QPerVertexColorMaterial Class | Qt 3D 5.13.0

Qt 5.13 | Qt 3D | C++ Classes | QPerVertexColorMaterial

Qt 5.13.0 Reference Documentation

# QPerVertexColorMaterial Class

(Qt3DExtras::QPerVertexColorMaterial)

The QPerVertexColorMaterial class provides a default implementation for rendering the color properties set for each vertex. More...

Header: | #include <QPerVertexColorMaterial>
qmake: | QT += 3dextras
Since: | Qt 5.7
Inherits: | Qt3DRender::QMaterial

This class was introduced in Qt 5.7.

- List of all members, including inherited members
- Obsolete members

## Public Functions

| QPerVertexColorMaterial(Qt3DCore::QNode *parent = nullptr)
virtual | ~QPerVertexColorMaterial()

- 4 public functions inherited from Qt3DRender::QMaterial
- 2 public functions inherited from Qt3DCore::QComponent
- 13 public functions inherited from Qt3DCore::QNode
- 30 public functions inherited from QObject

## Related Non-Members

typedef | QNodePtr
typedef | QNodeVector
typedef | QObjectList
QList<T> | qFindChildren(const QObject *obj, const QRegExp &regExp)
Qt3DCore::QNodeId | qIdForNode(Qt3DCore::QNode *node)
Qt3DCore::QNodeIdVector | qIdsForNodes(const T &nodes)
T | qobject_cast(QObject *object)
T | qobject_cast(const QObject *object)

## Macros

| QT_NO_NARROWING_CONVERSIONS_IN_CONNECT
| Q_CLASSINFO(Name, Value)
| Q_DISABLE_COPY(Class)
| Q_DISABLE_COPY_MOVE(Class)
| Q_DISABLE_MOVE(Class)
| Q_EMIT
| Q_ENUM(...)
| Q_ENUM_NS(...)
| Q_FLAG(...)
| Q_FLAG_NS(...)
| Q_GADGET
| Q_INTERFACES(...)
| Q_INVOKABLE
| Q_NAMESPACE
| Q_OBJECT
| Q_PROPERTY(...)
| Q_REVISION
| Q_SET_OBJECT_NAME(Object)
| Q_SIGNAL
| Q_SIGNALS
| Q_SLOT
| Q_SLOTS

### Additional Inherited Members

- 1 property inherited from Qt3DRender::QMaterial
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
- 1 public slot inherited from Qt3DRender::QMaterial
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 1 signal inherited from Qt3DRender::QMaterial
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
- 9 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject

## Detailed Description

This lighting effect is based on the combination of 2 lighting components ambient and diffuse. Ambient is set by the vertex color. Diffuse takes in account the normal distribution of each vertex.

- Ambient is the color that is emitted by an object without any other light source.
- Diffuse is the color that is emitted for rough surface reflections with the lights

This material uses an effect with a single render pass approach and forms fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.

## Member Function Documentation

### QPerVertexColorMaterial::QPerVertexColorMaterial(Qt3DCore::QNode *parent = nullptr)

Constructs a new QPerVertexColorMaterial instance with parent object parent.

### `[virtual]` QPerVertexColorMaterial::~QPerVertexColorMaterial()

Destroys the QPerVertexColorMaterial