/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
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#ifndef QSSG_GLSL_H
#define QSSG_GLSL_H

#include <QtQuick3DGlslParser/qtquick3dglslparserexports.h>

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

QT_BEGIN_NAMESPACE

namespace GLSL {
class Engine;
class Lexer;
class Parser;
class MemoryPool;

// types
class Type;
class UndefinedType;
class VoidType;
class ScalarType;
class BoolType;
class IntType;
class UIntType;
class FloatType;
class DoubleType;
class IndexType;
class VectorType;
class MatrixType;
class ArrayType;
class SamplerType;

// symbols
class Symbol;
class Scope;
class Struct;
class Function;
class Argument;
class Block;
class Variable;
class OverloadSet;
class Namespace;

class AST;
class TranslationUnitAST;
template <typename T> class List;
}

QT_END_NAMESPACE

#endif // QSSG_GLSL_H
