AluminumMaterial QML Type | Qt Quick 3D 5.15.2

- Qt 5.15
- Qt Quick 3D
- QML Types
- AluminumMaterial QML Type
- Qt Quick 3D | Commercial or GPLv3

# AluminumMaterial QML Type

Aluminum material. More...

Import Statement: | import QtQuick3D.Materials 1.15

- List of all members, including inherited members

## Detailed Description

The aluminum material has the following properties:

Property Name | Property Type | Description
--- | --- | ---
reflection_map_offset | real | Offset of the reflection map. Default is `0.5`.
reflection_map_scale | real | Scale of the reflection map. Default is `0.3`.
roughness_map_offset | real | Offset of the roughness map. Default is `0.16`.
roughness_map_scale | real | Scale of the roughness map. Default is `0.4`.
bump_amount | real | Strength of the bumpiness of the bump map. Range is `[0, 2]`. Default is `0.5`.
uEnvironmentMappingEnabled | bool | Does the material use an environment map. Default is `true`.
uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is `false`.
tiling | vector3d | Tiling repeat of the reflection texture map. Default is `Qt.vector3d(1, 1, 1)`.
metal_color | vector3d | Base color of the material. Default is `Qt.vector3d(0.95, 0.95, 0.95)`.
uEnvironmentTexture | TextureInput | The environment texture map. Enabled when `uEnvironmentMappingEnabled` is `true`. Default is a Texture with source `"maps/spherical_checker.png"`.
uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when `uShadowMappingEnabled` is `true`. Default is a Texture with source `"maps/shadow.png"`.
reflection_texture | TextureInput | The reflection texture map. Default is a Texture with source `"maps/grunge_b.png"`.
roughness_texture | TextureInput | The roughness texture map. Default is a Texture with source `"maps/grunge_d.png"`.
bump_texture | TextureInput | The bump texture map. Default is a Texture with source `"maps/grunge_d.png"`.