Qt Quick 3D - View3D Example | Qt Quick 3D 5.14.1

Qt 5.14 | Qt Quick 3D | Qt Quick 3D - View3D Example

Qt 5.14.1 Reference Documentation

# Qt Quick 3D - View3D Example

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      import QtQuick 2.14
      import QtQuick.Window 2.14
      import QtQuick3D 1.14
      import QtQuick.Controls 2.14

      Window {
          id: window
          width: 1280
          height: 720
          visible: true
          title: "View3Ds with Different Cameras"

          // The root scene
          Node {
              id: standAloneScene

              DirectionalLight {
                  ambientColor: Qt.rgba(1.0, 1.0, 1.0, 1.0)
              }

              Model {
                  source: "#Cube"
                  y: -104
                  scale: Qt.vector3d(3, 3, 0.1)
                  rotation: Qt.vector3d(90, 0, 0)
                  materials: [
                      DefaultMaterial {
                          diffuseColor: Qt.rgba(0.8, 0.8, 0.8, 1.0)
                      }
                  ]
              }

              Model {
                  source: "teapot.mesh"
                  y: -100
                  scale: Qt.vector3d(50, 50, 50)
                  materials: [
                      PrincipledMaterial {
                          baseColor: "#41cd52"
                          metalness: 0.75
                          roughness: 0.1
                          specularAmount: 1.0
                          indexOfRefraction: 2.5
                          opacity: 1.0
                      }
                  ]

                  PropertyAnimation on rotation {
                      loops: Animation.Infinite
                      duration: 5000
                      to: Qt.vector3d(0, 0, 0)
                      from: Qt.vector3d(0, 360, 0)
                  }
              }

              // The predefined cameras. They have to be part of the scene, i.e. inside the root node.
              // Animated perspective camera
              Node {
                  PerspectiveCamera {
                      id: cameraPerspectiveOne
                      z: -600
                  }
                  PropertyAnimation on rotation {
                      loops: Animation.Infinite
                      duration: 5000
                      to: Qt.vector3d(360, 0, 0)
                      from: Qt.vector3d(0, 0, 0)
                  }
              }

              // Stationary perspective camera
              PerspectiveCamera {
                  id: cameraPerspectiveTwo
                  z: -600
              }

              // Second animated perspective camera
              Node {
                  PerspectiveCamera {
                      id: cameraPerspectiveThree
                      x: 500
                      rotation: Qt.vector3d(0, -90, 0)
                  }
                  PropertyAnimation on rotation {
                      loops: Animation.Infinite
                      duration: 5000
                      to: Qt.vector3d(0, 0, 0)
                      from: Qt.vector3d(0, 360, 0)
                  }
              }

              // Stationary orthographic camera viewing from the top
              OrthographicCamera {
                  id: cameraOrthographicTop
                  y: 600
                  rotation: Qt.vector3d(90, 0, 0)
              }

              // Stationary orthographic camera viewing from the front
              OrthographicCamera {
                  id: cameraOrthographicFront
                  z: -600
                  rotation: Qt.vector3d(0, 0, 0)
              }

              // Stationary orthographic camera viewing from left
              OrthographicCamera {
                  id: cameraOrthographicLeft
                  x: -600
                  rotation: Qt.vector3d(0, 90, 0)
              }
          }

          // The views
          Rectangle {
              id: topLeft
              anchors.top: parent.top
              anchors.left: parent.left
              width: parent.width * 0.5
              height: parent.height * 0.5
              color: "#848895"
              border.color: "black"

              View3D {
                  id: topLeftView
                  anchors.fill: parent
                  importScene: standAloneScene
                  camera: cameraOrthographicFront
              }

              Label {
                  text: "Front"
                  anchors.top: parent.top
                  anchors.left: parent.left
                  anchors.margins: 10
                  color: "#222840"
                  font.pointSize: 14
              }
          }

          Rectangle {
              id: topRight
              anchors.top: parent.top
              anchors.right: parent.right
              width: parent.width * 0.5
              height: parent.height * 0.5
              color: "transparent"
              border.color: "black"

              Label {
                  text: "Perspective"
                  anchors.top: parent.top
                  anchors.right: parent.right
                  anchors.margins: 10
                  color: "#222840"
                  font.pointSize: 14
              }

              View3D {
                  id: topRightView
                  anchors.top: parent.top
                  anchors.right: parent.right
                  anchors.left: parent.left
                  anchors.bottom: parent.bottom;
                  camera: cameraPerspectiveOne
                  importScene: standAloneScene
                  renderMode: View3D.Underlay

                  environment: SceneEnvironment {
                      clearColor: "#848895"
                      backgroundMode: SceneEnvironment.Color
                  }
              }

              Row {
                  id: controlsContainer
                  anchors.bottom: parent.bottom
                  anchors.horizontalCenter: parent.horizontalCenter
                  spacing: 10
                  padding: 10

                  RoundButton {
                      text: "Camera 1"
                      highlighted: topRightView.camera == cameraPerspectiveOne
                      onClicked: {
                          topRightView.camera = cameraPerspectiveOne
                      }
                  }
                  RoundButton {
                      text: "Camera 2"
                      highlighted: topRightView.camera == cameraPerspectiveTwo
                      onClicked: {
                          topRightView.camera = cameraPerspectiveTwo
                      }
                  }
                  RoundButton {
                      text: "Camera 3"
                      highlighted: topRightView.camera == cameraPerspectiveThree
                      onClicked: {
                          topRightView.camera = cameraPerspectiveThree
                      }
                  }
              }
          }

          Rectangle {
              id: bottomLeft
              anchors.bottom: parent.bottom
              anchors.left: parent.left
              width: parent.width * 0.5
              height: parent.height * 0.5
              color: "#848895"
              border.color: "black"

              View3D {
                  id: bottomLeftView
                  anchors.fill: parent
                  importScene: standAloneScene
                  camera: cameraOrthographicTop
              }

              Label {
                  text: "Top"
                  anchors.top: parent.top
                  anchors.left: parent.left
                  anchors.margins: 10
                  color: "#222840"
                  font.pointSize: 14
              }
          }

          Rectangle {
              id: bottomRight
              anchors.bottom: parent.bottom
              anchors.right: parent.right
              width: parent.width * 0.5
              height: parent.height * 0.5
              color: "#848895"
              border.color: "black"

              View3D {
                  id: bottomRightView
                  anchors.fill: parent
                  importScene: standAloneScene
                  camera: cameraOrthographicLeft
              }

              Label {
                  text: "Left"
                  anchors.top: parent.top
                  anchors.right: parent.right
                  anchors.margins: 10
                  color: "#222840"
                  font.pointSize: 14
              }
          }
      }