QBackendNode Class | Qt 3D 5.6

Qt 5.6 | Qt 3D | C++ Classes | QBackendNode

Qt 5.6.2 Reference Documentation

# QBackendNode Class

(Qt3DCore::QBackendNode)

- List of all members, including inherited members

## Public Types

enum | Mode { ReadOnly, ReadWrite }

## Public Functions

| QBackendNode(Mode mode = ReadOnly)
virtual | ~QBackendNode()
Mode | mode() const
QNodeId | peerUuid() const
void | setFactory(const QBackendNodeFactory *factory)
void | setPeer(QNode *peer)
virtual void | updateFromPeer(QNode *peer) = 0

## Protected Functions

| QBackendNode(QBackendNodePrivate &dd)
QBackendNode * | createBackendNode(QNode *frontend) const
void | notifyObservers(const QSceneChangePtr &e)
virtual void | sceneChangeEvent(const QSceneChangePtr &e) = 0

## Member Type Documentation

### enum QBackendNode::Mode

## Member Function Documentation

### QBackendNode::QBackendNode(Mode mode = ReadOnly)

Default constructs an instance of QBackendNode.

### `[protected]` QBackendNode::QBackendNode(QBackendNodePrivate &dd)

Copy constructor.

### `[virtual]` QBackendNode::~QBackendNode()

Destroys the instance of QBackendNode. The destructor is virtual.

### `[protected]` QBackendNode *QBackendNode::createBackendNode(QNode *frontend) const

### Mode QBackendNode::mode() const

### `[protected]` void QBackendNode::notifyObservers(const QSceneChangePtr &e)

### QNodeId QBackendNode::peerUuid() const

### `[pure virtual protected]` void QBackendNode::sceneChangeEvent(const QSceneChangePtr &e)

### void QBackendNode::setFactory(const QBackendNodeFactory *factory)

### void QBackendNode::setPeer(QNode *peer)

### `[pure virtual]` void QBackendNode::updateFromPeer(QNode *peer)