- Qt 6.5
- Qt Designer Manual
- Calculator Form
- Qt 6.5.2 Reference Documentation

# Calculator Form

Using a form created with Qt Designer in an application.

The Calculator Form Example shows how to use a form created with Qt Designer in an application by using the user interface information from a QWidget subclass.

The example presents two spin boxes that are used to input integer values and a label that shows their sum. Whenever either of the spin boxes are updated, the signal-slot connections between the widgets and the form ensure that the label is also updated.

#### Preparation

The user interface for this example is designed completely using Qt Designer. The result is a UI file describing the form, the widgets used, any signal-slot connections between them, and other standard user interface properties.

To ensure that the example can use this file, we enable the `CMAKE_AUTOUIC` feature and list the UI file in the source files:

     set(CMAKE_AUTOUIC ON)

     qt_add_executable(calculatorform
         calculatorform.cpp calculatorform.h calculatorform.ui
         main.cpp
     )

For `qmake`, we need to include a `FORMS` declaration in the example's project file:

     FORMS       = calculatorform.ui

When the project is built, `uic` will create a header file that lets us construct the form.

#### CalculatorForm Class Definition

The `CalculatorForm` class uses the user interface described in the `calculatorform.ui` file. To access the form and its contents, we need to include the `ui_calculatorform.h` header file created by `uic` during the build process:

     #include "ui_calculatorform.h"

We define the `CalculatorForm` class by subclassing QWidget because the form itself is based on QWidget:

     class CalculatorForm : public QWidget
     {
         Q_OBJECT

     public:
         explicit CalculatorForm(QWidget *parent = nullptr);

     private slots:
         void updateResult();

     private:
         Ui::CalculatorForm ui;
     };

Apart from the constructor, the class contains a private slot `updateResult()` that performs the calculation and updates the output widget accordingly. The private `ui` member variable refers to the form, and is used to access the contents of the user interface.

#### CalculatorForm Class Implementation

The constructor simply calls the base class's constructor, sets up the form's user interface and connects the signals QSpinBox::valueChanged() to the slot `updateResult()`.

     CalculatorForm::CalculatorForm(QWidget *parent)
         : QWidget(parent)
     {
         ui.setupUi(this);
         connect(ui.inputSpinBox1, &QSpinBox::valueChanged, this, &CalculatorForm::updateResult);
         connect(ui.inputSpinBox2, &QSpinBox::valueChanged, this, &CalculatorForm::updateResult);
     }

The user interface is set up with the `setupUI()` function. We pass `this` as the argument to this function to use the `CalculatorForm` widget itself as the container for the user interface.

Slot `updateResult()` adds the values and sets the result on the output widget:

     void CalculatorForm::updateResult()
     {
         const int sum = ui.inputSpinBox1->value() + ui.inputSpinBox2->value();
         ui.outputWidget->setText(QString::number(sum));
     }

It is called whenever the value of one of the spin boxes changes.

Example project @ code.qt.io