- Qt 6.4
- Qt 3D
- QML Types
- Qt3D.Core
- Transform
- Qt 6.4.3 Reference Documentation

# List of All Members for Transform

This is the complete list of members for Transform, including inherited members.

- matrix : matrix4x4
- rotation : quaternion
- rotationX : real
- rotationY : real
- rotationZ : real
- scale : real
- scale3D : vector3d
- translation : vector3d
- quaternion fromAxesAndAngles(vector3d axis1, real angle1, vector3d axis2, real angle2, vector3d axis3, real angle3)
- quaternion fromAxesAndAngles(vector3d axis1, real angle1, vector3d axis2, real angle2)
- quaternion fromAxisAndAngle(real x, real y, real z, real angle)
- quaternion fromAxisAndAngle(vector3d axis, real angle)
- quaternion fromEulerAngles(real pitch, real yaw, real roll)
- quaternion fromEulerAngles(vector3d eulerAngles)
- matrix4x4 rotateAround(vector3d point, real angle, vector3d axis)

The following members are inherited from Component3D.

- isShareable : bool

The following members are inherited from Node.

- childNodes : list<Node>
- data : list<QtQml::QtObject> [default]