Qt Quick 3D - Blend Modes Example | Qt Quick 3D 5.14.2

Qt 5.14 | Qt Quick 3D | Qt Quick 3D - Blend Modes Example

Qt 5.14.2 Reference Documentation

# Qt Quick 3D - Blend Modes Example

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      import QtQuick 2.14
      import QtQuick.Window 2.14
      import QtGraphicalEffects 1.14

      Window {
          visible: true
          width: 1280
          height: 720
          title: qsTr("Blend Modes Example")
          color: "#6b7080"

          Item {
              id: controlArea
              anchors.top: parent.top
              anchors.bottom: parent.bottom
              anchors.left: parent.left
              anchors.margins: 20
              width: 160

              ListView {
                  id: modeList
                  anchors.fill: parent
                  model: modeModel
                  delegate: Item {
                      height: 26
                      width: 140
                      Text {
                          anchors.fill: parent
                          anchors.leftMargin: 10
                          anchors.rightMargin: 10
                          text: mode
                          font.pixelSize: 20
                      }
                      MouseArea {
                          anchors.fill: parent
                          onClicked: modeList.currentIndex = index;
                      }
                  }
                  highlight: Rectangle {
                      color: "#53586b"
                      radius: 4
                  }
                  focus: true
              }
          }

          ListModel {
              id: modeModel
              ListElement {
                  mode: "normal"
              }
              ListElement {
                  mode: "addition"
              }
              ListElement {
                  mode: "average"
              }
              ListElement {
                  mode: "color"
              }
              ListElement {
                  mode: "colorBurn"
              }
              ListElement {
                  mode: "colorDodge"
              }
              ListElement {
                  mode: "darken"
              }
              ListElement {
                  mode: "darkenColor"
              }
              ListElement {
                  mode: "difference"
              }
              ListElement {
                  mode: "divide"
              }
              ListElement {
                  mode: "exclusion"
              }
              ListElement {
                  mode: "hardLight"
              }
              ListElement {
                  mode: "hue"
              }
              ListElement {
                  mode: "lighten"
              }
              ListElement {
                  mode: "lighterColor"
              }
              ListElement {
                  mode: "lightness"
              }
              ListElement {
                  mode: "multiply"
              }
              ListElement {
                  mode: "negation"
              }
              ListElement {
                  mode: "saturation"
              }
              ListElement {
                  mode: "screen"
              }
              ListElement {
                  mode: "subtract"
              }
              ListElement {
                  mode: "softLight"
              }
          }

          Item {
              id: viewArea
              anchors.top: parent.top
              anchors.bottom: parent.bottom
              anchors.right: parent.right
              anchors.left: controlArea.right

              BackgroundView {
                  id: background
                  anchors.fill: parent
              }

              ForegroundView {
                  id: foreground
                  anchors.fill: parent
              }

              Blend {
                  anchors.fill: parent
                  source: ShaderEffectSource {
                      sourceItem: background
                      hideSource: true
                  }
                  foregroundSource: ShaderEffectSource {
                      sourceItem: foreground
                      hideSource: true
                  }
                  // Take the blend mode from the selection in the list
                  mode: modeModel.get(modeList.currentIndex).mode
              }
          }
      }