- Qt 6.4
- Qt 3D
- C++ Classes
- Qt3DCore
- QTransform
- Qt 6.4.3 Reference Documentation

# List of All Members for QTransform

This is the complete list of members for Qt3DCore::QTransform, including inherited members.

QTransform(Qt3DCore::QNode *) addedToEntity(Qt3DCore::QEntity *) deleteLater() destroyed(QObject *) enabledChanged(bool) matrixChanged() nodeDestroyed() objectNameChanged(const QString &) parentChanged(QObject *) removedFromEntity(Qt3DCore::QEntity *) rotationChanged(const QQuaternion &) rotationXChanged(float) rotationYChanged(float) rotationZChanged(float) scale3DChanged(const QVector3D &) scaleChanged(float) setEnabled(bool) setMatrix(const QMatrix4x4 &) setParent(Qt3DCore::QNode *) setRotation(const QQuaternion &) setRotationX(float) setRotationY(float) setRotationZ(float) setScale(float) setScale3D(const QVector3D &) setShareable(bool) setTranslation(const QVector3D &) shareableChanged(bool) translationChanged(const QVector3D &) worldMatrixChanged(const QMatrix4x4 &) blockNotifications(bool) : bool blockSignals(bool) : bool childEvent(QChildEvent *) childNodes() const : Qt3DCore::QNodeVector children() const : const QObjectList & connect(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection connectNotify(const QMetaMethod &) customEvent(QEvent *) disconnect(const QObject *, const char *, const QObject *, const char *) : bool disconnect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool disconnect(const char *, const QObject *, const char *) const : bool disconnect(const QObject *, const char *) const : bool disconnect(const QMetaObject::Connection &) : bool disconnect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool disconnectNotify(const QMetaMethod &) dumpObjectInfo() const dumpObjectTree() const dynamicPropertyNames() const : QList<QByteArray> entities() const : QList<Qt3DCore::QEntity *> event(QEvent *) : bool | eventFilter(QObject *, QEvent *) : bool findChild(const QString &, Qt::FindChildOptions) const : T findChildren(const QString &, Qt::FindChildOptions) const : QList<T> findChildren(Qt::FindChildOptions) const : QList<T> findChildren(const QRegularExpression &, Qt::FindChildOptions) const : QList<T> fromAxes(const QVector3D &, const QVector3D &, const QVector3D &) : QQuaternion fromAxesAndAngles(const QVector3D &, float, const QVector3D &, float) : QQuaternion fromAxesAndAngles(const QVector3D &, float, const QVector3D &, float, const QVector3D &, float) : QQuaternion fromAxisAndAngle(const QVector3D &, float) : QQuaternion fromAxisAndAngle(float, float, float, float) : QQuaternion fromEulerAngles(const QVector3D &) : QQuaternion fromEulerAngles(float, float, float) : QQuaternion id() const : Qt3DCore::QNodeId inherits(const char *) const : bool installEventFilter(QObject *) isEnabled() const : bool isQuickItemType() const : bool isShareable() const : bool isSignalConnected(const QMetaMethod &) const : bool isWidgetType() const : bool isWindowType() const : bool killTimer(int) matrix() const : QMatrix4x4 metaObject() const : const QMetaObject * moveToThread(QThread *) notificationsBlocked() const : bool objectName() const : QString parent() const : QObject * parentNode() const : Qt3DCore::QNode * property(const char *) const : QVariant receivers(const char *) const : int removeEventFilter(QObject *) rotateAround(const QVector3D &, float, const QVector3D &) : QMatrix4x4 rotateFromAxes(const QVector3D &, const QVector3D &, const QVector3D &) : QMatrix4x4 rotation() const : QQuaternion rotationX() const : float rotationY() const : float rotationZ() const : float scale() const : float scale3D() const : QVector3D sender() const : QObject * senderSignalIndex() const : int setObjectName(const QString &) setObjectName(QAnyStringView) setParent(QObject *) setProperty(const char *, const QVariant &) : bool signalsBlocked() const : bool startTimer(int, Qt::TimerType) : int startTimer(std::chrono::milliseconds, Qt::TimerType) : int staticMetaObject : thread() const : QThread * timerEvent(QTimerEvent *) tr(const char *, const char *, int) : QString translation() const : QVector3D worldMatrix() const : QMatrix4x4