Qt Creator Manual | Exporting from Maya

Qt Creator Manual 4.12.2

Exporting from Blender ◦ Importing 3D Assets

# Exporting from Maya

You can export graphics from Maya in the FBX format. The necessary plugin is usually enabled by default, but you can check that in the plugin manager.

To export graphics from Maya:

1. Select Window > Settings/Preferences > Plug-in Manager and check that the fbxmaya.mll plugin is enabled.
2. Select File > Export All.

3. In the File name field, enter a name for the export file.
4. In the Files of type field, select FBX export.
5. In Presets > Current Preset, select Autodesk Media & Entertainment.
6. In Geometry > Convert NURBS surface to, select Interactive Display Mesh.
7. To export files, select Export All.

Exporting from Blender ◦ Importing 3D Assets