- Qt 6.6
- Qt 3D
- QML Types
- Qt3D.Render
- AbstractTextureImage
- Qt 6.6.1 Reference Documentation

# AbstractTextureImage QML Type

Encapsulates the necessary information to create an OpenGL texture image. More...

Import Statement: | import Qt3D.Render 2.6
Instantiates: | QAbstractTextureImage
Inherits: | Node
Inherited By: | TextureImage

- List of all members, including inherited members

## Properties

- face : enumeration
- layer : int
- mipLevel : int

## Detailed Description

## Property Documentation

face : enumeration

Holds the cube map face of the texture image.

Constant | Description
--- | ---
`CubeMapPositiveX` | 0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X
`CubeMapNegativeX` | 0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X
`CubeMapPositiveY` | 0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y
`CubeMapNegativeY` | 0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
`CubeMapPositiveZ` | 0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z
`CubeMapNegativeZ` | 0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.

layer : int

Holds the layer of the texture image.

mipLevel : int

Holds the mipmap level of the texture image.