TessellatedWireframeMaterial.qml Example File | Qt 3D 5.6

Qt 5.6 | Qt 3D | Qt 3D: Tessellation Modes QML Example | TessellatedWireframeMaterial.qml Example File

Qt 5.6.0 Reference Documentation

# TessellatedWireframeMaterial.qml Example File

tessellation-modes/TessellatedWireframeMaterial.qml

      /****************************************************************************
      **
      ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
      ** Contact: http://www.qt-project.org/legal
      **
      ** This file is part of the Qt3D module of the Qt Toolkit.
      **
      ** $QT_BEGIN_LICENSE:LGPL3$
      ** Commercial License Usage
      ** Licensees holding valid commercial Qt licenses may use this file in
      ** accordance with the commercial license agreement provided with the
      ** Software or, alternatively, in accordance with the terms contained in
      ** a written agreement between you and The Qt Company. For licensing terms
      ** and conditions see http://www.qt.io/terms-conditions. For further
      ** information use the contact form at http://www.qt.io/contact-us.
      **
      ** GNU Lesser General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU Lesser
      ** General Public License version 3 as published by the Free Software
      ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
      ** packaging of this file. Please review the following information to
      ** ensure the GNU Lesser General Public License version 3 requirements
      ** will be met: https://www.gnu.org/licenses/lgpl.html.
      **
      ** GNU General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU
      ** General Public License version 2.0 or later as published by the Free
      ** Software Foundation and appearing in the file LICENSE.GPL included in
      ** the packaging of this file. Please review the following information to
      ** ensure the GNU General Public License version 2.0 requirements will be
      ** met: http://www.gnu.org/licenses/gpl-2.0.html.
      **
      ** $QT_END_LICENSE$
      **
      ****************************************************************************/

      import Qt3D.Core 2.0
      import Qt3D.Render 2.0

      Material {
          id: root

          property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
          property color diffuse: Qt.rgba( 0.7, 0.7, 0.7, 1.0 )
          property color specular: Qt.rgba( 0.95, 0.95, 0.95, 1.0 )
          property real shininess: 150.0
          property real lineWidth: 1.0
          property color lineColor: Qt.rgba( 1.0, 1.0, 1.0, 1.0 )
          property var innerTessLevel: [1.0, 1.0 ]
          property var outerTessLevel: [1.0, 1.0, 1.0, 1.0]

          parameters: [
              Parameter { name: "ambient"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
              Parameter { name: "diffuse"; value: Qt.vector3d(root.diffuse.r, root.diffuse.g, root.diffuse.b) },
              Parameter { name: "specular"; value: Qt.vector3d(root.specular.r, root.specular.g, root.specular.b) },
              Parameter { name: "shininess"; value: root.shininess },
              Parameter { name: "line.width"; value: root.lineWidth },
              Parameter { name: "line.color"; value: root.lineColor },
              Parameter { name: "innerTessLevel"; value: root.innerTessLevel },
              Parameter { name: "outerTessLevel"; value: root.outerTessLevel }
          ]
      }