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            <function threadsafety="unspecified" name="createRenderbuffer" fullname="CanvasContext::createRenderbuffer" href="canvascontext.html#createRenderbuffer" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1054" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue createRenderbuffer()"/>
            <function threadsafety="unspecified" name="createShader" fullname="CanvasContext::createShader" href="canvascontext.html#createShader" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1063" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue createShader(glEnums type)">
                <parameter left="glEnums" right="" name="type" default=""/>
            </function>
            <function threadsafety="unspecified" name="createTexture" fullname="CanvasContext::createTexture" href="canvascontext.html#createTexture" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1002" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue createTexture()"/>
            <function threadsafety="unspecified" name="cullFace" fullname="CanvasContext::cullFace" href="canvascontext.html#cullFace" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1136" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void cullFace(glEnums mode)">
                <parameter left="glEnums" right="" name="mode" default=""/>
            </function>
            <function threadsafety="unspecified" name="deleteBuffer" fullname="CanvasContext::deleteBuffer" href="canvascontext.html#deleteBuffer" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1132" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteBuffer(QJSValue buffer)">
                <parameter left="QJSValue" right="" name="buffer" default=""/>
            </function>
            <function threadsafety="unspecified" name="deleteFramebuffer" fullname="CanvasContext::deleteFramebuffer" href="canvascontext.html#deleteFramebuffer" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1044" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteFramebuffer(QJSValue buffer)">
                <parameter left="QJSValue" right="" name="buffer" default=""/>
            </function>
            <function threadsafety="unspecified" name="deleteProgram" fullname="CanvasContext::deleteProgram" href="canvascontext.html#deleteProgram" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1103" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteProgram(QJSValue program)">
                <parameter left="QJSValue" right="" name="program" default=""/>
            </function>
            <function threadsafety="unspecified" name="deleteRenderbuffer" fullname="CanvasContext::deleteRenderbuffer" href="canvascontext.html#deleteRenderbuffer" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1059" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteRenderbuffer(QJSValue renderbuffer)">
                <parameter left="QJSValue" right="" name="renderbuffer" default=""/>
            </function>
            <function threadsafety="unspecified" name="deleteShader" fullname="CanvasContext::deleteShader" href="canvascontext.html#deleteShader" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1065" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteShader(QJSValue shader3D)">
                <parameter left="QJSValue" right="" name="shader3D" default=""/>
            </function>
            <function threadsafety="unspecified" name="deleteTexture" fullname="CanvasContext::deleteTexture" href="canvascontext.html#deleteTexture" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1003" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteTexture(QJSValue texture)">
                <parameter left="QJSValue" right="" name="texture" default=""/>
            </function>
            <function threadsafety="unspecified" name="depthFunc" fullname="CanvasContext::depthFunc" href="canvascontext.html#depthFunc" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1151" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void depthFunc(glEnums func)">
                <parameter left="glEnums" right="" name="func" default=""/>
            </function>
            <function threadsafety="unspecified" name="depthMask" fullname="CanvasContext::depthMask" href="canvascontext.html#depthMask" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1150" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void depthMask(bool flag)">
                <parameter left="bool" right="" name="flag" default=""/>
            </function>
            <function threadsafety="unspecified" name="depthRange" fullname="CanvasContext::depthRange" href="canvascontext.html#depthRange" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1152" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void depthRange(float zNear, float zFar)">
                <parameter left="float" right="" name="zNear" default=""/>
                <parameter left="float" right="" name="zFar" default=""/>
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            <function threadsafety="unspecified" name="detachShader" fullname="CanvasContext::detachShader" href="canvascontext.html#detachShader" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1094" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void detachShader(QJSValue program, QJSValue shader3D)">
                <parameter left="QJSValue" right="" name="program" default=""/>
                <parameter left="QJSValue" right="" name="shader3D" default=""/>
            </function>
            <function threadsafety="unspecified" name="devicePixelRatio" fullname="CanvasContext::devicePixelRatio" href="canvascontext.html#devicePixelRatio" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1234" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="float" signature="float devicePixelRatio()"/>
            <function threadsafety="unspecified" name="disable" fullname="CanvasContext::disable" href="canvascontext.html#disable" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1145" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void disable(glEnums cap)">
                <parameter left="glEnums" right="" name="cap" default=""/>
            </function>
            <function threadsafety="unspecified" name="disableVertexAttribArray" fullname="CanvasContext::disableVertexAttribArray" href="canvascontext.html#disableVertexAttribArray" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1105" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void disableVertexAttribArray(int index)">
                <parameter left="int" right="" name="index" default=""/>
            </function>
            <function threadsafety="unspecified" name="drawArrays" fullname="CanvasContext::drawArrays" href="canvascontext.html#drawArrays" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1165" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void drawArrays(glEnums type, int first, int count)">
                <parameter left="glEnums" right="" name="type" default=""/>
                <parameter left="int" right="" name="first" default=""/>
                <parameter left="int" right="" name="count" default=""/>
            </function>
            <function threadsafety="unspecified" name="drawElements" fullname="CanvasContext::drawElements" href="canvascontext.html#drawElements" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1166" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void drawElements(glEnums mode, int count, glEnums type, long offset)">
                <parameter left="glEnums" right="" name="mode" default=""/>
                <parameter left="int" right="" name="count" default=""/>
                <parameter left="glEnums" right="" name="type" default=""/>
                <parameter left="long" right="" name="offset" default=""/>
            </function>
            <function threadsafety="unspecified" name="drawingBufferHeight" fullname="CanvasContext::drawingBufferHeight" href="canvascontext.html#drawingBufferHeight-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="988" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" associated-property="drawingBufferHeight" type="uint" signature="uint drawingBufferHeight()"/>
            <function threadsafety="unspecified" name="drawingBufferWidth" fullname="CanvasContext::drawingBufferWidth" href="canvascontext.html#drawingBufferWidth-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="987" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" associated-property="drawingBufferWidth" type="uint" signature="uint drawingBufferWidth()"/>
            <function threadsafety="unspecified" name="enable" fullname="CanvasContext::enable" href="canvascontext.html#enable" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1143" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void enable(glEnums cap)">
                <parameter left="glEnums" right="" name="cap" default=""/>
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            <function threadsafety="unspecified" name="enableVertexAttribArray" fullname="CanvasContext::enableVertexAttribArray" href="canvascontext.html#enableVertexAttribArray" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1106" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void enableVertexAttribArray(int index)">
                <parameter left="int" right="" name="index" default=""/>
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            <function threadsafety="unspecified" name="finish" fullname="CanvasContext::finish" href="canvascontext.html#finish" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1000" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void finish()"/>
            <function threadsafety="unspecified" name="flush" fullname="CanvasContext::flush" href="canvascontext.html#flush" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="999" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void flush()"/>
            <function threadsafety="unspecified" name="framebufferRenderbuffer" fullname="CanvasContext::framebufferRenderbuffer" href="canvascontext.html#framebufferRenderbuffer" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1047" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void framebufferRenderbuffer(glEnums target, glEnums attachment, glEnums renderbuffertarget, QJSValue renderbuffer)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="attachment" default=""/>
                <parameter left="glEnums" right="" name="renderbuffertarget" default=""/>
                <parameter left="QJSValue" right="" name="renderbuffer" default=""/>
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            <function threadsafety="unspecified" name="framebufferTexture2D" fullname="CanvasContext::framebufferTexture2D" href="canvascontext.html#framebufferTexture2D" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1050" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void framebufferTexture2D(glEnums target, glEnums attachment, glEnums textarget, QJSValue texture, int level)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="attachment" default=""/>
                <parameter left="glEnums" right="" name="textarget" default=""/>
                <parameter left="QJSValue" right="" name="texture" default=""/>
                <parameter left="int" right="" name="level" default=""/>
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            <function threadsafety="unspecified" name="frontFace" fullname="CanvasContext::frontFace" href="canvascontext.html#frontFace" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1137" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void frontFace(glEnums mode)">
                <parameter left="glEnums" right="" name="mode" default=""/>
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            <function threadsafety="unspecified" name="generateMipmap" fullname="CanvasContext::generateMipmap" href="canvascontext.html#generateMipmap" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1006" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void generateMipmap(glEnums target)">
                <parameter left="glEnums" right="" name="target" default=""/>
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            <function threadsafety="unspecified" name="getActiveAttrib" fullname="CanvasContext::getActiveAttrib" href="canvascontext.html#getActiveAttrib" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1175" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="CanvasActiveInfo *" signature="CanvasActiveInfo * getActiveAttrib(QJSValue program, uint index)">
                <parameter left="QJSValue" right="" name="program" default=""/>
                <parameter left="uint" right="" name="index" default=""/>
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            <function threadsafety="unspecified" name="getActiveUniform" fullname="CanvasContext::getActiveUniform" href="canvascontext.html#getActiveUniform" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1176" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="CanvasActiveInfo *" signature="CanvasActiveInfo * getActiveUniform(QJSValue program, uint index)">
                <parameter left="QJSValue" right="" name="program" default=""/>
                <parameter left="uint" right="" name="index" default=""/>
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            <function threadsafety="unspecified" name="getArrayBufferAsRawDataPtr" fullname="CanvasContext::getArrayBufferAsRawDataPtr" href="canvascontext.html#getArrayBufferAsRawDataPtr" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1222" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="uchar *" signature="uchar * getArrayBufferAsRawDataPtr(const QJSValue &amp;jsValue, int &amp;byteLength)">
                <parameter left="const QJSValue &amp;" right="" name="jsValue" default=""/>
                <parameter left="int &amp;" right="" name="byteLength" default=""/>
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            <function threadsafety="unspecified" name="getAsBuffer3D" fullname="CanvasContext::getAsBuffer3D" href="canvascontext.html#getAsBuffer3D" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1231" virtual="non" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" type="CanvasBuffer *" signature="CanvasBuffer * getAsBuffer3D(const QJSValue &amp;value) const">
                <parameter left="const QJSValue &amp;" right="" name="value" default=""/>
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            <function threadsafety="unspecified" name="getAsFramebuffer" fullname="CanvasContext::getAsFramebuffer" href="canvascontext.html#getAsFramebuffer" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1226" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="CanvasFrameBuffer *" signature="CanvasFrameBuffer * getAsFramebuffer(const QJSValue &amp;anyObject)">
                <parameter left="const QJSValue &amp;" right="" name="anyObject" default=""/>
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            <function threadsafety="unspecified" name="getAsProgram3D" fullname="CanvasContext::getAsProgram3D" href="canvascontext.html#getAsProgram3D" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1230" virtual="non" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" type="CanvasProgram *" signature="CanvasProgram * getAsProgram3D(const QJSValue &amp;anyObject, bool deadOrAlive) const">
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                <parameter left="bool" right="" name="deadOrAlive" default="false"/>
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            <function threadsafety="unspecified" name="getAsRenderbuffer3D" fullname="CanvasContext::getAsRenderbuffer3D" href="canvascontext.html#getAsRenderbuffer3D" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1227" virtual="non" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" type="CanvasRenderBuffer *" signature="CanvasRenderBuffer * getAsRenderbuffer3D(const QJSValue &amp;anyObject) const">
                <parameter left="const QJSValue &amp;" right="" name="anyObject" default=""/>
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            <function threadsafety="unspecified" name="getAsShader3D" fullname="CanvasContext::getAsShader3D" href="canvascontext.html#getAsShader3D" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1228" virtual="non" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" type="CanvasShader *" signature="CanvasShader * getAsShader3D(const QJSValue &amp;shader3D, bool deadOrAlive) const">
                <parameter left="const QJSValue &amp;" right="" name="shader3D" default=""/>
                <parameter left="bool" right="" name="deadOrAlive" default="false"/>
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            <function threadsafety="unspecified" name="getAsTexture3D" fullname="CanvasContext::getAsTexture3D" href="canvascontext.html#getAsTexture3D" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1224" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="CanvasTexture *" signature="CanvasTexture * getAsTexture3D(const QJSValue &amp;anyObject)">
                <parameter left="const QJSValue &amp;" right="" name="anyObject" default=""/>
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            <function threadsafety="unspecified" name="getAsTextureImage" fullname="CanvasContext::getAsTextureImage" href="canvascontext.html#getAsTextureImage" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1225" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="CanvasTextureImage *" signature="CanvasTextureImage * getAsTextureImage(const QJSValue &amp;image)">
                <parameter left="const QJSValue &amp;" right="" name="image" default=""/>
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            <function threadsafety="unspecified" name="getAsUniformLocation3D" fullname="CanvasContext::getAsUniformLocation3D" href="canvascontext.html#getAsUniformLocation3D" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1229" virtual="non" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" type="CanvasUniformLocation *" signature="CanvasUniformLocation * getAsUniformLocation3D(const QJSValue &amp;anyObject) const">
                <parameter left="const QJSValue &amp;" right="" name="anyObject" default=""/>
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            <function threadsafety="unspecified" name="getAttachedShaders" fullname="CanvasContext::getAttachedShaders" href="canvascontext.html#getAttachedShaders" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1177" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getAttachedShaders(QJSValue program)">
                <parameter left="QJSValue" right="" name="program" default=""/>
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            <function threadsafety="unspecified" name="getAttribLocation" fullname="CanvasContext::getAttribLocation" href="canvascontext.html#getAttribLocation" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1099" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="int" signature="int getAttribLocation(QJSValue program, const QString &amp;name)">
                <parameter left="QJSValue" right="" name="program" default=""/>
                <parameter left="const QString &amp;" right="" name="name" default=""/>
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            <function threadsafety="unspecified" name="getBufferParameter" fullname="CanvasContext::getBufferParameter" href="canvascontext.html#getBufferParameter" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1130" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getBufferParameter(glEnums target, glEnums pname)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="pname" default=""/>
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            <function threadsafety="unspecified" name="getContextAttributes" fullname="CanvasContext::getContextAttributes" href="canvascontext.html#getContextAttributes" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="994" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getContextAttributes()"/>
            <function threadsafety="unspecified" name="getError" fullname="CanvasContext::getError" href="canvascontext.html#getError" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1134" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="glEnums" signature="glEnums getError()"/>
            <function threadsafety="unspecified" name="getExtension" fullname="CanvasContext::getExtension" href="canvascontext.html#getExtension" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="991" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QVariant" signature="QVariant getExtension(const QString &amp;name)">
                <parameter left="const QString &amp;" right="" name="name" default=""/>
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            <function threadsafety="unspecified" name="getFramebufferAttachmentParameter" fullname="CanvasContext::getFramebufferAttachmentParameter" href="canvascontext.html#getFramebufferAttachmentParameter" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1186" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getFramebufferAttachmentParameter(glEnums target, glEnums attachment, glEnums pname)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="attachment" default=""/>
                <parameter left="glEnums" right="" name="pname" default=""/>
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            <function threadsafety="unspecified" name="getParameter" fullname="CanvasContext::getParameter" href="canvascontext.html#getParameter" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1147" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getParameter(glEnums pname)">
                <parameter left="glEnums" right="" name="pname" default=""/>
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            <function threadsafety="unspecified" name="getProgramInfoLog" fullname="CanvasContext::getProgramInfoLog" href="canvascontext.html#getProgramInfoLog" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1101" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getProgramInfoLog(QJSValue program)">
                <parameter left="QJSValue" right="" name="program" default=""/>
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            <function threadsafety="unspecified" name="getProgramParameter" fullname="CanvasContext::getProgramParameter" href="canvascontext.html#getProgramParameter" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1120" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getProgramParameter(QJSValue program, glEnums paramName)">
                <parameter left="QJSValue" right="" name="program" default=""/>
                <parameter left="glEnums" right="" name="paramName" default=""/>
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            <function threadsafety="unspecified" name="getRenderbufferParameter" fullname="CanvasContext::getRenderbufferParameter" href="canvascontext.html#getRenderbufferParameter" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1189" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getRenderbufferParameter(glEnums target, glEnums pname)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="pname" default=""/>
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            <function threadsafety="unspecified" name="getShaderInfoLog" fullname="CanvasContext::getShaderInfoLog" href="canvascontext.html#getShaderInfoLog" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1121" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getShaderInfoLog(QJSValue shader3D)">
                <parameter left="QJSValue" right="" name="shader3D" default=""/>
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            <function threadsafety="unspecified" name="getShaderParameter" fullname="CanvasContext::getShaderParameter" href="canvascontext.html#getShaderParameter" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1119" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getShaderParameter(QJSValue shader3D, glEnums paramName)">
                <parameter left="QJSValue" right="" name="shader3D" default=""/>
                <parameter left="glEnums" right="" name="paramName" default=""/>
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            <function threadsafety="unspecified" name="getShaderPrecisionFormat" fullname="CanvasContext::getShaderPrecisionFormat" href="canvascontext.html#getShaderPrecisionFormat" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="997" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getShaderPrecisionFormat(glEnums shadertype, glEnums precisiontype)">
                <parameter left="glEnums" right="" name="shadertype" default=""/>
                <parameter left="glEnums" right="" name="precisiontype" default=""/>
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            <function threadsafety="unspecified" name="getShaderSource" fullname="CanvasContext::getShaderSource" href="canvascontext.html#getShaderSource" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1067" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getShaderSource(QJSValue shader3D)">
                <parameter left="QJSValue" right="" name="shader3D" default=""/>
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            <function threadsafety="unspecified" name="getSufficientSize" fullname="CanvasContext::getSufficientSize" href="canvascontext.html#getSufficientSize" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1236" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="int" signature="int getSufficientSize(glEnums internalFormat, int width, int height)">
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                <parameter left="int" right="" name="width" default=""/>
                <parameter left="int" right="" name="height" default=""/>
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            <function threadsafety="unspecified" name="getSupportedExtensions" fullname="CanvasContext::getSupportedExtensions" href="canvascontext.html#getSupportedExtensions" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="990" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QVariantList" signature="QVariantList getSupportedExtensions()"/>
            <function threadsafety="unspecified" name="getTexParameter" fullname="CanvasContext::getTexParameter" href="canvascontext.html#getTexParameter" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1190" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getTexParameter(glEnums target, glEnums pname)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="pname" default=""/>
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            <function threadsafety="unspecified" name="getTypedArrayAsRawDataPtr" fullname="CanvasContext::getTypedArrayAsRawDataPtr" href="canvascontext.html#getTypedArrayAsRawDataPtr-1" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1219" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="uchar *" signature="uchar * getTypedArrayAsRawDataPtr(const QJSValue &amp;jsValue, QV4::Heap::TypedArray::Type type)">
                <parameter left="const QJSValue &amp;" right="" name="jsValue" default=""/>
                <parameter left="QV4::Heap::TypedArray::Type" right="" name="type" default=""/>
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            <function threadsafety="unspecified" name="getTypedArrayAsRawDataPtr" fullname="CanvasContext::getTypedArrayAsRawDataPtr" href="canvascontext.html#getTypedArrayAsRawDataPtr-2" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1221" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="uchar *" signature="uchar * getTypedArrayAsRawDataPtr(const QJSValue &amp;jsValue, int &amp;byteLength)">
                <parameter left="const QJSValue &amp;" right="" name="jsValue" default=""/>
                <parameter left="int &amp;" right="" name="byteLength" default=""/>
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            <function threadsafety="unspecified" name="getTypedArrayAsRawDataPtr" fullname="CanvasContext::getTypedArrayAsRawDataPtr" href="canvascontext.html#getTypedArrayAsRawDataPtr" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1217" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="uchar *" signature="uchar * getTypedArrayAsRawDataPtr(const QJSValue &amp;jsValue, int &amp;byteLength, QV4::Heap::TypedArray::Type type)">
                <parameter left="const QJSValue &amp;" right="" name="jsValue" default=""/>
                <parameter left="int &amp;" right="" name="byteLength" default=""/>
                <parameter left="QV4::Heap::TypedArray::Type" right="" name="type" default=""/>
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            <function threadsafety="unspecified" name="getUniform" fullname="CanvasContext::getUniform" href="canvascontext.html#getUniform" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1191" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getUniform(QJSValue program, QJSValue location)">
                <parameter left="QJSValue" right="" name="program" default=""/>
                <parameter left="QJSValue" right="" name="location" default=""/>
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            <function threadsafety="unspecified" name="getUniformLocation" fullname="CanvasContext::getUniformLocation" href="canvascontext.html#getUniformLocation" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1098" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getUniformLocation(QJSValue program, const QString &amp;name)">
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                <parameter left="const QString &amp;" right="" name="name" default=""/>
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            <function threadsafety="unspecified" name="getVertexAttrib" fullname="CanvasContext::getVertexAttrib" href="canvascontext.html#getVertexAttrib" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1193" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue getVertexAttrib(uint index, glEnums pname)">
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                <parameter left="glEnums" right="" name="pname" default=""/>
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                <parameter left="glEnums" right="" name="pname" default=""/>
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                <parameter left="glEnums" right="" name="value" default=""/>
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                <parameter left="QObject *" right="" name="obj" default=""/>
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                <parameter left="QQuickItem *" right="" name="item" default=""/>
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            <function threadsafety="unspecified" name="hint" fullname="CanvasContext::hint" href="canvascontext.html#hint" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1142" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void hint(glEnums target, glEnums mode)">
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                <parameter left="glEnums" right="" name="mode" default=""/>
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                <parameter left="QJSValue" right="" name="value" default=""/>
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            <function threadsafety="unspecified" name="isContextLost" fullname="CanvasContext::isContextLost" href="canvascontext.html#isContextLost" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="993" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="bool" signature="bool isContextLost()"/>
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                <parameter left="glEnums" right="" name="cap" default=""/>
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            <function threadsafety="unspecified" name="isFramebuffer" fullname="CanvasContext::isFramebuffer" href="canvascontext.html#isFramebuffer" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1052" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="bool" signature="bool isFramebuffer(QJSValue anyObject)">
                <parameter left="QJSValue" right="" name="anyObject" default=""/>
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            <function threadsafety="unspecified" name="isProgram" fullname="CanvasContext::isProgram" href="canvascontext.html#isProgram" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1102" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="bool" signature="bool isProgram(QJSValue anyObject)">
                <parameter left="QJSValue" right="" name="anyObject" default=""/>
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                <parameter left="QJSValue" right="" name="anyObject" default=""/>
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            <function threadsafety="unspecified" name="isShader" fullname="CanvasContext::isShader" href="canvascontext.html#isShader" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1064" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="bool" signature="bool isShader(QJSValue shader3D)">
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            <function threadsafety="unspecified" name="isTexture" fullname="CanvasContext::isTexture" href="canvascontext.html#isTexture" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1007" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="bool" signature="bool isTexture(QJSValue anyObject)">
                <parameter left="QJSValue" right="" name="anyObject" default=""/>
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            <function threadsafety="unspecified" name="lineWidth" fullname="CanvasContext::lineWidth" href="canvascontext.html#lineWidth" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1139" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void lineWidth(float width)">
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            <function threadsafety="unspecified" name="linkProgram" fullname="CanvasContext::linkProgram" href="canvascontext.html#linkProgram" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1095" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void linkProgram(QJSValue program)">
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            <function threadsafety="unspecified" name="markQuickTexturesDirty" fullname="CanvasContext::markQuickTexturesDirty" href="canvascontext.html#markQuickTexturesDirty" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1204" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void markQuickTexturesDirty()"/>
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                <parameter left="int" right="" name="param" default=""/>
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            <function threadsafety="unspecified" name="polygonOffset" fullname="CanvasContext::polygonOffset" href="canvascontext.html#polygonOffset" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1141" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void polygonOffset(float factor, float units)">
                <parameter left="float" right="" name="factor" default=""/>
                <parameter left="float" right="" name="units" default=""/>
            </function>
            <function threadsafety="unspecified" name="quickItemToTextureMap" fullname="CanvasContext::quickItemToTextureMap" href="canvascontext.html#quickItemToTextureMap" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1196" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QMap&lt;QQuickItem *, CanvasTexture *&gt; &amp;" signature="QMap&lt;QQuickItem *, CanvasTexture *&gt; &amp; quickItemToTextureMap()"/>
            <function threadsafety="unspecified" name="readPixels" fullname="CanvasContext::readPixels" href="canvascontext.html#readPixels" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1172" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void readPixels(int x, int y, long width, long height, glEnums format, glEnums type, QJSValue pixels)">
                <parameter left="int" right="" name="x" default=""/>
                <parameter left="int" right="" name="y" default=""/>
                <parameter left="long" right="" name="width" default=""/>
                <parameter left="long" right="" name="height" default=""/>
                <parameter left="glEnums" right="" name="format" default=""/>
                <parameter left="glEnums" right="" name="type" default=""/>
                <parameter left="QJSValue" right="" name="pixels" default=""/>
            </function>
            <function threadsafety="unspecified" name="renderbufferStorage" fullname="CanvasContext::renderbufferStorage" href="canvascontext.html#renderbufferStorage" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1056" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void renderbufferStorage(glEnums target, glEnums internalformat, int width, int height)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="internalformat" default=""/>
                <parameter left="int" right="" name="width" default=""/>
                <parameter left="int" right="" name="height" default=""/>
            </function>
            <function threadsafety="unspecified" name="sampleCoverage" fullname="CanvasContext::sampleCoverage" href="canvascontext.html#sampleCoverage" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1061" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void sampleCoverage(float value, bool invert)">
                <parameter left="float" right="" name="value" default=""/>
                <parameter left="bool" right="" name="invert" default=""/>
            </function>
            <function threadsafety="unspecified" name="scissor" fullname="CanvasContext::scissor" href="canvascontext.html#scissor" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1170" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void scissor(int x, int y, int width, int height)">
                <parameter left="int" right="" name="x" default=""/>
                <parameter left="int" right="" name="y" default=""/>
                <parameter left="int" right="" name="width" default=""/>
                <parameter left="int" right="" name="height" default=""/>
            </function>
            <function threadsafety="unspecified" name="setCanvas" fullname="CanvasContext::setCanvas" href="canvascontext.html#setCanvas" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="984" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void setCanvas(Canvas *canvas)">
                <parameter left="Canvas *" right="" name="canvas" default=""/>
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            <function threadsafety="unspecified" name="setCommandQueue" fullname="CanvasContext::setCommandQueue" href="canvascontext.html#setCommandQueue" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1203" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void setCommandQueue(CanvasGlCommandQueue *queue)">
                <parameter left="CanvasGlCommandQueue *" right="" name="queue" default=""/>
            </function>
            <function threadsafety="unspecified" name="setContextAttributes" fullname="CanvasContext::setContextAttributes" href="canvascontext.html#setContextAttributes" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="995" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void setContextAttributes(const CanvasContextAttributes &amp;attribs)">
                <parameter left="const CanvasContextAttributes &amp;" right="" name="attribs" default=""/>
            </function>
            <function threadsafety="unspecified" name="setContextLostState" fullname="CanvasContext::setContextLostState" href="canvascontext.html#setContextLostState" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1200" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void setContextLostState(bool lost)">
                <parameter left="bool" right="" name="lost" default=""/>
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            <function threadsafety="unspecified" name="setDevicePixelRatio" fullname="CanvasContext::setDevicePixelRatio" href="canvascontext.html#setDevicePixelRatio" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1235" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void setDevicePixelRatio(float ratio)">
                <parameter left="float" right="" name="ratio" default=""/>
            </function>
            <function threadsafety="unspecified" name="shaderSource" fullname="CanvasContext::shaderSource" href="canvascontext.html#shaderSource" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1066" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void shaderSource(QJSValue shader3D, const QString &amp;shaderSource)">
                <parameter left="QJSValue" right="" name="shader3D" default=""/>
                <parameter left="const QString &amp;" right="" name="shaderSource" default=""/>
            </function>
            <function threadsafety="unspecified" name="stencilFunc" fullname="CanvasContext::stencilFunc" href="canvascontext.html#stencilFunc" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1179" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void stencilFunc(glEnums func, int ref, uint mask)">
                <parameter left="glEnums" right="" name="func" default=""/>
                <parameter left="int" right="" name="ref" default=""/>
                <parameter left="uint" right="" name="mask" default=""/>
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            <function threadsafety="unspecified" name="stencilFuncSeparate" fullname="CanvasContext::stencilFuncSeparate" href="canvascontext.html#stencilFuncSeparate" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1180" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void stencilFuncSeparate(glEnums face, glEnums func, int ref, uint mask)">
                <parameter left="glEnums" right="" name="face" default=""/>
                <parameter left="glEnums" right="" name="func" default=""/>
                <parameter left="int" right="" name="ref" default=""/>
                <parameter left="uint" right="" name="mask" default=""/>
            </function>
            <function threadsafety="unspecified" name="stencilMask" fullname="CanvasContext::stencilMask" href="canvascontext.html#stencilMask" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1181" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void stencilMask(uint mask)">
                <parameter left="uint" right="" name="mask" default=""/>
            </function>
            <function threadsafety="unspecified" name="stencilMaskSeparate" fullname="CanvasContext::stencilMaskSeparate" href="canvascontext.html#stencilMaskSeparate" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1182" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void stencilMaskSeparate(glEnums face, uint mask)">
                <parameter left="glEnums" right="" name="face" default=""/>
                <parameter left="uint" right="" name="mask" default=""/>
            </function>
            <function threadsafety="unspecified" name="stencilOp" fullname="CanvasContext::stencilOp" href="canvascontext.html#stencilOp" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1183" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void stencilOp(glEnums fail, glEnums zfail, glEnums zpass)">
                <parameter left="glEnums" right="" name="fail" default=""/>
                <parameter left="glEnums" right="" name="zfail" default=""/>
                <parameter left="glEnums" right="" name="zpass" default=""/>
            </function>
            <function threadsafety="unspecified" name="stencilOpSeparate" fullname="CanvasContext::stencilOpSeparate" href="canvascontext.html#stencilOpSeparate" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1184" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void stencilOpSeparate(glEnums face, glEnums fail, glEnums zfail, glEnums zpass)">
                <parameter left="glEnums" right="" name="face" default=""/>
                <parameter left="glEnums" right="" name="fail" default=""/>
                <parameter left="glEnums" right="" name="zfail" default=""/>
                <parameter left="glEnums" right="" name="zpass" default=""/>
            </function>
            <function threadsafety="unspecified" name="texImage2D" fullname="CanvasContext::texImage2D" href="canvascontext.html#texImage2D-1" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1035" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void texImage2D(glEnums target, int level, glEnums internalformat, glEnums format, glEnums type, QJSValue image)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="int" right="" name="level" default=""/>
                <parameter left="glEnums" right="" name="internalformat" default=""/>
                <parameter left="glEnums" right="" name="format" default=""/>
                <parameter left="glEnums" right="" name="type" default=""/>
                <parameter left="QJSValue" right="" name="image" default=""/>
            </function>
            <function threadsafety="unspecified" name="texImage2D" fullname="CanvasContext::texImage2D" href="canvascontext.html#texImage2D" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1026" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void texImage2D(glEnums target, int level, glEnums internalformat, int width, int height, int border, glEnums format, glEnums type, QJSValue pixels)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="int" right="" name="level" default=""/>
                <parameter left="glEnums" right="" name="internalformat" default=""/>
                <parameter left="int" right="" name="width" default=""/>
                <parameter left="int" right="" name="height" default=""/>
                <parameter left="int" right="" name="border" default=""/>
                <parameter left="glEnums" right="" name="format" default=""/>
                <parameter left="glEnums" right="" name="type" default=""/>
                <parameter left="QJSValue" right="" name="pixels" default=""/>
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            <function threadsafety="unspecified" name="texParameterf" fullname="CanvasContext::texParameterf" href="canvascontext.html#texParameterf" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1040" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void texParameterf(glEnums target, glEnums pname, float param)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="pname" default=""/>
                <parameter left="float" right="" name="param" default=""/>
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            <function threadsafety="unspecified" name="texParameteri" fullname="CanvasContext::texParameteri" href="canvascontext.html#texParameteri" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1041" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void texParameteri(glEnums target, glEnums pname, int param)">
                <parameter left="glEnums" right="" name="target" default=""/>
                <parameter left="glEnums" right="" name="pname" default=""/>
                <parameter left="int" right="" name="param" default=""/>
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            <function threadsafety="unspecified" name="texSubImage2D" fullname="CanvasContext::texSubImage2D" href="canvascontext.html#texSubImage2D-1" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1037" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void texSubImage2D(glEnums target, int level, int xoffset, int yoffset, glEnums format, glEnums type, QJSValue image)">
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                <parameter left="int" right="" name="level" default=""/>
                <parameter left="int" right="" name="xoffset" default=""/>
                <parameter left="int" right="" name="yoffset" default=""/>
                <parameter left="glEnums" right="" name="format" default=""/>
                <parameter left="glEnums" right="" name="type" default=""/>
                <parameter left="QJSValue" right="" name="image" default=""/>
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            <function threadsafety="unspecified" name="texSubImage2D" fullname="CanvasContext::texSubImage2D" href="canvascontext.html#texSubImage2D" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1030" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void texSubImage2D(glEnums target, int level, int xoffset, int yoffset, int width, int height, glEnums format, glEnums type, QJSValue pixels)">
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                <parameter left="int" right="" name="level" default=""/>
                <parameter left="int" right="" name="xoffset" default=""/>
                <parameter left="int" right="" name="yoffset" default=""/>
                <parameter left="int" right="" name="width" default=""/>
                <parameter left="int" right="" name="height" default=""/>
                <parameter left="glEnums" right="" name="format" default=""/>
                <parameter left="glEnums" right="" name="type" default=""/>
                <parameter left="QJSValue" right="" name="pixels" default=""/>
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                <parameter left="float" right="" name="x" default=""/>
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            <function threadsafety="unspecified" name="uniform1fv" fullname="CanvasContext::uniform1fv" href="canvascontext.html#uniform1fv" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1079" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void uniform1fv(QJSValue location, QJSValue array)">
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                <parameter left="QJSValue" right="" name="array" default=""/>
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            <function threadsafety="unspecified" name="uniform1i" fullname="CanvasContext::uniform1i" href="canvascontext.html#uniform1i" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1071" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void uniform1i(QJSValue location, int x)">
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                <parameter left="int" right="" name="x" default=""/>
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            <function threadsafety="unspecified" name="uniform1iv" fullname="CanvasContext::uniform1iv" href="canvascontext.html#uniform1iv" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1080" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void uniform1iv(QJSValue location, QJSValue array)">
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                <parameter left="QJSValue" right="" name="array" default=""/>
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            <function threadsafety="unspecified" name="uniform2f" fullname="CanvasContext::uniform2f" href="canvascontext.html#uniform2f" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1072" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void uniform2f(QJSValue location, float x, float y)">
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                <parameter left="QJSValue" right="" name="array" default=""/>
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                <parameter left="int" right="" name="x" default=""/>
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                <parameter left="QJSValue" right="" name="value" default=""/>
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                <parameter left="const QJSValue &amp;" right="" name="location" default=""/>
                <parameter left="float" right="" name="x" default=""/>
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                <parameter left="const QJSValue &amp;" right="" name="location" default=""/>
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                <value name="COMPRESSED_RGBA_PVRTC_2BPPV1_IMG" value="0x8C03"/>
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            <function threadsafety="unspecified" name="canvasChanged" fullname="CanvasContext::canvasChanged" href="canvascontext.html#canvas-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1207" virtual="non" meta="signal" const="false" static="false" overload="false" delete="false" default="false" final="false" associated-property="canvas" type="void" signature="void canvasChanged(Canvas *canvas)">
                <parameter left="Canvas *" right="" name="canvas" default=""/>
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            <function threadsafety="unspecified" name="checkTextureTarget" fullname="CanvasContext::checkTextureTarget" href="canvascontext.html#checkTextureTarget" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1267" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="bool" signature="bool checkTextureTarget(glEnums target)">
                <parameter left="glEnums" right="" name="target" default=""/>
            </function>
            <function threadsafety="unspecified" name="commandQueue" fullname="CanvasContext::commandQueue" href="canvascontext.html#commandQueue" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1202" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="CanvasGlCommandQueue *" signature="CanvasGlCommandQueue * commandQueue()"/>
            <function threadsafety="unspecified" name="createTextureFromSource" fullname="CanvasContext::createTextureFromSource" href="canvascontext.html#createTextureFromSource" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1195" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QJSValue" signature="QJSValue createTextureFromSource(QQuickItem *item)">
                <parameter left="QQuickItem *" right="" name="item" default=""/>
            </function>
            <function threadsafety="unspecified" name="drawingBufferHeightChanged" fullname="CanvasContext::drawingBufferHeightChanged" href="canvascontext.html#drawingBufferHeight-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1209" virtual="non" meta="signal" const="false" static="false" overload="false" delete="false" default="false" final="false" associated-property="drawingBufferHeight" type="void" signature="void drawingBufferHeightChanged()"/>
            <function threadsafety="unspecified" name="drawingBufferWidthChanged" fullname="CanvasContext::drawingBufferWidthChanged" href="canvascontext.html#drawingBufferWidth-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1208" virtual="non" meta="signal" const="false" static="false" overload="false" delete="false" default="false" final="false" associated-property="drawingBufferWidth" type="void" signature="void drawingBufferWidthChanged()"/>
            <function threadsafety="unspecified" name="handleFullCommandQueue" fullname="CanvasContext::handleFullCommandQueue" href="canvascontext.html#handleFullCommandQueue" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1212" virtual="non" meta="slot" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void handleFullCommandQueue()"/>
            <function threadsafety="unspecified" name="isCapabilityValid" fullname="CanvasContext::isCapabilityValid" href="canvascontext.html#isCapabilityValid" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1262" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="bool" signature="bool isCapabilityValid(glEnums cap)">
                <parameter left="glEnums" right="" name="cap" default=""/>
            </function>
            <function threadsafety="unspecified" name="scheduleSyncCommand" fullname="CanvasContext::scheduleSyncCommand" href="canvascontext.html#scheduleSyncCommand" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1198" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void scheduleSyncCommand(GlSyncCommand *command)">
                <parameter left="GlSyncCommand *" right="" name="command" default=""/>
            </function>
            <function threadsafety="unspecified" name="transposeMatrix" fullname="CanvasContext::transposeMatrix" href="canvascontext.html#transposeMatrix" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1246" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="float *" signature="float * transposeMatrix(int dim, int count, float *src)">
                <parameter left="int" right="" name="dim" default=""/>
                <parameter left="int" right="" name="count" default=""/>
                <parameter left="float *" right="" name="src" default=""/>
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            <function threadsafety="unspecified" name="uniformMatrixNfv" fullname="CanvasContext::uniformMatrixNfv" href="canvascontext.html#uniformMatrixNfv" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1247" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void uniformMatrixNfv(int dim, const QJSValue &amp;location3D, bool transpose, const QJSValue &amp;array)">
                <parameter left="int" right="" name="dim" default=""/>
                <parameter left="const QJSValue &amp;" right="" name="location3D" default=""/>
                <parameter left="bool" right="" name="transpose" default=""/>
                <parameter left="const QJSValue &amp;" right="" name="array" default=""/>
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            <function threadsafety="unspecified" name="uniformMatrixNfva" fullname="CanvasContext::uniformMatrixNfva" href="canvascontext.html#uniformMatrixNfva" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1249" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void uniformMatrixNfva(int dim, CanvasUniformLocation *uniformLocation, bool transpose, const QVariantList &amp;array)">
                <parameter left="int" right="" name="dim" default=""/>
                <parameter left="CanvasUniformLocation *" right="" name="uniformLocation" default=""/>
                <parameter left="bool" right="" name="transpose" default=""/>
                <parameter left="const QVariantList &amp;" right="" name="array" default=""/>
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            <function threadsafety="unspecified" name="unpackPixels" fullname="CanvasContext::unpackPixels" href="canvascontext.html#unpackPixels" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1238" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QByteArray *" signature="QByteArray * unpackPixels(uchar *srcData, bool useSrcDataAsDst, int bytesPerPixel, int width, int height)">
                <parameter left="uchar *" right="" name="srcData" default=""/>
                <parameter left="bool" right="" name="useSrcDataAsDst" default=""/>
                <parameter left="int" right="" name="bytesPerPixel" default=""/>
                <parameter left="int" right="" name="width" default=""/>
                <parameter left="int" right="" name="height" default=""/>
            </function>
            <property threadsafety="unspecified" name="canvas" fullname="CanvasContext::canvas" href="canvascontext.html#canvas-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="111" type="Canvas *">
                <getter name="canvas"/>
                <notifier name="canvasChanged"/>
            </property>
            <property threadsafety="unspecified" name="drawingBufferHeight" fullname="CanvasContext::drawingBufferHeight" href="canvascontext.html#drawingBufferHeight-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="113" type="uint">
                <getter name="drawingBufferHeight"/>
                <notifier name="drawingBufferHeightChanged"/>
            </property>
            <property threadsafety="unspecified" name="drawingBufferWidth" fullname="CanvasContext::drawingBufferWidth" href="canvascontext.html#drawingBufferWidth-prop" status="active" access="public" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="112" type="uint">
                <getter name="drawingBufferWidth"/>
                <notifier name="drawingBufferWidthChanged"/>
            </property>
            <variable threadsafety="unspecified" name="CANVAS_INVALID_ENUM" fullname="CanvasContext::CANVAS_INVALID_ENUM" href="canvascontext.html#CANVAS_INVALID_ENUM-var" status="active" access="private" location="context3d_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/context3d_p.h" lineno="1274" type="const int" static="true"/>
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                <function threadsafety="unspecified" name="GlResource" fullname="CanvasGlCommandQueue::GlResource::GlResource" href="canvasglcommandqueue-glresource.html#GlResource" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="225" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="GlResource()"/>
                <function threadsafety="unspecified" name="GlResource" fullname="CanvasGlCommandQueue::GlResource::GlResource" href="canvasglcommandqueue-glresource.html#GlResource-1" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="226" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="GlResource(GLuint id, GlCommandId command)">
                    <parameter left="GLuint" right="" name="id" default=""/>
                    <parameter left="GlCommandId" right="" name="command" default=""/>
                </function>
                <variable threadsafety="unspecified" name="commandId" fullname="CanvasGlCommandQueue::GlResource::commandId" href="canvasglcommandqueue-glresource.html#commandId-var" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="229" type="GlCommandId" static="false"/>
                <variable threadsafety="unspecified" name="glId" fullname="CanvasGlCommandQueue::GlResource::glId" href="canvasglcommandqueue-glresource.html#glId-var" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="228" type="GLuint" static="false"/>
            </class>
            <class threadsafety="unspecified" name="ItemAndId" fullname="CanvasGlCommandQueue::ItemAndId" href="canvasglcommandqueue-itemandid.html" status="active" access="private" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="308">
                <function threadsafety="unspecified" name="ItemAndId" fullname="CanvasGlCommandQueue::ItemAndId::ItemAndId" href="canvasglcommandqueue-itemandid.html#ItemAndId" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="309" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="ItemAndId(QQuickItem *item, GLint itemId)">
                    <parameter left="QQuickItem *" right="" name="item" default=""/>
                    <parameter left="GLint" right="" name="itemId" default=""/>
                </function>
                <variable threadsafety="unspecified" name="id" fullname="CanvasGlCommandQueue::ItemAndId::id" href="canvasglcommandqueue-itemandid.html#id-var" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="314" type="GLint" static="false"/>
                <variable threadsafety="unspecified" name="itemPtr" fullname="CanvasGlCommandQueue::ItemAndId::itemPtr" href="canvasglcommandqueue-itemandid.html#itemPtr-var" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="313" type="QPointer&lt;QQuickItem&gt;" static="false"/>
            </class>
            <class threadsafety="unspecified" name="ProviderCacheItem" fullname="CanvasGlCommandQueue::ProviderCacheItem" href="canvasglcommandqueue-providercacheitem.html" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="282">
                <function threadsafety="unspecified" name="ProviderCacheItem" fullname="CanvasGlCommandQueue::ProviderCacheItem::ProviderCacheItem" href="canvasglcommandqueue-providercacheitem.html#ProviderCacheItem" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="283" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="ProviderCacheItem(QSGTextureProvider *provider, QQuickItem *item)">
                    <parameter left="QSGTextureProvider *" right="" name="provider" default=""/>
                    <parameter left="QQuickItem *" right="" name="item" default=""/>
                </function>
                <variable threadsafety="unspecified" name="providerPtr" fullname="CanvasGlCommandQueue::ProviderCacheItem::providerPtr" href="canvasglcommandqueue-providercacheitem.html#providerPtr-var" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="287" type="QPointer&lt;QSGTextureProvider&gt;" static="false"/>
                <variable threadsafety="unspecified" name="quickItem" fullname="CanvasGlCommandQueue::ProviderCacheItem::quickItem" href="canvasglcommandqueue-providercacheitem.html#quickItem-var" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="288" type="QQuickItem *" static="false"/>
            </class>
            <enum threadsafety="unspecified" name="GlCommandId" fullname="CanvasGlCommandQueue::GlCommandId" href="canvasglcommandqueue.html#GlCommandId-enum" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="78">
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                <value name="glBindTexture" value="7"/>
                <value name="glBlendColor" value="8"/>
                <value name="glBlendEquation" value="9"/>
                <value name="glBlendEquationSeparate" value="10"/>
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                <value name="glBlendFuncSeparate" value="12"/>
                <value name="glBufferData" value="13"/>
                <value name="glBufferSubData" value="14"/>
                <value name="glCheckFramebufferStatus" value="15"/>
                <value name="glClear" value="16"/>
                <value name="glClearColor" value="17"/>
                <value name="glClearDepthf" value="18"/>
                <value name="glClearStencil" value="19"/>
                <value name="glColorMask" value="20"/>
                <value name="glCompileShader" value="21"/>
                <value name="glCompressedTexImage2D" value="22"/>
                <value name="glCompressedTexSubImage2D" value="23"/>
                <value name="glCopyTexImage2D" value="24"/>
                <value name="glCopyTexSubImage2D" value="25"/>
                <value name="glCreateProgram" value="26"/>
                <value name="glCreateShader" value="27"/>
                <value name="glCullFace" value="28"/>
                <value name="glDeleteBuffers" value="29"/>
                <value name="glDeleteFramebuffers" value="30"/>
                <value name="glDeleteProgram" value="31"/>
                <value name="glDeleteRenderbuffers" value="32"/>
                <value name="glDeleteShader" value="33"/>
                <value name="glDeleteTextures" value="34"/>
                <value name="glDepthFunc" value="35"/>
                <value name="glDepthMask" value="36"/>
                <value name="glDepthRangef" value="37"/>
                <value name="glDetachShader" value="38"/>
                <value name="glDisable" value="39"/>
                <value name="glDisableVertexAttribArray" value="40"/>
                <value name="glDrawArrays" value="41"/>
                <value name="glDrawElements" value="42"/>
                <value name="glEnable" value="43"/>
                <value name="glEnableVertexAttribArray" value="44"/>
                <value name="glFlush" value="45"/>
                <value name="glFinish" value="46"/>
                <value name="glFramebufferRenderbuffer" value="47"/>
                <value name="glFramebufferTexture2D" value="48"/>
                <value name="glFrontFace" value="49"/>
                <value name="glGenBuffers" value="50"/>
                <value name="glGenerateMipmap" value="51"/>
                <value name="glGenFramebuffers" value="52"/>
                <value name="glGenRenderbuffers" value="53"/>
                <value name="glGenTextures" value="54"/>
                <value name="glGetActiveAttrib" value="55"/>
                <value name="glGetActiveUniform" value="56"/>
                <value name="glGetAttribLocation" value="57"/>
                <value name="glGetBooleanv" value="58"/>
                <value name="glGetBufferParameteriv" value="59"/>
                <value name="glGetError" value="60"/>
                <value name="glGetFloatv" value="61"/>
                <value name="glGetFramebufferAttachmentParameteriv" value="62"/>
                <value name="glGetIntegerv" value="63"/>
                <value name="glGetProgramInfoLog" value="64"/>
                <value name="glGetProgramiv" value="65"/>
                <value name="glGetRenderbufferParameteriv" value="66"/>
                <value name="glGetShaderInfoLog" value="67"/>
                <value name="glGetShaderiv" value="68"/>
                <value name="glGetShaderPrecisionFormat" value="69"/>
                <value name="glGetString" value="70"/>
                <value name="glGetTexParameteriv" value="71"/>
                <value name="glGetUniformfv" value="72"/>
                <value name="glGetUniformiv" value="73"/>
                <value name="glGetUniformLocation" value="74"/>
                <value name="glGetVertexAttribPointerv" value="75"/>
                <value name="glGetVertexAttribfv" value="76"/>
                <value name="glGetVertexAttribiv" value="77"/>
                <value name="glHint" value="78"/>
                <value name="glIsBuffer" value="79"/>
                <value name="glIsEnabled" value="80"/>
                <value name="glIsFramebuffer" value="81"/>
                <value name="glIsProgram" value="82"/>
                <value name="glIsRenderbuffer" value="83"/>
                <value name="glIsShader" value="84"/>
                <value name="glIsTexture" value="85"/>
                <value name="glLineWidth" value="86"/>
                <value name="glLinkProgram" value="87"/>
                <value name="glPixelStorei" value="88"/>
                <value name="glPolygonOffset" value="89"/>
                <value name="glReadPixels" value="90"/>
                <value name="glRenderbufferStorage" value="91"/>
                <value name="glSampleCoverage" value="92"/>
                <value name="glScissor" value="93"/>
                <value name="glStencilFunc" value="94"/>
                <value name="glStencilFuncSeparate" value="95"/>
                <value name="glStencilMask" value="96"/>
                <value name="glStencilMaskSeparate" value="97"/>
                <value name="glStencilOp" value="98"/>
                <value name="glStencilOpSeparate" value="99"/>
                <value name="glTexImage2D" value="100"/>
                <value name="glTexParameterf" value="101"/>
                <value name="glTexParameteri" value="102"/>
                <value name="glTexSubImage2D" value="103"/>
                <value name="glUniform1f" value="104"/>
                <value name="glUniform2f" value="105"/>
                <value name="glUniform3f" value="106"/>
                <value name="glUniform4f" value="107"/>
                <value name="glUniform1i" value="108"/>
                <value name="glUniform2i" value="109"/>
                <value name="glUniform3i" value="110"/>
                <value name="glUniform4i" value="111"/>
                <value name="glUniform1fv" value="112"/>
                <value name="glUniform2fv" value="113"/>
                <value name="glUniform3fv" value="114"/>
                <value name="glUniform4fv" value="115"/>
                <value name="glUniform1iv" value="116"/>
                <value name="glUniform2iv" value="117"/>
                <value name="glUniform3iv" value="118"/>
                <value name="glUniform4iv" value="119"/>
                <value name="glUniformMatrix2fv" value="120"/>
                <value name="glUniformMatrix3fv" value="121"/>
                <value name="glUniformMatrix4fv" value="122"/>
                <value name="glUseProgram" value="123"/>
                <value name="glValidateProgram" value="124"/>
                <value name="glVertexAttrib1f" value="125"/>
                <value name="glVertexAttrib2f" value="126"/>
                <value name="glVertexAttrib3f" value="127"/>
                <value name="glVertexAttrib4f" value="128"/>
                <value name="glVertexAttrib1fv" value="129"/>
                <value name="glVertexAttrib2fv" value="130"/>
                <value name="glVertexAttrib3fv" value="131"/>
                <value name="glVertexAttrib4fv" value="132"/>
                <value name="glVertexAttribPointer" value="133"/>
                <value name="glViewport" value="134"/>
                <value name="internalGetUniformType" value="135"/>
                <value name="internalClearLocation" value="136"/>
                <value name="internalBeginPaint" value="137"/>
                <value name="internalTextureComplete" value="138"/>
                <value name="internalClearQuickItemAsTexture" value="139"/>
                <value name="extStateDump" value="140"/>
            </enum>
            <function threadsafety="unspecified" name="CanvasGlCommandQueue" fullname="CanvasGlCommandQueue::CanvasGlCommandQueue" href="canvasglcommandqueue.html#CanvasGlCommandQueue" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="233" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="CanvasGlCommandQueue(int initialSize, int maxSize, QObject *parent)">
                <parameter left="int" right="" name="initialSize" default=""/>
                <parameter left="int" right="" name="maxSize" default=""/>
                <parameter left="QObject *" right="" name="parent" default="0"/>
            </function>
            <function threadsafety="unspecified" name="addQuickItemAsTexture" fullname="CanvasGlCommandQueue::addQuickItemAsTexture" href="canvasglcommandqueue.html#addQuickItemAsTexture" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="276" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void addQuickItemAsTexture(QQuickItem *quickItem, GLint textureId)">
                <parameter left="QQuickItem *" right="" name="quickItem" default=""/>
                <parameter left="GLint" right="" name="textureId" default=""/>
            </function>
            <function threadsafety="unspecified" name="clearResourceMaps" fullname="CanvasGlCommandQueue::clearResourceMaps" href="canvasglcommandqueue.html#clearResourceMaps" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="269" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void clearResourceMaps()"/>
            <function threadsafety="unspecified" name="createResourceId" fullname="CanvasGlCommandQueue::createResourceId" href="canvasglcommandqueue.html#createResourceId" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="256" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="GLint" signature="GLint createResourceId()"/>
            <function threadsafety="unspecified" name="deleteUntransferedCommandData" fullname="CanvasGlCommandQueue::deleteUntransferedCommandData" href="canvasglcommandqueue.html#deleteUntransferedCommandData" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="253" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteUntransferedCommandData()"/>
            <function threadsafety="unspecified" name="providerCache" fullname="CanvasGlCommandQueue::providerCache" href="canvasglcommandqueue.html#providerCache" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="290" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QMap&lt;GLint, ProviderCacheItem *&gt; &amp;" signature="QMap&lt;GLint, ProviderCacheItem *&gt; &amp; providerCache()"/>
            <function threadsafety="unspecified" name="queueCommand" fullname="CanvasGlCommandQueue::queueCommand" href="canvasglcommandqueue.html#queueCommand" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="238" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="GlCommand &amp;" signature="GlCommand &amp; queueCommand(GlCommandId id)">
                <parameter left="GlCommandId" right="" name="id" default=""/>
            </function>
            <function threadsafety="unspecified" name="queueFull" fullname="CanvasGlCommandQueue::queueFull" href="canvasglcommandqueue.html#queueFull" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="293" virtual="non" meta="signal" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void queueFull()"/>
            <function threadsafety="unspecified" name="queuedCount" fullname="CanvasGlCommandQueue::queuedCount" href="canvasglcommandqueue.html#queuedCount" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="236" virtual="non" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" type="int" signature="int queuedCount() const"/>
            <function threadsafety="unspecified" name="resetQueue" fullname="CanvasGlCommandQueue::resetQueue" href="canvasglcommandqueue.html#resetQueue" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="252" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void resetQueue(int size)">
                <parameter left="int" right="" name="size" default=""/>
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            <function threadsafety="unspecified" name="resourceMutex" fullname="CanvasGlCommandQueue::resourceMutex" href="canvasglcommandqueue.html#resourceMutex" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="274" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="QMutex *" signature="QMutex * resourceMutex()"/>
            <function threadsafety="unspecified" name="transferCommands" fullname="CanvasGlCommandQueue::transferCommands" href="canvasglcommandqueue.html#transferCommands" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="251" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void transferCommands(QVector&lt;GlCommand&gt; &amp;executeQueue)">
                <parameter left="QVector&lt;GlCommand&gt; &amp;" right="" name="executeQueue" default=""/>
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        <class threadsafety="unspecified" name="GlCommand" href="glcommand.html" status="internal" access="private" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="322">
            <function threadsafety="unspecified" name="GlCommand" fullname="GlCommand::GlCommand" href="glcommand.html#GlCommand" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="325" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="GlCommand()"/>
            <function threadsafety="unspecified" name="GlCommand" fullname="GlCommand::GlCommand" href="glcommand.html#GlCommand-1" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="330" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="GlCommand(CanvasGlCommandQueue::GlCommandId command)">
                <parameter left="CanvasGlCommandQueue::GlCommandId" right="" name="command" default=""/>
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            <function threadsafety="unspecified" name="GlCommand" fullname="GlCommand::GlCommand" href="glcommand.html#GlCommand-3" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="342" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="GlCommand(CanvasGlCommandQueue::GlCommandId command, GLfloat p1, GLfloat p2, GLfloat p3, GLfloat p4)">
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                <parameter left="GLfloat" right="" name="p1" default=""/>
                <parameter left="GLfloat" right="" name="p2" default="0.0f"/>
                <parameter left="GLfloat" right="" name="p3" default="0.0f"/>
                <parameter left="GLfloat" right="" name="p4" default="0.0f"/>
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            <function threadsafety="unspecified" name="GlCommand" fullname="GlCommand::GlCommand" href="glcommand.html#GlCommand-2" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="335" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="GlCommand(CanvasGlCommandQueue::GlCommandId command, GLint p1, GLint p2, GLint p3, GLint p4, GLint p5, GLint p6, GLint p7, GLint p8)">
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                <parameter left="GLint" right="" name="p1" default=""/>
                <parameter left="GLint" right="" name="p2" default="0"/>
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                <parameter left="GLint" right="" name="p5" default="0"/>
                <parameter left="GLint" right="" name="p6" default="0"/>
                <parameter left="GLint" right="" name="p7" default="0"/>
                <parameter left="GLint" right="" name="p8" default="0"/>
            </function>
            <function threadsafety="unspecified" name="deleteData" fullname="GlCommand::deleteData" href="glcommand.html#deleteData" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="351" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" type="void" signature="void deleteData()"/>
            <function threadsafety="unspecified" name="~GlCommand" fullname="GlCommand::~GlCommand" href="glcommand.html#dtor.GlCommand" status="active" access="public" location="glcommandqueue_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtcanvas3d/src/imports/qtcanvas3d/glcommandqueue_p.h" lineno="349" virtual="non" meta="destructor" const="false" static="false" overload="false" delete="false" default="false" final="false" type="" signature="~GlCommand()"/>
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