houseplant.h Example File | Qt 3D 5.6

Qt 5.6 | Qt 3D | Qt 3D: Materials C++ Example | houseplant.h Example File

Qt 5.6.0 Reference Documentation

# houseplant.h Example File

materials-cpp/houseplant.h

      /****************************************************************************
      **
      ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
      ** Contact: http://www.qt-project.org/legal
      **
      ** This file is part of the Qt3D module of the Qt Toolkit.
      **
      ** $QT_BEGIN_LICENSE:LGPL3$
      ** Commercial License Usage
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      **
      ** GNU Lesser General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU Lesser
      ** General Public License version 3 as published by the Free Software
      ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
      ** packaging of this file. Please review the following information to
      ** ensure the GNU Lesser General Public License version 3 requirements
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      ** GNU General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU
      ** General Public License version 2.0 or later as published by the Free
      ** Software Foundation and appearing in the file LICENSE.GPL included in
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      #ifndef HOUSEPLANT_H
      #define HOUSEPLANT_H

      #include "renderableentity.h"
      #include <QEntity>
      #include <QNormalDiffuseMapAlphaMaterial>
      #include <QNormalDiffuseMapMaterial>
      #include <QTextureImage>

      class HousePlant : public Qt3DCore::QEntity
      {
          Q_OBJECT
      public:
          explicit HousePlant(Qt3DCore::QNode *parent = 0);
          ~HousePlant();

          enum PotShape {
              Cross = 0,
              Square,
              Triangle,
              Sphere
          };

          enum Plant {
              Bamboo = 0,
              Palm,
              Pine,
              Spikes,
              Shrub
          };

          void setPotShape(PotShape shape);
          void setPlantType(Plant plant);

          PotShape potShape() const;
          Plant plantType() const;

          void setPosition(const QVector3D &pos);
          void setScale(float scale);

          QVector3D position() const;
          float scale() const;

      private:
          RenderableEntity *m_pot;
          RenderableEntity *m_plant;
          RenderableEntity *m_cover;

          Qt3DRender::QNormalDiffuseMapMaterial *m_potMaterial;
          Qt3DRender::QNormalDiffuseMapAlphaMaterial *m_plantMaterial;
          Qt3DRender::QNormalDiffuseMapMaterial *m_coverMaterial;

          Qt3DRender::QTextureImage *m_potImage;
          Qt3DRender::QTextureImage *m_potNormalImage;
          Qt3DRender::QTextureImage *m_plantImage;
          Qt3DRender::QTextureImage *m_plantNormalImage;
          Qt3DRender::QTextureImage *m_coverImage;
          Qt3DRender::QTextureImage *m_coverNormalImage;

          Plant m_plantType;
          PotShape m_potShape;

          void updatePotShape();
          void updatePlantType();
      };

      #endif // HOUSEPLANT_H