- Qt 6.6
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Instanced Rendering Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Instanced Rendering Example

     // Copyright (C) 2020 The Qt Company Ltd.
     // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

     import QtQuick
     import QtQuick3D
     import QtQuick3D.Helpers

     Window {
         id: window
         width: 1280
         height: 720
         visible: true

         View3D {
             id: view
             anchors.fill: parent

             environment: SceneEnvironment {
                 clearColor: "black"
                 backgroundMode: SceneEnvironment.Color
             }

             PerspectiveCamera {
                 position: Qt.vector3d(0, 0, 300)
                 clipNear: 1.0
                 NumberAnimation on z {
                     from: 300
                     to: 0
                     duration: 10 * 1000
                 }
             }

             DirectionalLight {
                 eulerRotation.x: -30
                 eulerRotation.y: -70
                 ambientColor: Qt.rgba(0.5, 0.5, 0.5, 1.0)
             }

             RandomInstancing {
                 id: randomInstancing
                 instanceCount: 1500

                 position: InstanceRange {
                     from: Qt.vector3d(-300, -200, -500)
                     to: Qt.vector3d(300, 200, 200)
                 }
                 scale: InstanceRange {
                     from: Qt.vector3d(1, 1, 1)
                     to: Qt.vector3d(10, 10, 10)
                     proportional: true
                 }
                 rotation: InstanceRange {
                     from: Qt.vector3d(0, 0, 0)
                     to: Qt.vector3d(360, 360, 360)
                 }
                 color: InstanceRange {
                     from: "grey"
                     to: "white"
                     proportional: true
                 }

                 randomSeed: 2021
             }

             InstanceListEntry {
                 id: redShip
                 position: Qt.vector3d(50, 10, 100)
                 eulerRotation: Qt.vector3d(0, 180, 0)
                 color: "red"
                 NumberAnimation on position.x {
                     from: 50
                     to: -70
                     duration: 8000
                 }
             }

             InstanceListEntry {
                 id: greenShip
                 position: Qt.vector3d(0, 0, -60)
                 eulerRotation: Qt.vector3d(-10, 0, 30)
                 color: "green"
             }

             InstanceListEntry {
                 id: blueShip
                 position: Qt.vector3d(-100, -100, 0)
                 color: "blue"
             }

             InstanceList {
                 id: manualInstancing
                 instances: [ redShip, greenShip, blueShip ]
             }

             Asteroid {
                 instancing: randomInstancing
                 NumberAnimation on eulerRotation.x {
                     from: 0
                     to: 360
                     duration: 11000
                     loops: Animation.Infinite
                 }
             }

             SimpleSpaceship {
                 instancing: manualInstancing
             }
         }
     }