vulkanwindow.cpp Example File | Qt GUI 5.12.6

Qt 5.12 | Qt GUI | Hello Vulkan Cubes Example | vulkanwindow.cpp Example File

Qt 5.12.6 Reference Documentation

# vulkanwindow.cpp Example File

hellovulkancubes/vulkanwindow.cpp

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      #include "vulkanwindow.h"
      #include "renderer.h"
      #include <QMouseEvent>
      #include <QKeyEvent>

      VulkanWindow::VulkanWindow(bool dbg)
          : m_debug(dbg)
      {
      }

      QVulkanWindowRenderer *VulkanWindow::createRenderer()
      {
          m_renderer = new Renderer(this, 128);
          return m_renderer;
      }

      void VulkanWindow::addNew()
      {
          m_renderer->addNew();
      }

      void VulkanWindow::togglePaused()
      {
          m_renderer->setAnimating(!m_renderer->animating());
      }

      void VulkanWindow::meshSwitched(bool enable)
      {
          m_renderer->setUseLogo(enable);
      }

      void VulkanWindow::mousePressEvent(QMouseEvent *e)
      {
          m_pressed = true;
          m_lastPos = e->pos();
      }

      void VulkanWindow::mouseReleaseEvent(QMouseEvent *)
      {
          m_pressed = false;
      }

      void VulkanWindow::mouseMoveEvent(QMouseEvent *e)
      {
          if (!m_pressed)
              return;

          int dx = e->pos().x() - m_lastPos.x();
          int dy = e->pos().y() - m_lastPos.y();

          if (dy)
              m_renderer->pitch(dy / 10.0f);

          if (dx)
              m_renderer->yaw(dx / 10.0f);

          m_lastPos = e->pos();
      }

      void VulkanWindow::keyPressEvent(QKeyEvent *e)
      {
          const float amount = e->modifiers().testFlag(Qt::ShiftModifier) ? 1.0f : 0.1f;
          switch (e->key()) {
          case Qt::Key_W:
              m_renderer->walk(amount);
              break;
          case Qt::Key_S:
              m_renderer->walk(-amount);
              break;
          case Qt::Key_A:
              m_renderer->strafe(-amount);
              break;
          case Qt::Key_D:
              m_renderer->strafe(amount);
              break;
          default:
              break;
          }
      }

      int VulkanWindow::instanceCount() const
      {
          return m_renderer->instanceCount();
      }