Hello Vulkan Triangle Example | Qt GUI 5.12.6

Qt 5.12 | Qt GUI | Hello Vulkan Triangle Example

Qt 5.12.6 Reference Documentation

# Hello Vulkan Triangle Example

Shows the basics of rendering with QVulkanWindow and the Vulkan API.

The Hello Vulkan Triangle Example builds on hellovulkanwindow. This time a full graphics pipeline is created, including a vertex and fragment shader. This pipeline is then used to render a triangle.

The example also demonstrates multisample antialiasing. Based on the supported sample counts reported by QVulkanWindow::supportedSampleCounts() the example chooses between 8x, 4x, or no multisampling. Once configured via QVulkanWindow::setSamples(), QVulkanWindow takes care of the rest: the additional multisample color buffers are created automatically, and resolving into the swapchain buffers is performed at the end of the default render pass for each frame.

## Running the Example

To run the example from Qt Creator, open the Welcome mode and select the example from Examples. For more information, visit Building and Running an Example.

Files:

- hellovulkantriangle/hellovulkantriangle.pro
- hellovulkantriangle/hellovulkantriangle.qrc
- hellovulkantriangle/main.cpp