
                 }
             }

             KeyframeGroup {
                 target: morphTarget22
                 property: "weight"
                 Keyframe {
                     value: 1
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 250
                 }

                 Keyframe {
                     value: 0
                     frame: 1750
                 }

                 Keyframe {
                     value: 1
                     frame: 2000
                 }

                 Keyframe {
                     value: 1
                     frame: 3000
                 }

                 Keyframe {
                     value: 0
                     frame: 3250
                 }

                 Keyframe {
                     value: 0
                     frame: 4750
                 }

                 Keyframe {
                     value: 1
                     frame: 5000
                 }
             }

             KeyframeGroup {
                 target: morphTarget
                 property: "weight"

                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 250
                 }

                 Keyframe {
                     value: 1
                     frame: 500
                 }

                 Keyframe {
                     value: 1
                     frame: 1500
                 }

                 Keyframe {
                     value: 0
                     frame: 1750
                 }

                 Keyframe {
                     value: 0
                     frame: 2000
                 }
             }

             KeyframeGroup {
                 target: morphTarget21
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 1
                     frame: 250
                 }

                 Keyframe {
                     value: 0
                     frame: 500
                 }

                 Keyframe {
                     value: 0
                     frame: 1500
                 }

                 Keyframe {
                     value: 1
                     frame: 1750
                 }

                 Keyframe {
                     value: 0
                     frame: 2000
                 }

                 Keyframe {
                     value: 0
                     frame: 3000
                 }

                 Keyframe {
                     value: 1
                     frame: 3250
                 }

                 Keyframe {
                     value: 0
                     frame: 3500
                 }

                 Keyframe {
                     value: 0
                     frame: 4500
                 }

                 Keyframe {
                     value: 1
                     frame: 4750
                 }

                 Keyframe {
                     value: 0
                     frame: 5000
                 }
             }

             KeyframeGroup {
                 target: morphTarget34
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 3250
                 }

                 Keyframe {
                     value: 1
                     frame: 3500
                 }

                 Keyframe {
                     value: 1
                     frame: 4500
                 }

                 Keyframe {
                     value: 0
                     frame: 4750
                 }
             }

             KeyframeGroup {
                 target: morphTarget23
                 property: "weight"
                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 3250
                 }

                 Keyframe {
                     value: 1
                     frame: 3500
                 }

                 Keyframe {
                     value: 1
                     frame: 4500
                 }

                 Keyframe {
                     value: 0
                     frame: 4750
                 }
             }

             KeyframeGroup {
                 target: morphTarget40
                 property: "weight"

                 Keyframe {
                     value: 0
                     frame: 0
                 }

                 Keyframe {
                     value: 0
                     frame: 3000
                 }

                 Keyframe {
                     value: 1
                     frame: 3500
                 }

                 Keyframe {
                     value: 1
                     frame: 4500
                 }

                 Keyframe {
                     value: 0
                     frame: 5000
                 }
             }
         }

         states: [
             State {
                 name: "EntryAnimation"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.ENTRY

                 PropertyChanges {
                     target: entryTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: entryAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "Backflip"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.BACKFLIP

                 PropertyChanges {
                     target: backflipTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: backflipAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "LowBodyBouncing"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.BOUNCING

                 PropertyChanges {
                     target: bouncingTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: bouncingAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "Right hand waving"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.RIGHTHAND

                 PropertyChanges {
                     target: rightHandWavingTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: rightHandWavingAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "Left hand waving"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.LEFTHAND

                 PropertyChanges {
                     target: leftHandWavingTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: leftHandWavingAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "Explore Scene"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.EXPLORE

                 PropertyChanges {
                     target: exploreTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: exploreAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "Exit Animation"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.EXIT

                 PropertyChanges {
                     target: exitTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: exitAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "FaceAnim"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.FACE

                 PropertyChanges {
                     target: faceTimeline
                     enabled: true
                 }

                 PropertyChanges {
                     target: faceAnimation
                     running: true
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             },
             State {
                 name: "HeartAnimation"
                 when: node.currentAnim === VirtualAssistant.ANIMATION.HEART

                 PropertyChanges {
                     target: heart.heartAnimation
                     loops: 4
                 }

                 PropertyChanges {
                     target: heart.heartTimeline
                     enabled: true
                 }
             }]
     }