- Qt 6.6
- Qt 3D
- QML Types
- Qt3D.Extras
- FirstPersonCameraController
- Qt 6.6.0 Reference Documentation

# FirstPersonCameraController QML Type

The FirstPersonCameraController allows controlling the scene camera from the first person perspective. More...

Import Statement: | import Qt3D.Extras 2.6
Inherits: | Entity

- List of all members, including inherited members

## Properties

- acceleration : real
- camera : Camera
- deceleration : real
- linearSpeed : real
- lookSpeed : real

## Detailed Description

The FirstPersonCameraController allows controlling the scene camera from the first person perspective.

The controls are:

Input | Action
--- | ---
Left mouse button | While the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it.
Shift key | Turns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive.
Arrow keys | Move the camera horizontally relative to camera viewport.
Page up and page down keys | Move the camera vertically relative to camera viewport.

## Property Documentation

acceleration : real

Holds the current acceleration. Specifies the rate at which the camera linear speed increases when a key is held. If the acceleration is negative, the linear speed stays constant. Defaults to -1.0.

camera : Camera

Holds the currently controlled camera.

deceleration : real

Specifies the rate at which the camera linear speed decreases when a key is released. If the deceleration is negative, the linear speed stays constant. Defaults to -1.0.

linearSpeed : real

Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.

lookSpeed : real

Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.