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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>(const QByteArray &amp;data)</arglist>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>(QQuick3DGeometry::PrimitiveType type)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>(int stride)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>(const QByteArray &amp;data)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <arglist>(int offset, const QByteArray &amp;data)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchor>attribute</anchor>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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        <member kind="function" protection="public" virtualness="non" static="no">
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        <member kind="function" protection="public" virtualness="non" static="no">
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>(int subset) const const</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>() const const</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <arglist>() const const</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
            <type>int</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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        <member kind="function" protection="protected" virtualness="pure" static="no">
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        <member kind="function" protection="protected" virtualness="non" static="yes">
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        <member kind="function" protection="protected" virtualness="non" static="yes">
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            <anchor>calculateTableEntryFromQuaternion</anchor>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchor>depthSortingEnabled-prop</anchor>
            <arglist>()</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>hasTransparency-prop</anchor>
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        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>instanceCountOverride-prop</anchor>
            <arglist>()</arglist>
        </member>
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            <anchor>markDirty</anchor>
            <arglist>()</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchor>depthSortingEnabled-prop</anchor>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>depthSortingEnabled-prop</anchor>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>bool</type>
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            <anchorfile>qquick3dinstancing.html</anchorfile>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <arglist>() const const</arglist>
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>depthSortingEnabled-prop</anchor>
            <arglist></arglist>
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        <member kind="property" type="bool">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>hasTransparency-prop</anchor>
            <arglist></arglist>
        </member>
        <member kind="property" type="int">
            <name>instanceCountOverride</name>
            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>instanceCountOverride-prop</anchor>
            <arglist></arglist>
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        <base>QQmlParserStatus</base>
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            <type>void</type>
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            <arglist>(QQuick3DObject *parentItem)</arglist>
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            <arglist></arglist>
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        <member kind="property" type="QString">
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            <anchor>Format-enum</anchor>
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        <member kind="enumvalue">
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            <arglist></arglist>
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        <member kind="enumvalue">
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>RGBA32F</name>
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>RGBE8</name>
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R8</name>
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R16</name>
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R16F</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R32F</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC1</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>BC2</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>BC3</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>BC4</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC6H</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC7</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>DXT1_RGBA</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>DXT1_RGB</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>DXT3_RGBA</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>DXT5_RGBA</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>ETC2_RGB8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
        </member>
        <member kind="enumvalue">
            <name>ETC2_RGB8A1</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ETC2_RGBA8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_4x4</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_5x4</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_5x5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_6x5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_6x6</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_8x5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_8x6</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_8x8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_10x5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_10x6</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_10x8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_10x10</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_12x10</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_12x12</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dtexturedata.html</anchorfile>
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            <anchorfile>qquick3dtexturedata.html</anchorfile>
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            <anchorfile>qquick3dtexturedata.html</anchorfile>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>bool</type>
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            <anchorfile>qquick3dtexturedata.html</anchorfile>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>const QByteArray</type>
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