Qt3DCore Namespace | Qt 3D 5.6

Qt 5.6 | Qt 3D | Qt3DCore Namespace

Qt 5.6.2 Reference Documentation

# Qt3DCore Namespace

Contains classes that are the foundation for Qt 3D simulation framework, as well as classes that provide the ability to render using the Qt 3D framework. More...

Header: | #include <Qt3DCore>
qmake: | QT += 3dcore

## Namespaces

namespace | Quick

## Classes

class | QAbstractAspect
class | QAbstractNodeFactory
class | QAspectEngine
class | QAspectJob
class | QBackendNode
class | QBackendNodeFunctor
class | QBackendScenePropertyChange
class | QCamera
class | QCameraLens
class | QComponent
class | QEntity
class | QNode
class | QNodeId
class | QRay3D
class | QSceneChange
class | QScenePropertyChange
class | QTransform

## Types

enum | ChangeFlag { NodeCreated, NodeAboutToBeDeleted, NodeDeleted, NodeUpdated, ..., AllChanges }
flags | ChangeFlags
typedef | QAspectJobPtr
typedef | QBackendNodeFunctorPtr
typedef | QBackendScenePropertyChangePtr
typedef | QComponentList
typedef | QNodeList
typedef | QNodePtr
typedef | QSceneChangePtr
typedef | QScenePropertyChangePtr

## Functions

uint | qHash(const QNodeId &id, uint seed = 0)
void | registerBackendType(const QBackendNodeFunctorPtr &functor)
QDebug | operator<<(QDebug d, const QNodeId &id)
QDebug | operator<<(QDebug dbg, const Qt3DCore::QRay3D &ray)
QDataStream & | operator<<(QDataStream &stream, const Qt3DCore::QRay3D &ray)
QDataStream & | operator>>(QDataStream &stream, Qt3DCore::QRay3D &ray)

## Detailed Description

Contains classes that are the foundation for Qt 3D simulation framework, as well as classes that provide the ability to render using the Qt 3D framework.

## Namespaces

### namespace Qt3DCore::Quick

Contains classes used for implementing QML functionality into Qt3D applications.

## Classes

### class QAbstractAspect

QAbstractAspect is the base class for aspects that provide a vertical slice of behavior. More...

### class QAbstractNodeFactory

### class QAspectEngine

### class QAspectJob

### class QBackendNode

### class QBackendNodeFunctor

### class QBackendScenePropertyChange

### class QCamera

### class QCameraLens

Qt3DCore::QCameraLens specifies the projection matrix that will be used to define a Camera for a 3D scene. More...

### class QComponent

The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component. More...

### class QEntity

Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several Qt3DCore::QComponent instances that will specify its behavior. More...

### class QNode

QNode is the base class of all Qt3D node classes used to build a Qt3D scene. More...

### class QNodeId

### class QRay3D

The QRay3D class defines a directional line in 3D space extending through an origin point. More...

### class QSceneChange

### class QScenePropertyChange

### class QTransform

## Type Documentation

### enum Qt3DCore::ChangeFlag
flags Qt3DCore::ChangeFlags

The types of change that can be sent and received by Qt3D's change notification system.

Constant | Value | Description
--- | --- | ---
`Qt3DCore::NodeCreated` | `1<<0` | A new instance of a QNode subclass has been created.
`Qt3DCore::NodeAboutToBeDeleted` | `1<<1` | A QNode is about to be deleted from the scene.
`Qt3DCore::NodeDeleted` | `1<<2` | A QNode has been deleted.
`Qt3DCore::NodeUpdated` | `1<<3` | A QNode property has been updated.
`Qt3DCore::NodeAdded` | `1<<4` | A QNode has been added to the scene.
`Qt3DCore::NodeRemoved` | `1<<5` | A QNode has been removed from the scene.
`Qt3DCore::ComponentAdded` | `1<<6` | A QComponent has been added to a QEntity.
`Qt3DCore::ComponentRemoved` | `1<<7` | A QComponent has been removed from a QEntity.
`Qt3DCore::AllChanges` | `0xFFFFFFFF` | Allows an observer to monitor for any of the above changes.

The ChangeFlags type is a typedef for QFlags<ChangeFlag>. It stores an OR combination of ChangeFlag values.

### typedef Qt3DCore::QAspectJobPtr

A shared pointer for QAspectJob.

### typedef Qt3DCore::QBackendNodeFunctorPtr

A shared pointer for QBackendNodeFunctor.

### typedef Qt3DCore::QBackendScenePropertyChangePtr

A shared pointer for QBackendScenePropertyChange.

### typedef Qt3DCore::QComponentList

List of QComponent pointers.

### typedef Qt3DCore::QNodeList

List of QNode pointers.

### typedef Qt3DCore::QNodePtr

A shared pointer for QNode.

### typedef Qt3DCore::QSceneChangePtr

### typedef Qt3DCore::QScenePropertyChangePtr

## Function Documentation

### uint Qt3DCore::qHash(const QNodeId &id, uint seed = 0)

### void Qt3DCore::registerBackendType(const QBackendNodeFunctorPtr &functor)

### QDebug Qt3DCore::operator<<(QDebug d, const QNodeId &id)

### QDebug Qt3DCore::operator<<(QDebug dbg, const Qt3DCore::QRay3D &ray)

### QDataStream &Qt3DCore::operator<<(QDataStream &stream, const Qt3DCore::QRay3D &ray)

### QDataStream &Qt3DCore::operator>>(QDataStream &stream, Qt3DCore::QRay3D &ray)

Reads a 3D ray from the given stream into the given ray and returns a reference to the stream.