- Qt 6.5
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Robot Arm Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Robot Arm Example

     import QmlProject

     Project {
         mainFile: "content/App.qml"

         /* Include .qml, .js, and image files from current directory and subdirectories */
         QmlFiles {
             directory: "content"
         }

         QmlFiles {
             directory: "imports"
         }

         QmlFiles {
             directory: "backend_mock"
         }

         JavaScriptFiles {
             directory: "content"
         }

         JavaScriptFiles {
             directory: "imports"
         }

         ImageFiles {
             directory: "content"
         }

         Files {
             filter: "*.conf"
             files: ["qtquickcontrols2.conf"]
         }

         Files {
             filter: "qmldir"
             directory: "."
         }

         Files {
             filter: "*.ttf;*.otf"
         }

         Files {
             filter: "*.wav;*.mp3"
         }

         Files {
             filter: "*.mp4"
         }

         Files {
             filter: "*.glsl;*.glslv;*.glslf;*.vsh;*.fsh;*.vert;*.frag"
         }

         Files {
             filter: "*.mesh"
             directory: "asset_imports"
         }

         Environment {
             QT_QUICK_CONTROLS_CONF: "qtquickcontrols2.conf"
             QT_AUTO_SCREEN_SCALE_FACTOR: "1"
             QT_LOGGING_RULES: "qt.qml.connections=false"
             QT_ENABLE_HIGHDPI_SCALING: "0"
             /* Useful for debugging
            QSG_VISUALIZE=batches
            QSG_VISUALIZE=clip
            QSG_VISUALIZE=changes
            QSG_VISUALIZE=overdraw
            */
         }

         qt6Project: true

         /* List of plugin directories passed to QML runtime */
         importPaths: [ "imports", "asset_imports", "backend_mock" ]

         /* Required for deployment */
         targetDirectory: "/opt/RobotArm"

         qdsVersion: "3.0"

         /* If any modules the project imports require widgets (e.g. QtCharts), widgetApp must be true */
         widgetApp: true

         multilanguageSupport: true
         supportedLanguages: ["en"]
         primaryLanguage: "en"

     }