- Qt 6.6
- Qt 3D
- QML Types
- Qt3D.Render
- ColorMask
- Qt 6.6.1 Reference Documentation

# ColorMask QML Type

Allows specifying which color components should be written to the currently bound frame buffer. More...

Import Statement: | import Qt3D.Render 2.6
Instantiates: | QColorMask
Inherits: | RenderState

- List of all members, including inherited members

## Properties

- alphaMasked : bool
- blueMasked : bool
- greenMasked : bool
- redMasked : bool

## Detailed Description

By default, the property for each color component (red, green, blue, alpha) is set to `true` which means they will be written to the frame buffer. Setting any of the color component to `false` will prevent it from being written into the frame buffer.

## Property Documentation

alphaMasked : bool

Holds whether alpha component should be written to the frame buffer.

blueMasked : bool

Holds whether blue color component should be written to the frame buffer.

greenMasked : bool

Holds whether green color component should be written to the frame buffer.

redMasked : bool

Holds whether red color component should be written to the frame buffer.