pieceslist.cpp Example File | Qt Widgets 5.12.12

- Qt 5.12
- Qt Widgets
- Drag and Drop Puzzle Example
- pieceslist.cpp Example File
- Qt 5.12.12 Reference Documentation

# pieceslist.cpp Example File

draganddrop/puzzle/pieceslist.cpp

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     #include "pieceslist.h"

     #include <QDrag>
     #include <QDragEnterEvent>
     #include <QMimeData>

     PiecesList::PiecesList(int pieceSize, QWidget *parent)
         : QListWidget(parent), m_PieceSize(pieceSize)
     {
         setDragEnabled(true);
         setViewMode(QListView::IconMode);
         setIconSize(QSize(m_PieceSize, m_PieceSize));
         setSpacing(10);
         setAcceptDrops(true);
         setDropIndicatorShown(true);
     }

     void PiecesList::dragEnterEvent(QDragEnterEvent *event)
     {
         if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType()))
             event->accept();
         else
             event->ignore();
     }

     void PiecesList::dragMoveEvent(QDragMoveEvent *event)
     {
         if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType())) {
             event->setDropAction(Qt::MoveAction);
             event->accept();
         } else {
             event->ignore();
         }
     }

     void PiecesList::dropEvent(QDropEvent *event)
     {
         if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType())) {
             QByteArray pieceData = event->mimeData()->data(PiecesList::puzzleMimeType());
             QDataStream dataStream(&pieceData, QIODevice::ReadOnly);
             QPixmap pixmap;
             QPoint location;
             dataStream >> pixmap >> location;

             addPiece(pixmap, location);

             event->setDropAction(Qt::MoveAction);
             event->accept();
         } else {
             event->ignore();
         }
     }

     void PiecesList::addPiece(const QPixmap &pixmap, const QPoint &location)
     {
         QListWidgetItem *pieceItem = new QListWidgetItem(this);
         pieceItem->setIcon(QIcon(pixmap));
         pieceItem->setData(Qt::UserRole, QVariant(pixmap));
         pieceItem->setData(Qt::UserRole+1, location);
         pieceItem->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsDragEnabled);
     }

     void PiecesList::startDrag(Qt::DropActions /*supportedActions*/)
     {
         QListWidgetItem *item = currentItem();

         QByteArray itemData;
         QDataStream dataStream(&itemData, QIODevice::WriteOnly);
         QPixmap pixmap = qvariant_cast<QPixmap>(item->data(Qt::UserRole));
         QPoint location = item->data(Qt::UserRole+1).toPoint();

         dataStream << pixmap << location;

         QMimeData *mimeData = new QMimeData;
         mimeData->setData(PiecesList::puzzleMimeType(), itemData);

         QDrag *drag = new QDrag(this);
         drag->setMimeData(mimeData);
         drag->setHotSpot(QPoint(pixmap.width()/2, pixmap.height()/2));
         drag->setPixmap(pixmap);

         if (drag->exec(Qt::MoveAction) == Qt::MoveAction)
             delete takeItem(row(item));
     }