textureId from a separate OpenGL context in a Qt 3D scene.">

- Qt 6.5
- Qt 3D
- C++ Classes
- Qt3DRender
- QSharedGLTexture
- Qt 6.5.1 Reference Documentation

# List of All Members for QSharedGLTexture

This is the complete list of members for Qt3DRender::QSharedGLTexture, including inherited members.

enum CubeMapFace enum Filter enum Status enum Target enum TextureFormat addTextureImage(Qt3DRender::QAbstractTextureImage *) bindableObjectName() : QBindable<QString> blockNotifications(bool) : bool blockSignals(bool) : bool childEvent(QChildEvent *) childNodes() const : Qt3DCore::QNodeVector children() const : const QObjectList & comparisonFunction() const : Qt3DRender::QAbstractTexture::ComparisonFunction comparisonFunctionChanged(Qt3DRender::QAbstractTexture::ComparisonFunction) comparisonMode() const : Qt3DRender::QAbstractTexture::ComparisonMode comparisonModeChanged(Qt3DRender::QAbstractTexture::ComparisonMode) connect(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection connect(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection connectNotify(const QMetaMethod &) customEvent(QEvent *) deleteLater() depth() const : int depthChanged(int) destroyed(QObject *) disconnect(const QObject *, const char *, const QObject *, const char *) : bool disconnect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool disconnect(const char *, const QObject *, const char *) const : bool disconnect(const QObject *, const char *) const : bool disconnect(const QMetaObject::Connection &) : bool disconnect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool disconnectNotify(const QMetaMethod &) dumpObjectInfo() const dumpObjectTree() const dynamicPropertyNames() const : QList<QByteArray> enabledChanged(bool) event(QEvent *) : bool eventFilter(QObject *, QEvent *) : bool findChild(const QString &, Qt::FindChildOptions) const : T findChildren(const QString &, Qt::FindChildOptions) const : QList<T> findChildren(Qt::FindChildOptions) const : QList<T> findChildren(const QRegularExpression &, Qt::FindChildOptions) const : QList<T> format() const : Qt3DRender::QAbstractTexture::TextureFormat formatChanged(Qt3DRender::QAbstractTexture::TextureFormat) generateMipMaps() const : bool generateMipMapsChanged(bool) handle() const : QVariant handleChanged(QVariant) handleType() const : Qt3DRender::QAbstractTexture::HandleType handleTypeChanged(Qt3DRender::QAbstractTexture::HandleType) height() const : int heightChanged(int) id() const : Qt3DCore::QNodeId inherits(const char *) const : bool installEventFilter(QObject *) isEnabled() const : bool isQuickItemType() const : bool isSignalConnected(const QMetaMethod &) const : bool isWidgetType() const : bool isWindowType() const : bool killTimer(int) layers() const : int layersChanged(int) | magnificationFilter() const : Qt3DRender::QAbstractTexture::Filter magnificationFilterChanged(Qt3DRender::QAbstractTexture::Filter) maximumAnisotropy() const : float maximumAnisotropyChanged(float) metaObject() const : const QMetaObject * minificationFilter() const : Qt3DRender::QAbstractTexture::Filter minificationFilterChanged(Qt3DRender::QAbstractTexture::Filter) mipLevels() const : int mipLevelsChanged(int) moveToThread(QThread *) nodeDestroyed() notificationsBlocked() const : bool objectName() const : QString objectNameChanged(const QString &) parent() const : QObject * parentChanged(QObject *) parentNode() const : Qt3DCore::QNode * property(const char *) const : QVariant receivers(const char *) const : int removeEventFilter(QObject *) removeTextureImage(Qt3DRender::QAbstractTextureImage *) samples() const : int samplesChanged(int) sender() const : QObject * senderSignalIndex() const : int setComparisonFunction(Qt3DRender::QAbstractTexture::ComparisonFunction) setComparisonMode(Qt3DRender::QAbstractTexture::ComparisonMode) setDepth(int) setEnabled(bool) setFormat(Qt3DRender::QAbstractTexture::TextureFormat) setGenerateMipMaps(bool) setHeight(int) setLayers(int) setMagnificationFilter(Qt3DRender::QAbstractTexture::Filter) setMaximumAnisotropy(float) setMinificationFilter(Qt3DRender::QAbstractTexture::Filter) setMipLevels(int) setObjectName(const QString &) setObjectName(QAnyStringView) setParent(Qt3DCore::QNode *) setParent(QObject *) setProperty(const char *, const QVariant &) : bool setSamples(int) setSize(int, int, int) setStatus(Qt3DRender::QAbstractTexture::Status) setTextureId(int) setWidth(int) setWrapMode(const Qt3DRender::QTextureWrapMode &) signalsBlocked() const : bool startTimer(int, Qt::TimerType) : int startTimer(std::chrono::milliseconds, Qt::TimerType) : int staticMetaObject : status() const : Qt3DRender::QAbstractTexture::Status statusChanged(Qt3DRender::QAbstractTexture::Status) target() const : Qt3DRender::QAbstractTexture::Target textureId() const : int textureIdChanged(int) textureImages() const : QList<Qt3DRender::QAbstractTextureImage *> thread() const : QThread * timerEvent(QTimerEvent *) tr(const char *, const char *, int) : QString updateData(const Qt3DRender::QTextureDataUpdate &) width() const : int widthChanged(int) wrapMode() : Qt3DRender::QTextureWrapMode *