/****************************************************************************
**
** Copyright (C) 2015 Paul Lemire
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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****************************************************************************/

import QtQuick 2.4 as QQ2
import Qt3D.Core 2.0
import Qt3D.Render 2.0

Entity {
    id: root

    Camera {
        id: camera
        projectionType: CameraLens.PerspectiveProjection
        fieldOfView: 45
        aspectRatio: 800/600
        nearPlane : 0.1
        farPlane : 1000.0
        position: Qt.vector3d( 0.0, 0.0, 40.0 )
        upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
        viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
    }

    Configuration  { controlledCamera: camera }

    components: FrameGraph {
        ClipCappingFrameGraph {
            camera: camera;
            clearColor: Qt.rgba(0.0, 0.5, 1, 1)
        }
    }

    ClipMaterialEffect {
        id: clipMaterialEffect
        sectionsData: clippingPlanes.sectionData
    }

    ClippingPlanes {
        id: clippingPlanes
    }

    // Entity being clipped
    Entity {

        property Material material: Material {
            effect: clipMaterialEffect
            parameters: [
                Parameter { name: "ka"; value: "black" },
                Parameter { name: "kd"; value: "blue" },
                Parameter { name: "ks"; value: "white" }
            ]
        }

        property Mesh mesh: Mesh {
            source: "assets/obj/trefoil.obj"
        }

        property Transform transform: Transform {
            translation: Qt.vector3d( 0.0, 0.0, 0.0 )
            scale: 3
        }

        property Layer layer: Layer {
            names: "content"
        }

        components: [material, transform, mesh, layer]
    }
}
