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import QtQuick 2.15
import QtQuick3D 1.15
import QtQuick3D.Materials 1.15

View3D {
    //! [foreground]
    environment: SceneEnvironment {
        backgroundMode: SceneEnvironment.Transparent
    }
    //! [foreground]

    Node {
        id: orbiter

        NumberAnimation {
            target: orbiter
            property: "eulerRotation.y"
            duration: 5000
            from: 0
            to: -360
            loops: Animation.Infinite
            running: true
        }

        DirectionalLight {
        }

        PerspectiveCamera {
            z: 500
        }
    }

    Model {
        id: cube1
        source: "#Cube"
        x: -200
        materials: AluminumMaterial {
            bump_amount: 5.0
        }
    }

    Model {
        id: cone1
        y: -100
        eulerRotation.x: -45
        source: "#Cone"
        materials: CopperMaterial {}

        SequentialAnimation {
            NumberAnimation {
                target: cone1
                property: "y"
                duration: 5000
                easing.type: Easing.InOutQuad
                from: -200
                to: 200
            }
            NumberAnimation {
                target: cone1
                property: "y"
                duration: 5000
                easing.type: Easing.InOutQuad
                from: 200
                to: -200
            }
            running: true
            loops: -1
        }
    }

    Model {
        id: cylinder1
        x: 200
        source: "#Sphere"
        materials: SteelMilledConcentricMaterial {}
    }
}
