pathstroke.h Example File | Qt Widgets 5.12.8

Qt 5.12 | Qt Widgets | Path Stroking | pathstroke.h Example File

Qt 5.12.8 Reference Documentation

# pathstroke.h Example File

painting/pathstroke/pathstroke.h

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      #ifndef PATHSTROKE_H
      #define PATHSTROKE_H

      #include "arthurwidgets.h"

      #include <QtWidgets>

      class PathStrokeRenderer : public ArthurFrame
      {
          Q_OBJECT
          Q_PROPERTY(bool animation READ animation WRITE setAnimation)
          Q_PROPERTY(qreal penWidth READ realPenWidth WRITE setRealPenWidth)
      public:
          enum PathMode { CurveMode, LineMode };

          explicit PathStrokeRenderer(QWidget *parent, bool smallScreen = false);

          void paint(QPainter *) override;
          void mousePressEvent(QMouseEvent *e) override;
          void mouseMoveEvent(QMouseEvent *e) override;
          void mouseReleaseEvent(QMouseEvent *e) override;
          void timerEvent(QTimerEvent *e) override;
          bool event(QEvent *e) override;

          QSize sizeHint() const override { return QSize(500, 500); }

          bool animation() const { return m_timer.isActive(); }

          qreal realPenWidth() const { return m_penWidth; }
          void setRealPenWidth(qreal penWidth) { m_penWidth = penWidth; update(); }

      signals:
          void clicked();

      public slots:
          void setPenWidth(int penWidth) { m_penWidth = penWidth / 10.0; update(); }
          void setAnimation(bool animation);

          void setFlatCap() { m_capStyle = Qt::FlatCap; update(); }
          void setSquareCap() { m_capStyle = Qt::SquareCap; update(); }
          void setRoundCap() { m_capStyle = Qt::RoundCap; update(); }

          void setBevelJoin() { m_joinStyle = Qt::BevelJoin; update(); }
          void setMiterJoin() { m_joinStyle = Qt::MiterJoin; update(); }
          void setSvgMiterJoin() { m_joinStyle = Qt::SvgMiterJoin; update(); }
          void setRoundJoin() { m_joinStyle = Qt::RoundJoin; update(); }

          void setCurveMode() { m_pathMode = CurveMode; update(); }
          void setLineMode() { m_pathMode = LineMode; update(); }

          void setSolidLine() { m_penStyle = Qt::SolidLine; update(); }
          void setDashLine() { m_penStyle = Qt::DashLine; update(); }
          void setDotLine() { m_penStyle = Qt::DotLine; update(); }
          void setDashDotLine() { m_penStyle = Qt::DashDotLine; update(); }
          void setDashDotDotLine() { m_penStyle = Qt::DashDotDotLine; update(); }
          void setCustomDashLine() { m_penStyle = Qt::NoPen; update(); }

      private:
          void initializePoints();
          void updatePoints();

          QBasicTimer m_timer;

          PathMode m_pathMode;

          bool m_wasAnimated;

          qreal m_penWidth;
          int m_pointCount;
          int m_pointSize;
          int m_activePoint;
          QVector<QPointF> m_points;
          QVector<QPointF> m_vectors;

          Qt::PenJoinStyle m_joinStyle;
          Qt::PenCapStyle m_capStyle;

          Qt::PenStyle m_penStyle;

          bool m_smallScreen;
          QPoint m_mousePress;
          bool m_mouseDrag;

          QHash<int, int> m_fingerPointMapping;
      };

      class PathStrokeControls : public QWidget
      {
          Q_OBJECT

      public:
          PathStrokeControls(QWidget* parent, PathStrokeRenderer* renderer, bool smallScreen);

      signals:
          void okPressed();
          void quitPressed();

      private:
          PathStrokeRenderer* m_renderer;

          QGroupBox *m_capGroup;
          QGroupBox *m_joinGroup;
          QGroupBox *m_styleGroup;
          QGroupBox *m_pathModeGroup;

          void createCommonControls(QWidget* parent);
          void layoutForDesktop();
          void layoutForSmallScreens();

      private slots:
          void emitQuitSignal();
          void emitOkSignal();

      };

      class PathStrokeWidget : public QWidget
      {
          Q_OBJECT

      public:
          PathStrokeWidget(bool smallScreen);
          void setStyle ( QStyle * style );

      private:
          PathStrokeRenderer *m_renderer;
          PathStrokeControls *m_controls;

      private slots:
          void showControls();
          void hideControls();
      };

      #endif // PATHSTROKE_H